4 Player Maps
83 files
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Tiberian Devastation (2x2)
By Barbaros
Description(eng):
Players start at the map corners around the city. Every player has starting army. There are many mutated "Forgotten" troops in the city. There is a river in the center of the map. Every player has 3 tiberium fields and 2 tiberium spikes. There is a big tiberium field of green and blue tiberium between players. Map is modified.
Changes:
Global:
1. All players have starting army.
2. All players have a radar after building a command center.
3. There are no cranes and observers.
4. You can build around tiberium spikes (radius 120).
5. You can build around Mutant Camp (radius 240).
6. All fractions can build walls.
“Forgotten”:
1. Maradeur squads includes: light infantry, missile troopers and heavy gunners.
2. Vehicles: Mammoth Tank, Medium Tank, Humvee.
3. Defensive anti-tank towers.
GDI:
1. Titan instead of Predator.
2. Wolverine instead of Bullfrog.
3. No Zone Troopers.
4. GDI infantry paradrop instead of Zone Troopers paradrop.
5. New unit: Hover MLRS.
NOD:
1. New model for Hand of NOD.
2. New Buggy model.
3. Devil's Tongue instead of Flame Tank.
4. Banshee instead of Vertigo.
5. New infantry models.
Credits:
Idea
sgor00
Map
sgor00
Source code
sgor00 Gunship Mark II Slider
Models
Slider Carnius Sarge_Rho Madin Time Defender Slider
Textures
sgor00 Carnius Madin Sarge_Rho Axper Slider
Soundtrack
Frank Klepacki ( Tiberian Sun )
Special thanks
Gunship Mark II
15 downloads
0 comments
Submitted
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Duke GDI War
By zunnie
Fun map where you start with a tech enabled base.
Unlimited power applied.
241 downloads
0 comments
Submitted
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Tiberium Blood
By zunnie
This is a semi small to medium map without any construction buildings.
You can only train infantry units and repair bases, there are also powerups and special stuff on the right side of the map.
I'm not 100% sure how to play this map but its worth a try.
248 downloads
0 comments
Submitted
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Warlord Heights
By zunnie
4 huge bridges span the map in a X shape. Tiberium spikes to capture in the corners but you must get on the bridge in the center of the map to get to those corners. The center has several defensive towers to capture to control the bridges you must take this area.
147 downloads
0 comments
Submitted
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War War War
By zunnie
Small map with a bunch of Spikes at base start. Only one long road leads towards the bases, along the road are placed 8 Spikes.
206 downloads
0 comments
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Valley of Kings
By zunnie
Basic 4-corner base set up. Tech emp buildings to capture in the center of the map. green fog.
128 downloads
0 comments
Submitted
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Under Water Falls
By zunnie
Large waterfalls in the north and south ends of the map.The map is divided east and west by a river that runs through the middle, some tech and bunkers to capture on the field. Good 2v2 team play map.
128 downloads
0 comments
Submitted
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Twisted Flatts
By zunnie
This is a 4 - player regular skirmish map set in (Beautiful British Comumbia), well, thats
where i got the idea from, i was born and raised here in canada, anyways, i had to make a map
of how nice it is here.
Anyways, there are 8 tiberium spikes to capture, lots of buildings to garrison, and this map is
quite big, so lots of room to build, lots of area to cover.
It is a very competitive map, very even for every player, also- The tiberium fields are set
up in a way that all players will be SHARING tiberium, so share and share alike,
PLAY NICE EVERONE, HAVE FUN.
108 downloads
0 comments
Submitted
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Turtle Complex Midnight Edition
By zunnie
basic 4-corner set up. Walled base for each player. Tiberium in your base area and in the middle. 1 tiberium spike in rear of each base. symmetrical map. Midnight Edition.
148 downloads
0 comments
Submitted
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Turtle Complex
By zunnie
Walled base for each player. Tiberium in your base area and in the middle. 1 tiberium spike in rear of each base. symmetrical map.
118 downloads
0 comments
Submitted
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Trembling Earth
By zunnie
Trembling Earth is my first attempt to make a map for
Command & Conquer 3 Tiberium Wars. It's a symmetrical
map giving each player equal advantages or
disadvantages. It turned out a bit smaller than what
I wanted, forcing the player to build his/her base
a little tight. The scenario is set in a rather
temperate setting with lots of vegetation. Each base
area has four entrances, one of which is a bridge.
Feel free to send me any feedback about it.
General Information:
Designed for: Command & Conquer Tiberium Wars v1.04
Gametype: Skirmish and Multiplayer
Players: 4
Tiberium Fields: 8 green, 1 blue
Tech buildings: None
132 downloads
0 comments
Submitted
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Tournament Canyon of the Dead
By zunnie
I finally came up with a really cool and new version of "The canyon of the Dead" map.
I Used cool texrures to make this map look really cool and desert- like.
I expanded the map a bit to include things like bridges and water, I put defensive towers, and objects to
garrison.
This is one of my fav- maps, and i just wanted to make it look good, and make it
a bit funner as well.
Other things included for gameplay * Unlimited POWER
* tiberium seeding(EACH PLAYER HAS 4 INDUSTRUCTABLE
TIBERIUM SPIKES THAT ARE IN YOUR CONTROL FROM GAME START.)
* Tiberium fields growth rate is faster.
There is also 2 EMP's , and four other tiberium spikes that are destructable that
you can captcher as well.
Anywayz, Enjoy .
175 downloads
0 comments
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Tournament Base 2p & 4p
By zunnie
This map is supposed to represent an abandoned GDI base with Air and Ground buildiings in a small city, there are many ways in and obviously also many buildings to garrison.
126 downloads
0 comments
Submitted
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Tiberium City
By zunnie
kanesdarknes hello this is my first map on here this is going to be one of many. this map is a red zone map is 4 players is a skirmish map this a quite large map for 4 player
160 downloads
0 comments
Submitted
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Tiberian Wasteland
By zunnie
This is a 4 player regular map in the redzone.
All players have quite a bit of tiberium to start out with, each player has 1 green tib field and 2 blue tiberium fields.
There are 8 tiberium spikes to capture and four mutant hovels to take over.
There is also 2 redzone tib fields on the left and right of the map, to fight over , and one in the very center of the map.
This map has a cool redzone steamy look to it around some of the bridges.
Ive actually had this map in my files and pretty much finished for a long time, again i was trying to expand and definate a map like redzone rampage, and this waz my finale.
Enjoy
241 downloads
0 comments
Submitted
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The Motherlode
By zunnie
This is a detailed 4-player map with lighting set for evening. It was designed for skirmish play, with asymmetrical starting positions. It is suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod Tiberium harvesting installation. All of the expansion Tiberium is found down in a huge mining pit, with a limited amount of space for building. Control of this pit is key to dominating the battle, but watch the back entrance to your base. The extremely rugged terrain provides many choke points to establish defensive positions. Includes 2 tech buildings and some hostile creeps. Enjoy the map!
232 downloads
0 comments
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0 comments
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0 comments
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Steinbruch
By zunnie
A 4-Player Command and Conquer 3 Map. Authors Notes: "Every player has 2 little blue tiberium fields on his isle. In the middle there is a bigger green tieberium field and some army units of player creeps, also there are 4 nuclear transports and 4 liquid tiberium transports. don´t destroy them instead wait till both transports are in your camp, you´ll gain control of them. When the first player build in the middle, 4 scrin units will defent the middle,its not easy to destroy these units. good luck.
220 downloads
0 comments
Submitted
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Small GDI Harbor
By zunnie
A 4-Player non-symmetrical map for Command and Conquer 3. Overgrown cites with tiberium infesting them. nice looking map. exessive objects placed concentrated in one area makes this a high performance computer only map.
188 downloads
0 comments
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Siwa Egypt II
By zunnie
A 4-Player Command and Conquer 3 Map. Green tint to the map. This is the updated version of Siwa Egypt map.
153 downloads
0 comments
Submitted
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Desert Oasis
By zunnie
Masterleaf A 4-Player skirmish map for Command and Conquer 3 Tiberium Wars. A Desert themed yellow zone map. Blue tiberium as well as green tiberium, some plateaus with defensive tower tech buildings to capture.
216 downloads
0 comments
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ShoulderValley
By zunnie
Two hills fighting through a valley, with additional islands in the middle
packed with resources but vulnerable to heavy attack.Jump-jets may or
may-not prove to be vital in this map.
Try something different and play this map, by adding vertical warfare.
256 downloads
0 comments
Submitted
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Severance Package Paradise
By zunnie
Looks like the map would be a good 2v2 north vs south match. river divides the map east to west. mountainous areas.
155 downloads
0 comments
Submitted
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Sector 76-E
By zunnie
Hey this is may next map...sorry it took so long i lost the internet...enjoy: This is a 4 player map each player gets a battleship to protect your base.
161 downloads
0 comments
Submitted
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