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About This Club

Fight as the Global Defense Initiative or The Brotherhood of Nod in a fictionary C&C World. Some of the best maps are designed by ImperialKaskins a former developer of the MPF Developers team and sport a wide range of variety to play. In addition to this we run a dozen community created maps throughout the years. The general idea is that you protect your own base buildings while still attempting to destroy the enemy base buildings by whatever means available in the game, infantry weaponry, vehicular assaults, superweapon beacon and c4 placements, whatever. Kill kill kill the enemy base! Renegade is not needed to play this, it is a Standalone Installation.

  1. What's new in this club
  2. orca234

    IA D3 Moded maps balance?

    Just some of my suggestions: 1) Nod Light tank is OP. Either reduce armour + HP or increase price. 2) GDI Medium tank needs more fire power, like Nod light tank. 3) Mammy rail is fine, not underpowered. I always wanted to see a GDI Medium tank with rail gun like the mammy.
  3. zunnie

    Changelog D4

    Revision: 3417 Author: zunnie Date: Wednesday, May 02, 2018 10:18:39 PM Message: Fix up Air and Naval units on the C&C_War_of_Isles_D4.mix Update Naval Units in D4.txt Add Naval Collision_group_reference_dark.png image. ---- Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.ddb Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.ldd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.lsd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.lvl Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.mix Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/War_of_Isles.max Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/woiblkrs.W3D Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/woiterrn.W3D Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Naval Collision_group_reference_dark.png Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Naval Units in D4.txt
  4. RoCkStAr

    IA D3 Moded maps balance?

    @zunnie new graphic design? I beg for t-90 and mk 2/3 mammoth
  5. I don't think we'll fix much in D3, but maybe we could have a look at some of the stuff that doesn't take a lot of time or effort to fix. We are working on D4 at the moment too which takes up a lot of time. Pages work in progress @ https://multiplayerforums.com/games/imperial-age/ Changelog @ https://multiplayerforums.com/topic/7573-changelog-d4/
  6. newtown19

    IA D3 Moded maps balance?

    Nerf the rocket soldier !!! Cut his balls off !!!
  7. Sharky89

    IA D3 Moded maps balance?

    What about he splash damage from the nod howitzer. I think MPF should add the same damage on the gdi howitzer.
  8. RoCkStAr

    IA D3 Moded maps balance?

    Maybe, quite good solution but Light Tank itself is a key of win. We need some minor fixes
  9. Sharky89

    IA D3 Moded maps balance?

    Please add nod fanatic DNA. So, GDI can use it against nod. Praise Kane!
  10. vihannes2

    IA D3 Moded maps balance?

    I'd say that making it possible to kill melta char by driving over it would be perfect solution to balance it. Main problem I'd see with tanks balance is on maps with upgrades. Nod tank upgrade doubles armor and health while gdi only gets 1.5X. This should be equal on both teams.
  11. Hello We known that these maps are a little imbalanced at the moment but they are no way game breaking. Question is about the possibility to fix maps. Staff knowns there are several problems with units in game, some units are useless and some are overused. Nod is primarily stronger with light tanks and melta, mammoth tank rail 2400$ is a bit weak, phase tank is too good vs anything @zunnie Master, is there a way for a fix?
  12. zunnie

    Changelog D4

    Revision: 3416 Author: zunnie Date: Monday, April 30, 2018 6:37:48 PM Message: Add stuff for the Map Recording code. ---- Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.ddb Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.ldd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.lsd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.lvl Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.mix Modified : /Editor/UltraAOW/packages/UltraAOW_PresetsD4/objects.ddb Modified : /Editor/UltraAOW/packages/UltraAOW_PresetsD4.mix Modified : /Editor/UltraAOW/presets/objects.aow Modified : /Editor/UltraAOW/presets/objects.d4
  13. zunnie

    Changelog D4

    Revision: 3415 Author: unknown Date: Saturday, April 28, 2018 3:43:39 PM Message: Added 12 Pounder Cannon PT icon. ---- Added : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/D4 PT Icons Forgotten Vehicle Ground Units.psd Added : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/High Resolution PNG/Forgotten Vehicle Ground Units Added : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/High Resolution PNG/Forgotten Vehicle Ground Units/12_Pounder_Cannon.png Added : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/PT Icons DDS/D4_PT_Forgotten_Ground_12_Pounder.dds
  14. zunnie

    Changelog D4

    Revision: 3412 Author: zunnie Date: Friday, April 27, 2018 10:15:51 AM Message: Add a bunch of EVA CNC 95 sounds. ---- Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/Buildings Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/Buildings/CNC95_BD_Conyard_Construction_Sound.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/Buildings/CNC95_BD_Nod_Obelisk_ChargeUp.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/Buildings/CNC95_BD_Nod_Obelisk_Fire.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Airstrike_Ready.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Battle_Control_Terminated.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Building.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Cancelled.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Cannot_Deploy_Here.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Civillian_Killed.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Construction_Complete.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Enemy_Aproaching.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Enemy_Planes_Aproaching.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Enemy_Structure_Destroyed.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_GDI_Building_Captured.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_GDI_Structure_Destroyed.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_GDI_Unit_Destroyed.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Incoming_Missile.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Installation_Aborted.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Installation_Complete.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Installation_Not_Completed.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Installing_Please_Standby.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Insufficient_Funds.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Insufficient_Power.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Ion_Cannon_Charging.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Ion_Cannon_Ready.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Low_Power.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Mission_Accomplished.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Need_Harvester.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_New_Construction_Options.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Nod_Building_Captured.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Nod_Structure_Destroyed.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Nod_Unit_Destroyed.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Not_Ready.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Nuclear_Warhead_Aproaching.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Nuclear_Weapon_Available.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Nuclear_Weapon_Launched.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_On_Hold.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Our_Base_Is_Under_Attack.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Primary_Building_Selected.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Reinforcements_Have_Arrived.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Repairing.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Select_Target.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Silos_Needed.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Structure_Lost.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Thank_You.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Unable_To_Build_More.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Unable_To_Comply_Building_In_Progress.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Unit_Ready.mp3 Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Audio/CNC95/EVA/CNC95_EVA_Your_Mission_Is_A_Failure.mp3
  15. zunnie

    Changelog D4

    Revision: 3410 Author: zunnie Date: Friday, April 27, 2018 8:53:04 AM Message: Fixed the islands, you can now no longer get underneath it from the back of them with naval units. ---- Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.ddb Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.ldd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.lsd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.lvl Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.mix Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/War_of_Isles.max Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/woiterrn.W3D
  16. zunnie

    Changelog D4

    Revision: 3409 Author: zunnie Date: Thursday, April 26, 2018 10:48:54 PM Message: Fixed the model Watch Tower Wood up a bit, lighter wooden texture and you don't get stuck on the stairs anymore. You can watch out the window now but the gun barrel is just 1 inch above the window-border, need to scale it down a tiny bit more maybe? Fixed the destroyed Tiberium Refinery tiberium waste spill texture that was missing from the ImperialAgeContentD4 package. Added it. Updated the map War of Isles with the newer Watch Tower Wood from the Models folder. ---- Added : /Editor/UltraAOW/Levels/ImperialAgeD4/ImperialAgeContentD4/water_tiberium.dds Added : /Editor/UltraAOW/Levels/ImperialAgeD4/ImperialAgeContentD4/wood_04.dds Deleted : /Editor/UltraAOW/Levels/ImperialAgeD4/ImperialAgeContentD4/wood_04_DARK.dds Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/ImperialAgeContentD4.mix Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.ddb Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.ldd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.lsd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.lvl Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.mix Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/War_of_Isles.max Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/woiterrn.W3D Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Models/Watch Tower Wood/WatchTowerWood.max Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Models/Watch Tower Wood/wood_04.dds Deleted : /Editor/UltraAOW/Levels/ImperialAgeD4/Models/Watch Tower Wood/wood_04_DARK.dds Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Models/Watch Tower Wood/woodtwr.W3D
  17. zunnie

    Changelog D4

    Revision: 3408 Author: unknown Date: Thursday, April 26, 2018 7:24:56 PM Message: added orca fighter pt icon. ---- Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/D4 PT Icons GDI Vehicle Air Units.psd Deleted : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/High Resolution PNG/GDI Vehicle Air Units/IK_Boeing_ACH-47A_Chinook.png Added : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/High Resolution PNG/GDI Vehicle Air Units/IK_Boeing_ACH_47A_Chinook.png Deleted : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/High Resolution PNG/GDI Vehicle Air Units/IK_Boeing_CH-47C.png Added : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/High Resolution PNG/GDI Vehicle Air Units/IK_Boeing_CH_47C.png Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/High Resolution PNG/GDI Vehicle Air Units/IK_Orca_Fighter.png Added : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/PT Icons DDS/D4_PT_GDI_Air_Orca_Fighter.dds
  18. zunnie

    Changelog D4

    Revision: 3407 Author: zunnie Date: Thursday, April 26, 2018 7:09:27 PM Message: Twitch stuff for Imperial Age. ---- Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Other/Twitch Resources Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Other/Twitch Resources/Twitch.psd Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Other/Twitch Resources/Twitch_Button_Download.png Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Other/Twitch Resources/Twitch_Button_Join_Club.png Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Other/Twitch Resources/Twitch_Button_Join_Discord.png Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Other/Twitch Resources/Twitch_Button_Website.png Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Other/Twitch Resources/Twitch_Channel_Offline.png Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Other/Website Pages/Images/PSD/Navigation_Button.psd
  19. zunnie

    Changelog D4

    Revision: 3406 Author: zunnie Date: Thursday, April 26, 2018 6:03:37 PM Message: Nav_Twitch_Channels.png Navigation_Button.psd updated for Imperial Age pages. ---- Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Other/Website Pages/Images/Nav_Twitch_Channels.png Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Other/Website Pages/Images/PSD/Navigation_Button.psd
  20. zunnie

    Changelog D4

    Revision: 3404 Author: unknown Date: Thursday, April 26, 2018 11:57:07 AM Message: added orca bomber pt icon ---- Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/D4 PT Icons GDI Vehicle Air Units.psd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/High Resolution PNG/GDI Vehicle Air Units/IK_Orca_Bomber.png Added : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/PT Icons DDS/D4_PT_GDI_Air_Orca_Bomber.dds
  21. zunnie

    Changelog D4

    Revision: 3403 Author: unknown Date: Thursday, April 26, 2018 10:56:40 AM Message: Added Boeing CH-47C PT icon ---- Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/D4 PT Icons GDI Vehicle Air Units.psd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/High Resolution PNG/GDI Vehicle Air Units/IK_Boeing_CH-47C.png Added : /Editor/UltraAOW/Levels/ImperialAgeD4/PSD/PT Icons DDS/D4_PT_GDI_Air_Boeing_CH_47C_Chinook.dds
  22. zunnie

    Changelog D4

    Revision: 3402 Author: zunnie Date: Thursday, April 26, 2018 4:18:06 AM Message: Update MPF_LevelEditor.exe with 3.8GB RAM usage support from @Jerad2142. Update map War_of_Isles.max file. ---- Modified : /Editor/MPF_LevelEditor.exe Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/War_of_Isles.max
  23. zunnie

    Changelog D4

    Revision: 3400 Author: zunnie Date: Thursday, April 26, 2018 2:44:20 AM Message: Add Watch Tower Wood to Models folder in .max .w3d and its .dds Model needs a bit more scaling down to be perfect for sniping from. Updated Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.mix and ImperialAgeContentD4.mix pacakges. ---- Added : /Editor/UltraAOW/Levels/ImperialAgeD4/ImperialAgeContentD4/wood_04_DARK.dds Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/ImperialAgeContentD4.mix Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.ddb Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.ldd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.lsd Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.lvl Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/C&C_War_of_Isles_D4.mix Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/War_of_Isles.max Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Maps/C&C_War_of_Isles/woiterrn.W3D Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Models Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Models/Watch Tower Wood Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Models/Watch Tower Wood/WatchTowerWood.max Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Models/Watch Tower Wood/wood_04_DARK.dds Added : /Editor/UltraAOW/Levels/ImperialAgeD4/Models/Watch Tower Wood/woodtwr.W3D Modified : /Editor/UltraAOW/Levels/ImperialAgeD4/Naval Units in D4.txt
  24. We will post change logs in this topic as much as possible
  25.  

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