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Posts
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Files posted by zunnie
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Gamespy Server Patch
By zunnie in Unreal Tournament 3
Replace your server executable with this one (UT3.exe) for it to list online.
Epic Games is now hosting the GSA servers themselves.
A guide can be found here: http://multiplayerforums.com/topic/5323-unreal-tournament-3-server-setup-guide-windows/
718 downloads
0 comments
Updated
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Webadmin Interface for Dedicated Server
By zunnie in Unreal Tournament 3
Extract this to your server folder and you will be able to admin your server from a webiste.
A guide can be found here: http://multiplayerforums.com/topic/5323-unreal-tournament-3-server-setup-guide-windows/
628 downloads
0 comments
Submitted
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WorldBuilder
By zunnie in Mapping & Modding
The official world builder for command and conquer 3 tiberium wars.
Manual is included in PDF format.
497 downloads
- worldbuilder
- official
- (and 1 more)
0 comments
Updated
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No Superweapons Script
By zunnie in Mapping & Modding
I hate superweapons and was a bit frustrated when there was no
option to remove them for multiplayer.
So I started playing around and made this to remove them.
Please note this does not remove the Scrin Mothership as it is not a
superweapon as such and can be countered.
628 downloads
- no superweapons
- script
- (and 1 more)
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CNC3_patch109_german(KaneEdition).zip
By zunnie in Official Updates - Patches
File imported by an administrator
43 downloads
0 comments
Updated
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CNC3_patch109_italian.zip
By zunnie in Official Updates - Patches
File imported by an administrator
78 downloads
0 comments
Updated
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CNC3_patch109_polish.zip
By zunnie in Official Updates - Patches
File imported by an administrator
51 downloads
0 comments
Updated
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CNC3_patch109_dutch.zip
By zunnie in Official Updates - Patches
File imported by an administrator
62 downloads
0 comments
Updated
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CNC3_patch109_thai.zip
By zunnie in Official Updates - Patches
File imported by an administrator
103 downloads
0 comments
Updated
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CNC3_patch109_german(StandardEdition).zip
By zunnie in Official Updates - Patches
File imported by an administrator
50 downloads
0 comments
Updated
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CNC3_patch109_french.zip
By zunnie in Official Updates - Patches
File imported by an administrator
77 downloads
0 comments
Updated
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CNC3_patch109_korean.zip
By zunnie in Official Updates - Patches
File imported by an administrator
54 downloads
0 comments
Updated
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CNC3_patch109_swedish.zip
By zunnie in Official Updates - Patches
File imported by an administrator
74 downloads
0 comments
Updated
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CNC3_patch109_english.zip
By zunnie in Official Updates - Patches
File imported by an administrator
290 downloads
0 comments
Updated
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CNC3_patch109_russian.zip
By zunnie in Official Updates - Patches
File imported by an administrator
78 downloads
0 comments
Updated
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CNC3_patch109_spanish.zip
By zunnie in Official Updates - Patches
File imported by an administrator
176 downloads
0 comments
Updated
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CNC3_patch109_hungarian.zip
By zunnie in Official Updates - Patches
File imported by an administrator
91 downloads
0 comments
Updated
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Red Alert XP Patch
This patch is for Windows XP and will allow you to play the game on that Operating System.
25 downloads
0 comments
Updated
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Single Player Level Files
The official Single Player map level files from Westwood Studios.
301 downloads
- level files
- lvl
- (and 4 more)
0 comments
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Multiplayer Level Files
The official multiplayer map level files from Westwood Studios.
119 downloads
- level files
- multiplayer
- (and 5 more)
0 comments
Updated
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W3D Exporter for 3DSMax8
The W3D exporter for Max 8. Main function is to export models into W3D format
163 downloads
- w3d exporter
- 3dsmax8
- (and 4 more)
0 comments
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LevelRedit
* Add one or more Renegade .mix maps.
* Set the output folder (you'd use your LevelEdit folder).
* Click on 'Convert Now!'.
* After converting, open LevelEdit and choose the mod package which has the same name as the map you just converted.
* Open the .lvl file for the map you converted.
After conversion, to complete the map:
* Remove pathfind generators you don't need. The converter automatically creates pathfind generators in front of each carmaker, which could be too much.
* Remove duplicate tiles. The converter may add tiles which were already imported with the terrain and therefor may be duplicates.
* Add pathfind blockers as you need them.
* Save the map.
* In the menu, choose 'Pathfind' > 'Generate sectors...'. This may take much time.
* Save the map.
* In the menu, choose 'Lightning' > 'Compute Vertex Solve', check 'Check Occlusion' and hit OK.
This may take much time.
* Save the map.
* You should add and apply VIS points to improve the map's performance. Skip this if you only want to test the map.
Restrictions:
* As mentioned above, LevelRedit may produce duplicate tiles.
* No editor only objects will be generated, you have to add them by yourself.
* No VIS points will be generated, you have to add them by yourself.
Protection:
* If you don't want your map to be converted back to a LevelEdit level file, place a light anywhere on your map and set it's ambient light color to RGB(51,102,153).
* You cannot protect old maps you already released.
303 downloads
- decompiler
- mix to lvl
- (and 2 more)
0 comments
Updated
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Renegade Public Tools
This tool is used to setup maps for Renegade, building controllers, harvester waypaths etc.
It is also used to create (serverside) modifications to units, weapons, spawners etc.
610 downloads
- leveledit
- leveleditor
- (and 5 more)
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W3D Importer RenX
This is the RenX (gMax) plugin to load W3D files inside RenX.
478 downloads
- w3d importer
- renx
- (and 3 more)
0 comments
Updated