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4 Player Maps

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  1. Green Terrace

    This is Green Terrace! I hope you like the Map.

    135 downloads

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    Submitted

  2. Green Stream

    A 4-Player Command and Conquer 3 Map. Authors Notes: "Medium sized map with only 1 tiberium field in dry river bed between players. Only green tiberium.4 Reinforcement Bays for additional units and 2 Mutant Hovels.( Team map 2vs2 )"

    146 downloads

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  3. Green Land

    The outer edge of the map is water, there are a few small ponds and some garrisonable areas. Lots of tiberium spikes in the center to capture.

    98 downloads

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  4. Firing Squad I

    map is split corner to corner by a long river several bridges span the river. Urban area on each side of the river but in a different style on each side. Bright blue water.

    180 downloads

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  5. Fields of Isis

    This map is a port of the "Fields of Isis"-map that is bundled with the strategy game "Supreme Commander". The map is quite popular by casual players as it features a simple team play layout. The original version is also quite hated among advanced gamers because it is somewhat simplistic and invites turtling. To prevent that from happening in this C&C version I decided to thin out the resources at the main bases and to force expansion to the center of the map. I also flattened the terrain for easier building as the original map can be quite unnerving at times in terms of finding a suitable spot for your large structures. So SupCom players will have to adapt to a different kind of pace as C&C players will think of new ways to overcome almost impassable defenses.

    124 downloads

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  6. Fallen Empire

    A 4-Player Command and Conquer 3 Map. Authors Notes: "A remake from Generals Zero Hour Fallen Empire with little modifications, its simple map good for slow machines"

    159 downloads

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  7. Dulce New Mexico XII

    Basic four corner set up. Each base area has a fence that prevents infantry from crossing it. More tiberium on the field and tech to capture. Central area of the map is a Blue Zone city.

    239 downloads

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  8. Dirty Wars 3v1

    Dirty Wars is a 3 vs 1 Fun Map (Original CNC3 Unfair Advantage)!!! The upper Position, the Defender Position. The upper Position Starting with 3 NOD MCV+2 NOD Harvester+14 GDI Sniper. The upper Position is only NOD Playable. EMP and Fire Support is available. The upper Position is complet Masket. Defense Status is very High! The lower, the Attacker Position Starting with 15000 Credits and Big Green Tiberium Fields. Bunker and many Tiberium Spikes availability. I Hope the Map brings you a lot of Fun.

    282 downloads

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  9. Diamond Warfare

    Basic four corner set up. 2 ways into your base area. bonus tech available for capture on the elevated central area, acess it via ramps on the west and east. Each ramp is gaurded by 2 Defensive Tower platforms you can capture.

    165 downloads

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  10. Deth Lowlands

    Fun map by a member of the DaDeth Clan. Moonlightshakers!

    187 downloads

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  11. Desert Conflict

    Desert Conflict is a 4 Player Map. It's a Remake to Original KW Map "Tournament Decision".
    I have added new Effects, new Tiberium Spikes and Bunker on this Map!
    HF...!

    162 downloads

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  12. Death Harvest I

    large central island is key feature of the map, 8 tiberium spikes and a control point on the island. emp control centers and other tech available for capture as well through out the map.

    141 downloads

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  13. Crossfire

    Player Command and Conquer 3 Map. Authors Notes: "Small map with 1 big tiberium field in center and each player has 1 small field. Only green tiberium.8 Tiberium Spike for additional Credits and 4 Defensive towers.( FFA or 2vs2 )"

    142 downloads

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  14. Corrupted Oasis

    This is a Medium/Large map for 4 players, the landscape might remind
    you some sort of cracked canyon,
    there are lots of Tiberium sources and a forgotten lake on the middle.

    185 downloads

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  15. Coastal Conflict Yellow Zone

    This is a detailed 4-player map set in a Yellow Zone. It was designed for 2v2 East vs West team games, and features a coastal tropical setting, some buildings to garrison, and plenty of Tiberium for the harvesting. Lighting is set for afternoon. This map is NOT intended for tournament play as it is not symmetrical, nor entirely balanced. It has a slightly un-symmetrical layout to present interesting battlefield scenarios. Enjoy the map!

    132 downloads

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  16. CMD Tower

    This is nice 4 player map with a fair amount of green/blue tiberium to go around. Most of your cash though will be made in taking over as many of the tiberium spikes as you can. And there are quite a few of them. Blue_Fox has provided plenty of defense towers and trenches to take over as well.
    If this map is played as a FFA map with 4 players, count on it getting heated in a hurry! Watch for the engineer rush.
    All in all a fun map.

    237 downloads

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  17. City Battle

    Chris OB A 4-Player Command and Conquer 3 Tiberium Wars skirmish map. Authors Notes: "City Blockade is a map set in a war torn urban enviroment, a GDI Blockade was set up and was used to stop a scrin attack on the city, but was soon overrun.The map is 4 players with corner type set up. The map has a few tiberium spikes and a EMP generator,and the GDI blockade gives the players to the north a somewhat useful defense."

    211 downloads

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  18. Cave Fortress

    double river divides the map north and south. Some tiberium spikes near the center available for capture. Defensive Tower platforms set up at key chokepoints through out the map.

    215 downloads

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    0 comments

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  19. Canyon Skirmish

    KanineLupus A Command & Conquer 3 skirmish map. Authors Notes: "For those who like long, drawn-out skirmishes, with well dug-in opponants, this is for you. A larger than usual map, this one is built canyon-style with plenty of cover, and more than the usual amount of corners for enemies to lurk behind. There is also a central area full of blue Tiberium and an expansion point to fight for and claim. For those with a bare-basics system, the sheer size of this map and the amount of team resources which should build up could lead to game slow-down."

    226 downloads

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  20. Canyon of the Dead Red Zone

    This map is a remake of the Canyon of the Dead map, and i have
    taken it to the next level and into the Redzone.
    With the cool special cloud texture of the redzone and some cool ground
    textures as well.
    In this map you'll find 5 tib spikes for each player and lots of Tiberium
    of green and blue, because i know how much everyone likes alot of money for the
    canyon of the Dead map.
    You will also find 2 big redzone tiberium fields in the very middle, one
    to the left side and one to the right side for everyone to fight over.
    This is a pretty large 4- player map with ai enabled as well.

    168 downloads

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    0 comments

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  21. Buenos Aires

    Buenos Aires.

    113 downloads

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  22. Bridges to Nowhere

    A 4-Player Command and Conquer 3 skirmish map, Authors Notes : "This is a 2v2 map for command and conquer 3 tiberium wars. The map contains 4 defensive positions, 2 on each side and 2 islands for a economic boost. The bridge spans from one base to the other. The middle contains tiberium silos and a emp."

    835 downloads

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  23. Blue Tiburbia

    Here is a Medium 2v2 map for all to enjoy (400x500).
    Has a center deviding river with a small city to defend or take depending on which side your on.
    2 blue tiberium areas in the city to fight over plus a large open base area to build full bases w/ defenses.
    A decent amount of tiberium and a few spikes make for good battles.
    Set up for team play but AI battles also possible.

    172 downloads

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  24. Blood Forest

    double river divides the map north and south. Some rocky mountainous forest . good tiberium supplies, center of the map has a handful of tiberium spikes and a emp control center available for capture.

    187 downloads

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  25. Beach Side Blue Zone

    An Town in a Blue Zone with a beach to the left.
    It has four starting points, two at the top and two at the bottom.
    The Town is in between and the top and bottom starting areas.
    The town is divided from the north two and south two starting points
    by canals each having two bridges crossing them.

    267 downloads

       (0 reviews)

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    Submitted

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