Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Welcome, Guest!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Other

Sign in to follow this  

50 files

  1. MPF Keys.cfg Installer

    _ _ _ _____ ____ _ _ _____ __ | | | | | |_ _| _ \ / \ / \ / _ \ \ / / | | | | | | | | |_) | / _ \ / _ \| | | \ \ /\ / / | |_| | |___| | | _ < / ___ \ / ___ \ |_| |\ V V / \___/|_____|_| |_| \_\/_/ \_\/_/ \_\___/ \_/\_/  
    Simply run and install it. Do not change the destination folder unless you know what to do with it and it is required.
    You will then be able to deploy vehicles on the maps from ImperialKaskins and some other MPF related maps.
    As well as a number of things such as:
    The keys.cfg file should now be installed on your game and you can use the keys such as:
    - Press Backspace to Sell vehicles on the Repair Pad
    - Press Q to deploy vehicles and such
    - Press M to lay an Anti-Tank mine
    - Press F4 F5 F6 F7 F10 F11 F12 - and = for additional radio commands
    - Press Q to deploy a tank trap
    - Press Q to detonate your Fanatic
    - Press M to lay an Anti-Tank mine
    - Press N to deploy a barbwire
    - Press O to drop your current previously picked up weapon
    - Press P to drop all your previously picked up weapons
    - Press I to use Chinook Vehicle Transport abilities
    - Press HOME to check your veterancy status
    - Press BACKSPACE while parked on top of a Repair Pad to SELL your vehicle
    - Press END key to quickly look up the Mine and Remote C4 usage and limits
    - Press Keypad number 1 to 9 for special Animated Taunts
    - Press U for chathistory window
     
    If you prefer so, you can download a manual installation file @
     

    1610 downloads

       (1 review)

    14 comments

    Updated

  2. C&C Renegade Mission and Movie unlocker

    These are two files that unlock all missions and movies in Renegade TT version. It includes every single movie possible to unlock and all missions with 5 stars (Commando). All made by me and safe to use, easy to apply. Made by Seif.
     
    How to install/apply:
    1. Run .reg file
    2.  Then press yes
    3. Ok
    4. You're done, enjoy!

    7 downloads

       (0 reviews)

    0 comments

    Updated

  3. Renegade GSA API

    Basic Renegade GSA API made by C# Language. Originally by Iran (if I don't remember wrong), but modified. Have 4 functions;

    GetAllRenServersIPByGSA() - Returns IPEndPoint[] : Gets all servers IP
    GetGSData(IPEndPoint server) - Returns Dictionary<string, string> : Gets server data by server IP.
     
    Here's a basic code for lazy.
    //Shorter version Dictionary<string, string> mpf_server_data = new Dictionary<string, string>(); IPEndPoint mpf_ip = new IPEndPoint(); foreach(IPEndPoint ip in GetAllRenServersIPByGSA()) { if(GetGSData(ip)["hostname"].Contains("MPF")) { mpf_server_data = GetGSData(ip); mpf_ip = ip; } } You can get all servers data with this code too.
     
    If you want shorter way, here's a basic code.
    Dictionary<string, string> mpf_server_data = GetServerDataByKeyValue("hostname", "MPF"); It returns the same mpf_server_data value as the top.
     
     
    For the IP, you can write this code.
    IPEndPoint mpf_ip = GetServerIPByKeyValue("hostname", "MPF"); It also returns the same mpf_ip value as the top.
     
    Comment bugs, glitches and ideas about new functions.
     

    16 downloads

       (0 reviews)

    0 comments

    Updated

  4. MPF Origin Renegade Fix (Ultimate Collection)

    ................................. ....www.multiplayerforums.com.... .......irc.cncirc.net.#mpf....... ...._____ _____________________.. .../ \\______ \_ _____/.. ../ \ / \| ___/| __).... ./ Y \ | | \ .... .\____|__ /____| \___ / .... .........\/..............\/...... .....04/08/2018..@..01:04AM...... ........discord:gzgCvrq.......... .................................  

    If you purchased the Ultimate Collection from Electronic Arts on their Origin Platform you will not be able to play Renegade right away.
    You will get errors because E.A. made changes to the game files that were non-existant back in 2002.
    Some errors you may get, or a multiple thereof:



     
    To fix this you could install this fix. RenList 1.09 is included with this fix, you must however configure it through the Options->Settings and set the path to UAC Launcher in your Renegade folder from Origin. See readme when fix is done installing.
     
    Installing this fix will also update your Renegade to Tiberian Technologies 4.6 right away so you can play on pretty much all servers out there.
     
    Have fun in Renegade
     
    Greetz zunnie

    67 downloads

       (0 reviews)

    0 comments

    Updated

  5. Godmode in Single Player

    This file makes your Havoc invincible in Single Player.
    Place in Data folder.
    Note: Remember to remove from data folder before going to online play or you will not be able to join any servers.

    466 downloads

       (1 review)

    2 comments

    Updated

  6. mIRC to FDS gateway

    Allows mIRC to send FDS commands.
    v00d00 spent time on it making it more efficient and cleanup sockets after they were used.
    Example mIRC script for using this DLL:
    alias MPSENDFDS { var %msg = $1- if ($1 == msg) var %msg = $1 [MP] $2- dll mIRC_Ren.dll FDS_Send 127.0.0.1 5015 remotepw %msg}alias inlist { var %i = 1, %j = $numtok($2,32) while (%i <= %j) { if ($gettok($2,%i,32) iswm $strip($1)) return 1 inc %i } return 0}on *:text:*:#MP-AOW-Admin:{ if ($nick == MPAOW) { if (!time isin $2-) MPSENDFDS msg The time is $time Amsterdam GMT+1 if ($2 == gotya) MPSENDFDS snda mx0_nodsniper_alt07.wav if ($2 == chicky) MPSENDFDS snda m00achk_kill0001i1gbmg_snd.wav if ($2 == omg) MPSENDFDS snda oh_my_god.wav if ($2 == skill) MPSENDFDS snda mxxdsgn_dsgn014i1gbmg_snd.wav if ($2 == snipe) MPSENDFDS snda mx0_nodsniper_alt01.wav if ($2 == killem) MPSENDFDS snda mx1dsgn_dsgn0018i1dsgn_snd.wav if ($2 == guns) MPSENDFDS snda mxxdsgn_dsgn005i1gbmg_snd.wav if ($2 == smile) MPSENDFDS snda mxxdsgn_dsgn004i1gbmg_snd.wav if ($2 == toy) MPSENDFDS snda mtudsgn_dsgn0289i1gbmg_snd.wav if ($2 == hehe) MPSENDFDS snda mtudsgn_dsgn0377a1gbmg_snd.wav if ($2 == haha) MPSENDFDS snda laugh1.wav if ($2 == left) MPSENDFDS snda lefty1.wav if ($2 == jerks) MPSENDFDS snda m11dsgn_dsgn0104r1gbmg_snd.wav if ($2 == kills) MPSENDFDS snda m00avis_kick0030i1moac_snd.wav if ($2 == ^^) MPSENDFDS snda m00avis_kifi0021i1ccsf_snd.wav if ($2 == waiting) MPSENDFDS snda m11dsgn_dsgn0069i1mbpt_snd.wav if ($2 == haveya) MPSENDFDS snda m11dsgn_dsgn0073i1mbpt_snd.wav if ($2 == tt) MPSENDFDS snda m00mstm_kill0013i1gbrs_snd.wav if ($2 == bwahaha) MPSENDFDS snda m00asqr_kill0019i1mbrs_snd.wav if ($2 == death) MPSENDFDS snda m00avis_kick0030i1moac_snd.wav if (n00b isin $2-) MPSENDFDS snda m00asqr_kill0018i1mbpt_snd.wav if ($2 == coffee) MPSENDFDS snda m00gnod_gcon0041i3nbmg_snd.wav if ($2 == squirrel) MPSENDFDS snda m00asqr_kill0034i1gbmg_snd.wav if ($2 == sit) MPSENDFDS snda m00bnsn_kill0053i1gbmg_snd.wav if ($2 == ask) MPSENDFDS snda m00ccck_kitb0029i1gbmg_snd.wav if ($2 == die) MPSENDFDS snda m00decx_004in_nsrs_snd.wav if ($2 == fun) MPSENDFDS snda m00gbmg_sfcx0001i1gbmg_snd.wav if ($2 == hunt) MPSENDFDS snda m00gbmg_sfsx0001i1gbmg_snd.wav if ($2 == medic) MPSENDFDS snda m00ffire_003in_gemg_snd.wav if ($2 == run) MPSENDFDS snda m00decx_010in_nbft_snd.wav if ($2 == daddy) MPSENDFDS snda mtudsgn_dsgn0320a1gbmg_snd.wav if ($2 == shoot) MPSENDFDS snda mxxdsgn_dsgn029i1gbmg_snd.wav if ($2 == stfu) MPSENDFDS snda mxxdsgn_dsgn010i1gbmg_snd.wav if ($2 == burn) MPSENDFDS snda m00decx_009in_neft_snd.wav if ($2 == boink) MPSENDFDS snda m00bnss_kill0053i1gbmg_snd.wav if ($2 == more?) MPSENDFDS snda m00ccck_kitb0029i1gbmg_snd.wav if ($2 == nonono) MPSENDFDS snda m00gbrs_stoc0001i1gbrs_snd.wav if ($2 == moo) MPSENDFDS snda amb_cow1.wav if ($2 == cya) MPSENDFDS snda m00bnol_kill0054i1gbmg_snd.wav if ($2 == gg) MPSENDFDS snda m00bncy_kill0054i1gbmg_snd.wav if ($2 == lucky) MPSENDFDS snda m00gnod_kill0037r1nbft_snd.wav if ($2 == buuurn) MPSENDFDS snda m00decx_007in_neft_snd.wav if ($2 == urdead) MPSENDFDS snda l02b_02_hav02.wav if ($2 == finally) MPSENDFDS snda m00gsmg_atoc0001i1gsmg_snd.wav if ($2 == strike) MPSENDFDS snda m00gsrs_kill0029i1nbft_snd.wav if ($2 == wasted) MPSENDFDS snda m00gsrs_kiov0016i1nbft_snd.wav if ($2 == present) MPSENDFDS snda bombit1.wav if ($2 == pray) MPSENDFDS snda m11dsgn_dsgn0073i1mbpt_snd.wav if ($2 == noes) MPSENDFDS snda m00gcc3_sftd0001i1gcc3_snd.wav if ($2 == boo) MPSENDFDS snda m00kimd_001in_neft_snd.wav if ($2 == udie) MPSENDFDS snda m00gcf1_decx0001i1gcf1_snd.wav if ($2 == better) MPSENDFDS snda l08b_03_pet01.wav if ($2 == hide) MPSENDFDS snda m00mbpt_hesx0001i1mbpt_snd.wav if ($2 == help) MPSENDFDS snda m00gbrs_hftd0001i1gbrs_snd.wav if ($2-3 == i smell)MPSENDFDS snda m00avis_kifi0020i1nctk_snd.wav if ($2 == idiot) MPSENDFDS snda m00mbpt_poco0001i1mbpt_snd.wav if ($2 == amateur) MPSENDFDS snda m00bntu_kill0040i1gcm1_snd.wav if ($2 == painless) MPSENDFDS snda m00mbpt_heax0001i1mbpt_snd.wav if ($2 == hide) MPSENDFDS snda m00mbpt_hesx0001i1mbpt_snd.wav if ($2 == bonus) MPSENDFDS snda m00avis_kick0036i1nemg_snd.wav if ($2 == yourmine) MPSENDFDS snda m00mbpt_sfcx0001i1mbpt_snd.wav if ($2 == eye) MPSENDFDS snda m03dsgn_dsgn0005r1gbmg_snd.wav if ($2 == pizza) MPSENDFDS snda m01eval_dsgn0253r1gbmg_snd.wav if ($2 == dangerous) MPSENDFDS snda i_am_dangerous.wav if ($2 == owned) MPSENDFDS snda owned.wav if ($2 == godlike) MPSENDFDS snda godlike.mp3 if ($2 == papa) MPSENDFDS snda come_to_papa.wav if ($2 == spree) MPSENDFDS snda killingspree.mp3 if ($2 == unstoppable) MPSENDFDS snda unstoppable.mp3 if ($2 == camping) MPSENDFDS snda camping_hostages.wav if ($2 == hiding) MPSENDFDS snda where_are_you_hiding.wav if ($2 == hosty) MPSENDFDS snda hosty_down.wav if ($2 == hitm) MPSENDFDS snda they_never_knew_what_hit_them.wav if ($2 == ?turret) MPSENDFDS msg Turrets cost 1000$ Type !buy turret to deploy them if ($2 == ?buy) MPSENDFDS msg Type !buy <preset> to place a cannon(500), samsite(800), turret(1000) or guntower(2000) if ($2-4 == ownedm) MPSENDFDS snda we_owned_them.wav if (($2-3 == very nice) || ($2 == vnice)) MPSENDFDS snda very_nice.wav if ($2 == rank) MPSENDFDS snda m00ggdi_gcon0027r1gsrs_snd.wav if ($2 == down) MPSENDFDS snda m10dsgn_dsgn0012r1gbmg_snd.wav if ($2 == blabla) MPSENDFDS snda mxxdsgn_dsgn011i1gbmg_snd.wav if ($2 == kanelives) MPSENDFDS snda mxxdsgn_dsgn0024i1evan_snd.wav if ($2 == sweetheart) MPSENDFDS snda M06DSGN_DSGN0127R1GBMG_SND.wav if ($2 == fillme) MPSENDFDS snda M06DSGN_DSGN234A1GBMG_SND.wav if ($2 == hero) MPSENDFDS snda M01DSGN_DSGN0292I1GCP1_SND.wav if ($2 == glad) MPSENDFDS snda M01DSGN_DSGN0293I1GCP1_SND.wav if ($2 == tag) MPSENDFDS snda m01gemg_dsgn0103i1gbmg_snd.wav if ($2 == witch) MPSENDFDS snda M02DSGN_DSGN0129R1GBMG_SND.wav if ($2 == stuffyou) MPSENDFDS snda M04DSGN_DSGN0061A1NOMG_SND.wav if ($2 == diat) MPSENDFDS snda M04DSGN_DSGN0082R1NEMG_SND.wav if ($2 == sleep) MPSENDFDS snda M05DSGN_DSGN0068I1NBFT_SND.wav if ($2 == board) MPSENDFDS snda M05DSGN_DSGN0069I1NBFT_SND.wav if ($2 == bleed) MPSENDFDS snda M05DSGN_DSGN0070I1NBFT_SND.wav if ($2 == gunlaws) MPSENDFDS snda M05DSGN_DSGN0102I1GBMG_SND.wavv if ($2 == badluck) MPSENDFDS snda M05DSGN_DSGN0103I1GBMG_SND.wav if ($2 == missedme?) MPSENDFDS snda M05DSGN_DSGN0104I1GBMG_SND.wav if ($2 == blast) MPSENDFDS snda M05DSGN_DSGN0133I1GSRS_SND.wav if ($2 == fish) MPSENDFDS snda M05DSGN_DSGN0167R1GBMG_SND.wav if ($2 == cowards) MPSENDFDS snda M07DSGN_DSGN0040I1GCF1_SND.wav if ($2 == dienod) MPSENDFDS snda mM07DSGN_DSGN0039I1GCM2_SND.wav if ($2 == humor) MPSENDFDS snda M08DSGN_DSGN0003A1NBMG_SND.wav if ($2 == heylook) MPSENDFDS snda M08DSGN_DSGN0007I1GBMG_SND.wav if ($2 == what?) MPSENDFDS snda M10DSGN_DSGN0027A1GBMG_SND.wav if ($2 == likeit) MPSENDFDS snda M10DSGN_DSGN0048R1GBMG_SND.wav if ($2 == sayno) MPSENDFDS snda M11DSGN_DSGN0074R1GBMG_SND.wav if ($2 == dobedo) MPSENDFDS snda mxxdsgn_dsgn0027i1nemg_snd.wav if ($2 == hopon) MPSENDFDS snda m00vnst_aqob0007i1gors_snd.wav if ($2 == fun) MPSENDFDS snda mxxdsgn_dsgn0026i1evag_snd.wav if ($2 == warms) MPSENDFDS snda m00ccck_kifi0011i1gsrs_snd.wav if ($2 == kanelives) MPSENDFDS snda mxxdsgn_dsgn0026i1evag_snd.wav if ($2 == stayout) MPSENDFDS snda m00ccfm_ctor0001i1ccfm_snd.wav if ($2 == randy) MPSENDFDS snda m00ggdi_gcon0023i3gsrs_snd.wav if ($2 == doom) MPSENDFDS snda m00ggdi_gcon0025a2gsrs_snd.wav if ($2 == flameon) MPSENDFDS snda m00avis_kifi0035i1gbrs_snd.wav if ($2 == beerpls) MPSENDFDS snda m00ggdi_gcon0033i1gbmg_snd.wav if ($2 == warpls) MPSENDFDS snda m00ggdi_gcon0041i1gbmg_snd.wav if ($2 == shootmore) MPSENDFDS snda m00ggdi_kill0009r3gomg_snd.wav if ($2 == bringit) MPSENDFDS snda m00prkv_aqob0002i1gbmg_snd.wav if ($2 == rocknroll) MPSENDFDS snda m00vnst_aqob0044i1gbmg_snd.wav if ($2 == shootpls) MPSENDFDS snda m02dsgn_dsgn0071r1gbmg_snd.wav if ($2 == stupid?) MPSENDFDS snda m02dsgn_dsgn0157r1gbmg_snd.wav if ($2 == comegetsome) MPSENDFDS snda m06dsgn_dsgn221i1gbmg_snd.wav if ($2 == getsome) MPSENDFDS snda m06dsgn_dsgn222i1gbmg_snd.wav if ($2 == heykids) MPSENDFDS snda mxxdsgn_dsgn024i1gbmg_snd.wav if ($2 == sexy) MPSENDFDS snda mxxdsgn_dsgn016i1gbmg_snd.wav if ($2 == nodwins) MPSENDFDS snda mxxdsgn_dsgn0045i1evag_snd.wav if ($2 == all?) MPSENDFDS snda m05dsgn_dsgn0067i1nbft_snd.wav if ($2 == onevision) MPSENDFDS snda m00mbpt_pori0001i1mbpt_snd.wav if ($2 == oneforkane) MPSENDFDS snda m00bmsf_kill0025i1nors_snd.wav if ($2 == rundog) MPSENDFDS snda m00gsrs_kisq0013i1nsmg_snd.wav if ($2 == forkane) MPSENDFDS snda m00gsrs_kisq0012i1nscw_snd.wav if ($2 == bykane) MPSENDFDS snda m00gsrs_kiov0014i1nsrs_snd.wav if ($2 == nopain) MPSENDFDS snda m00gsrs_kiov0013i1nsmg_snd.wav if ($2 == fight?) MPSENDFDS snda m00gsrs_kiam0017i1nbrs_snd.wav if ($2 == getthemboys) MPSENDFDS snda m00gnod_secx0041i3nbmg_snd.wav if ($2 == wrong?) MPSENDFDS snda m00gnod_kill0028i2nsss_snd.wav if ($2 == glory) MPSENDFDS snda m00gnod_kill0013i3nscw_snd.wav if ($2 == nodglory) MPSENDFDS snda m00gnod_kill0013i2nsss_snd.wav if ($2 == teamwork) MPSENDFDS snda m00gnod_kill0005a2neen_snd.wav if ($2 == comingforyou) MPSENDFDS snda m00gnod_hesx0003i3neft_snd.wav if ($2 == getcoffeepls) MPSENDFDS snda m00gnod_gcon0041i3nbmg_snd.wav if ($2 == battleplan?) MPSENDFDS snda m00gnod_gcon0031i1nbft_snd.wav if ($2 == wraft) MPSENDFDS snda m00avis_kifi0015i1nsrs_snd.wav if ($2 == fire?) MPSENDFDS snda m00avis_kifi0012i1nors_snd.wav if ($2 == burnpls) MPSENDFDS snda m00avis_kifi0007i1neen_snd.wav if ($2 == burningtime) MPSENDFDS snda mxxdsgn_dsgn0096i1neft_snd.wav if ($2 == warmfire?) MPSENDFDS snda m00avis_kifi0008i1neft_snd.wav if ($2 == hot?) MPSENDFDS snda m00decx_004in_mstm_snd.wav if ($2 == burnem) MPSENDFDS snda m00itoc_005in_neft_snd.wav if ($2 == blastem) MPSENDFDS snda m00itoc_005in_ners_snd.wav if ($2 == urdeadlol) MPSENDFDS snda m00itoc_002in_nsss_snd.wav if ($2 == haveyounow) MPSENDFDS snda m00itoc_001in_nsrs_snd.wav if ($2 == readytodie?) MPSENDFDS snda m00stoc_009in_nscw_snd.wav if ($2 == cry) MPSENDFDS snda m00decx_009in_nemg_snd.wav if ($2 == food) MPSENDFDS snda m00gnod_gcon0013i2nsrs_snd.wav if ($2 == orders?) MPSENDFDS snda m00gnod_gcon0031i2nbrs_snd.wav if ($2 == funboy?) MPSENDFDS snda m00gnod_gcon0033i3nbmg_snd.wav if ($2 == rushem?) MPSENDFDS snda m00gnod_hesx0005a2ners_snd.wav if ($2 == goodkd) MPSENDFDS snda m00gnod_secx0009r3nors_snd.wav if ($2 == kissies) MPSENDFDS snda m00nbmg_decx0001i1nbmg_snd.wav if ($2 == likeme?) MPSENDFDS snda m00nbmg_dfax0001i1nbmg_snd.wav if ($2 == shy?) MPSENDFDS snda m00nbmg_heax0001i1nbmg_snd.wav if ($2 == amcoming!) MPSENDFDS snda m00nbmg_hftd0001i1nbmg_snd.wav if ($2 == playtime) MPSENDFDS snda m00nbmg_rtoc0001i1nbmg_snd.wav if ($2 == scared?) MPSENDFDS snda mxxdsgn_dsgn0121i1nomg_snd.wav if ($2 == mercy?) MPSENDFDS snda mxxdsgn_dsgn0009i1nemg_snd.wav if ($2 == gdimag) MPSENDFDS snda m00kill_002in_mstm_snd.wav if ($2 == mag) MPSENDFDS snda m00decx_001in_nbft_snd.wav if ($2 == where?) MPSENDFDS snda mxxdsgn_dsgn0123i1nomg_snd.wav if ($2 == wherecoward?) MPSENDFDS snda mxxdsgn_dsgn0122i1nomg_snd.wav if ($2 == frosty) MPSENDFDS snda mxxdsgn_dsgn0085i1nomg_snd.wav if ($2 == smell) MPSENDFDS snda mxxdsgn_dsgn0061i1nomg_snd.wav if ($2 == urstupid) MPSENDFDS snda mxxdsgn_dsgn028i1gbmg_snd.wav if ($2 == sitdown) MPSENDFDS snda mxxdsgn_dsgn026i1gbmg_snd.wav if ($2 == bodybag) MPSENDFDS snda mxxdsgn_dsgn0013i1nomg_snd.wav if ($2 == aww!) MPSENDFDS snda mxxdsgn_dsgn001i1gbmg_snd.wav if ($2 == standing) MPSENDFDS snda mx0_trooper1_98.wav if ($2 == close) MPSENDFDS snda mx0_rockettrooper_alt17.wav if ($2 == uidiot) MPSENDFDS snda mx0_gditrooper1_alt03.wav if ($2 == pinned) MPSENDFDS snda mx0_gditrooper1_alt01.wav if ($2 == wow!) MPSENDFDS snda mx0_gditrooper1_175.wav if ($2 == holycow) MPSENDFDS snda mx0_gditrooper1_174.wav if ($2 == thatrocks) MPSENDFDS snda mx0_gditrooper1_140.wav if ($2 == omgagg) MPSENDFDS snda mx0_gdireconleader_018.wav if ($2 == fancypants?) MPSENDFDS snda mtudsgn_dsgn0376a1gcls_snd.wav if ($2 == filth) MPSENDFDS snda m00asqr_kill0010i1gsmg_snd.wav if ($2 == pain) MPSENDFDS snda m00avis_kick0035i1neft_snd.wav if ($2 == staydown) MPSENDFDS snda m00avis_kiov0036i1gctk_snd.wav if ($2 == nofights) MPSENDFDS snda m00bnaf_kill0053i1gbmg_snd.wav if ($2 == vitimins) MPSENDFDS snda M00DECX_002IN_NSCW_SND.wav if ($2 == dance) MPSENDFDS snda M00GBMG_DECX0003I1GBMG_SND.wav if ($2 == sorry) MPSENDFDS snda M00STOI_001IN_NEFT_SND.wav if ($2 == agg!) MPSENDFDS snda M00GCIM_ATOC0001I1GCIM_SND.wav if ($2 == obi sucks) MPSENDFDS snda M00GGDI_GCON0023I2GSMG_SND.wav if ($2 == morekillspls) MPSENDFDS snda M00GGDI_HESX0014R3GSEN_SND.wav if ($2 == incoming!) MPSENDFDS snda M00GGDI_HESX0018I3GOMG_SND.wav if ($2 == massacre) MPSENDFDS snda M00GGDI_HESX0019R3GERS_SND.wav if ($2 == spidey) MPSENDFDS snda M00GGDI_HESX0036I3GSRS_SND.wav if ($2 == popsguns) MPSENDFDS snda M00GGDI_HESX0044R3GBMG_SND.wav if ($2 == amgood) MPSENDFDS snda M00GGDI_KILL0001I3GERS_SND.wav if ($2 == gj) MPSENDFDS snda M00GGDI_KILL0002R3GEEN_SND.wav if ($2 == roger) MPSENDFDS snda M00GGDI_SECX0022R3GEMG_SND.wav if ($2 == munchies) MPSENDFDS snda M00GNOD_GCON0001I2NEFT_SND.wav if ($2 == bigheads) MPSENDFDS snda M00GNOD_KILL0002R2NEEN_SND.wav if ($2 == ohpls) MPSENDFDS snda M00GNOD_SECX0045A3NBMG_SND.wav if ($2 == hurryup) MPSENDFDS snda M00GSMG_ATOS0001I1GSMG_SND.wav if ($2 == kaneftw) MPSENDFDS snda M00KILL_007IN_NSMG_SND.wav if ($2 == fallback) MPSENDFDS snda mx0_nodsoldier2_104.wav if ($2 == retreat) MPSENDFDS snda mx0_nodsoldier2_alt01.wav if ($2 == deadgdi) MPSENDFDS snda m00GNOD_KILL0010A1NOMG_SND.wav if ($2 == w00ts) MPSENDFDS snda M00GGDI_KILL0016I3GEMG_SND.wav if ($2 == youknowit) MPSENDFDS snda M00GGDI_HESX0020A1GERS_SND.wav if ($2 == hardwork) MPSENDFDS snda M00GGDI_GCON0022R3GSMG_SND.wav if ($2 == timing) MPSENDFDS snda m01evag_dsgn0269r1gbmg_snd.wav.wav }}on *:text:*:#Mp-Aow-admin:{ %nick = MPAOW if ($inlist($strip($remove($1,),~FMSpacer ~sp4c3r ~FMStrike ~Strike ~zunnie) == 1) { if ($nick == MPAOW) { if ($2 == !boinkmad) { .timer 100 0 MPSENDFDS snda correction_3.wav } } }}

    77 downloads

       (0 reviews)

    0 comments

    Updated

  7. Renegade No-CD

    The Renegade No-CD version. You don't have to have the CD in your drive with this.

    575 downloads

       (1 review)

    0 comments

    Updated

  8. Mauler's Clear Chatbox and Lime Green Host/Private Message Pack

    Combo pack that removes the annoying chatbox semi transparent bar and recolors the Host and Private message text to a easy to see lime green color. Enjoy
    2.0 Update
    Added Cyan color to the public message text, the chatbox bar removed made the white text impossible to see, this fixes that issue. The team text is unaffected by this change

    3.0 Update
    Took out all data for custom Hud texture/color.. and left only the info for the private message/team color texts..

    "To use this in conjuction with another Hud simply copy and paste all text from other Hud.ini file that contains the info
    for your custom Hud after the infotext line. Cheers!"

    166 downloads

       (1 review)

    5 comments

    Updated

  9. 64Bit OS DDS Plugin Fix for 3DSMax 8

    This file is for fixing the Direct3D Error under 64Bit Windows OS, when trying to load DDS files in max.
    Unpack the dds.bmi file into: Autodesk/3dsMax8/plugins/
    Restart 3DS Max if it is running, and that error will disappear. This fix is known to work for Vista 64-bit, and Windows 7 64-bit.

    659 downloads

       (0 reviews)

    0 comments

    Updated

  10. Interface Sounds

    These .wav files replace the default menu sounds with different softer (HD) audio clips.
    To install: copy the "Data" folder into your C&C Renegade directory
    Peace!
    Rancid.

    81 downloads

       (0 reviews)

    0 comments

    Updated

  11. DDS Plugin for Gmax / RenX Gamepack

    Here is the plugin necessary to propely texture models in RenX with DDS textures
    Extract to GMax installation folder and load up RenX.
    Enjoy.

    2895 downloads

       (0 reviews)

    3 comments

    Updated

  12. MPF Keys.cfg Manual Install

    _ _ _ _____ ____ _ _ _____ __ | | | | | |_ _| _ \ / \ / \ / _ \ \ / / | | | | | | | | |_) | / _ \ / _ \| | | \ \ /\ / / | |_| | |___| | | _ < / ___ \ / ___ \ |_| |\ V V / \___/|_____|_| |_| \_\/_/ \_\/_/ \_\___/ \_/\_/ Simply extract it to your Renegade\Data folder
    Or extract it to your Documents\Renegade\Client folder
    You will then be able to deploy vehicles on the maps from ImperialKaskins and some other MPF related maps.
    As well as a number of things such as:
    - Press Backspace to Sell vehicles on the Repair Pad
    - Press Q to deploy vehicles and such
    - Press M to lay an Anti-Tank mine
    - Press F4 F5 F6 F7 F10 F11 F12 - and = for additional radio commands
    - Press Q to deploy a tank trap
    - Press Q to detonate your Fanatic
    - Press M to lay an Anti-Tank mine
    - Press N to deploy a barbwire
    - Press O to drop your current previously picked up weapon
    - Press P to drop all your previously picked up weapons
    - Press I to use Chinook Vehicle Transport abilities
    - Press HOME to check your veterancy status
    - Press BACKSPACE while parked on top of a Repair Pad to SELL your vehicle
    - Press END key to quickly look up the Mine and Remote C4 usage and limits
    - Press Keypad number 1 to 9 for special Animated Taunts
    - Press U for chathistory window
     
    If you prefer so, or can't get it to work using the manual method, you can download an automated installation file @
     

    307 downloads

       (1 review)

    0 comments

    Updated

  13. C-130 Drop Editor.exe

    File imported by an administrator

    7 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Projects.rar

    File imported by an administrator

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  15. d3dx9_42.zip

    File imported by an administrator

    10 downloads

       (0 reviews)

    0 comments

    Submitted

  16. UT3 Texture Pack 1.zip

    File imported by an administrator

    35 downloads

       (0 reviews)

    0 comments

    Submitted

  17. RenDirCon.rar

    File imported by an administrator

    6 downloads

       (0 reviews)

    0 comments

    Submitted

  18. wolregister.zip

    File imported by an administrator

    12 downloads

       (0 reviews)

    0 comments

    Submitted

  19. CCR-Serial v1.0.zip

    File imported by an administrator

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  20. RenegadeResources.exe

    File imported by an administrator

    5 downloads

       (0 reviews)

    0 comments

    Submitted

  21. ToolManagerV022.zip

    File imported by an administrator

    7 downloads

       (0 reviews)

    0 comments

    Submitted

  22. RenegadeSerialChanger.exe

    File imported by an administrator

    19 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Renegadeconnecttool.rar

    File imported by an administrator

    9 downloads

       (0 reviews)

    0 comments

    Submitted

  24. rene-buddy_021_beta.zip

    File imported by an administrator

    8 downloads

       (0 reviews)

    0 comments

    Submitted

  25. svrcfg_skirmish.zip

    File imported by an administrator

    9 downloads

       (0 reviews)

    0 comments

    Submitted

Sign in to follow this  
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.