Operating System: Windows NT Operating system version 6.1 Operating system build: 0.0.7601 OS-Info: Service Pack 1 Processor: AMD Athlon(tm) X2 Dual Core Processor BE-2350 Clock speed: ~2097MHz Processor type: Original OEM Total physical memory: 4094Mb Available physical memory: 3342Mb Total page file size: 4095Mb Total available page file size: 4095Mb Total virtual memory: 4095Mb Available virtual memory: 4016Mb CPUID: Yes RDTSC: Yes CMOV: Yes MMX: Yes SSE: Yes SSE2: Yes 3DNow!: Yes Extended 3DNow!: Yes CPU Feature bits: 0x178bfbff Ext. CPU Feature bits: 0xebd3fbff L1 Data Cache: 64 byte cache lines, 2 way set associative, 64k L1 Instruction Cache: 64 byte cache lines, 2 way set associative, 64k L1 Instruction Trace Cache: None L2 Cache: 64 byte cache lines, 16 way set associative, 512k Video Card: NVIDIA GeForce GTX 260 Driver: nvd3dum.dll Product=9, Version=18, SubVersion=13, Build=4144 Video Card Chip Vendor: NVIDIA Vendor id: 0x10de Device id: 0x5e2 SubSys id: 0x23941682 Revision: 161 GUID = {0xd7b71e3e, 0x46a2, 0x11cf}, {0x02, 0x65, 0x99, 0x03, 0x1c, 0xc2, 0xc4, 0x35} Hardware T&L support: Yes NPatch support: No Depth bias support: Yes Gamma support: Yes Anisotropic filtering support: No Supports texture format: A8R8G8B8 Supports texture format: X8R8G8B8 Supports texture format: R5G6B5 Supports texture format: X1R5G5B5 Supports texture format: A1R5G5B5 Supports texture format: A4R4G4B4 Supports texture format: A8 Supports texture format: L8 Supports texture format: A8L8 Supports texture format: U8V8 Supports texture format: X8L8V8U8 Supports texture format: DXT1 Supports texture format: DXT2 Supports texture format: DXT3 Supports texture format: DXT4 Supports texture format: DXT5 Supports render-to-texture format: A8R8G8B8 Supports render-to-texture format: X8R8G8B8 Supports render-to-texture format: R5G6B5 Supports render-to-texture format: X1R5G5B5 Supports render-to-texture format: A8 Supports render-to-texture format: L8 Texture compression support: Yes Bumpmap support: Yes Bumpmap luminance support: Yes Vertex shader version: 3.0, pixel shader version: 3.0 Driver version status: Unknown Max textures per pass: 8 Max textures per pass: 8 VSync enabled: 1 Post Processing Detail: 1 Compact tab-delimited version: 0 WIN7 7601 AMD 2097 4095 178bfbff ebd3fbff NVIDIA 100 100 0 0 0 2 2 0 0 100 1 1280 1024 32 0 126.9 Dynamic LOD budget: 100 Static LOD budget: 100 Shadow Mode: None Dynamic Shadows: Off Prelit Mode: Multitexture Texture Resolution: 2 Surface Effects (0-2): 0 Particle Detail(0-2): 0 Texture Filter Mode: ??? Screen UV Bias: Off NPatch level: Not supported Display mode: 1280 * 1024, 32 bits Fullscreen Sound device: Miles Fast 2D Positional Audio Sound effects: Enabled Music: Enabled Ten latest levels played: # Build Level Length MinFPS MaxFPS AvgFPS LoadTime Status 1. 1.37 C&C_RiverofHope_D2 68:31 0 1261 126.9 0 OK 2. 3. 4. 5. 6. 7. 8. 9. 10.