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About This File

WARNING! This plugin only works with DA 1.98 and above!

Download DA 1.98 from http://www.renegadeforums.com/index.php?t=tree&th=41243&start=0&

 

This is the first and only Fund System plugin ever released in C&C Renegade forums. If a copy or redistributed type of this plugin spotted, the action will be taken.

 

This plugin lets players fund their destroyed buildings with !fund command. Just put DLL to da.ini under [Plugins] section.

You have to add the configuration which is at bottom to make this plugin work.

 

To-Do List:

- Fix ConstantFundAmount.

- Make a command to take your fund from a building.

 

This plugin made by MasterCan and I tested with my slave seifmagdi. If you find a bug, please find me on Discord "The Unstoppable (TR)#1000".

 

 

CONFIGURATION: (You must add this to bottom of da.ini to make plugin work.)

[Fund]
;Plugin made by MasterCan.
;This settings can be edited from game mode ini files as well.
;By default, these values will be used.


;Enable or disable funding system.
EnableFund=1

;Decide if the fund amounts of buildings are constant or increases when a player joins.
;Using values except 1 and 0 will automatically disables this option.
ConstantFundAmount=0

;If your constant fund amount is 0, you can determine how much price will be added when a player joins to fund cost.
;Max = 1.0, Min = 0.1, else multiplier will be set to 1.
FundAddMultiplier=1.0

; ---------------------------------- Building Fund Ticks ----------------------------------
;If ConstantFundAmount is 1, specified amounts will be constant fund amount of buildings.
;If ConstantFundAmount is 0, building fund cost will be increased by specified amounts when player joins or changes team.
;
;Leaving fund enabled for a building and setting tick to 0 will cause plugin to misbehave.
; -----------------------------------------------------------------------------------------
Tick_PowerPlant=450
Tick_Refinery=500
Tick_VehicleFactory=600
Tick_SoldierFactory=550
Tick_Defense=575
Tick_ConYard=300
Tick_ComCenter=325
Tick_TibSilo=350
Tick_RepairPad=200
Tick_Shrine=175

; -------------------------------- Building Fund Allowance --------------------------------
; Specify the building funds you want to disable.
; Use 1, for enable funding. Use 0 for disabling.
;
; Using values except 1 and 0 automatically disables funding for that building.
; -----------------------------------------------------------------------------------------
Fund_PowerPlant=1
Fund_Refinery=1
Fund_VehicleFactory=1
Fund_SoldierFactory=1
Fund_Defense=1
Fund_ConYard=1
Fund_ComCenter=1
Fund_TibSilo=1
Fund_RepairPad=1
Fund_Shrine=1

 


What's New in Version 1.3   See changelog

Released

When you try funding Silo in a map that doesn't have Silo, server was crashing. Now this is fixed.

Fixed player goes negative money when they funded a building.

Fixed prevention of donating negative money.

Changed some lines that Neijwiert advised.

Fixed some messages.




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