Jump to content

DM-Landscape A1

   (0 reviews)

1 Screenshot

About This File

A ginormous map based upon the UE4 Landscape Mountains demo.

 

This was made as an experiment to see how a really, really big map plays in UT4. It's roughly 500k uu on each side, by comparison Deck easily fits in a 20k x 10k area.

 

It's not really meant for online play (at least not unless the load time gets fixed) but rather for players who want to try playing with a lot of players/bots on a really huge map.

 

The performance actually isn't bad even with 32 players/bots in. I easily hold 120+ FPS on a GTX 970 with 31 bots in, all settings at Epic and FXAA on. Some months back I was getting a rock solid 70 FPS with the same number of bots on a 2Gb GTX 960 (I don't remember what graphics settings that was with though).

 

Important Notes and Caveats:

 

- This map is really, really big. So large it plays best with sniperarena or zoom instagib. Though it can handle a lot of players, it's so big, even with 32 players, you really want a weapon with a scope.

- The pak file is also quite large (nearly 500Mb), you probably will disconnect while downloading from the redirect server. Just let it finish downloading and then rejoin the server and you'll be fine.

- It takes a while to load too, about 1 minute loading from SSD on my system. Not sure why loading takes so long, it used to take 10-12 seconds but something changed in the game several builds back causing it to take much longer to load. This may cause online  timeout disconnects for players running on slower computers.

 

I wasn't planning on uploading this map anymore until the long load time gets fixed but a few players keep asking for it so here it is.

 

The map is now (or soon will be) up on all the MPF HuBs for online testing.

 


User Feedback

Recommended Comments

On 01/09/2016 at 4:10 AM, Dr.Flay said:

 

At Chaotic Dreams we can probably help with getting around such a large map.
Currently in testing  is the Chaos Hoverboard, and we have other vehicular toys in the pipeline too :D
 

 

The big problem with this map right now is the load time... It got even worse in the latest game build, taking closer to 70 seconds now. Until Epic optimises things so it loads faster again that's going to cause a lot of disconnects and keep it from being playable online (even on LAN).

Link to comment
Share on other sites

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.