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zunnie

!Former Staff
  • Posts

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    180.00 USD 

Reputation Activity

  1. Like
    zunnie got a reaction from i.wonder_whatsfordinner in SweetFX for Tiberium Crystal War   
  2. Thanks
    zunnie got a reaction from Muslium in Renegade Standard Buildings (3DSMax8)   
  3. Like
    zunnie got a reaction from barsam2 in DM-Broken   
    I was absolutely stunned by the quality of this masterpiece
    Plays very well and looking great too. It is in rotation on our servers now look for MPForums.com NewMaps in the listing
    Keep up the good work and thanks for submitting your work here!
  4. Like
    zunnie reacted to MoxNix in DM-Broken   
    "This is my shield, I dare you to try taking it from me!"

    This one really stands out from the crowd, right now it's one of the very best custom maps for UT4. It looks fantastic and seems to use all custom meshes and materials (I can't see any stock mats or meshes anyhow). It plays great too!
     
    Broken is a fairly large map with plenty of vertical action. Lots of ramps, stairs, elevated platforms and walkways, a few lifts and several well placed jump pads. It has good connectivity and sightlines without being over connected or having overpowered sniper camping spots. There are plenty of chokepoints and strong defensive positions for more strategic play. Most of the combat happens at short to medium range, there aren't a whole lot of really long sight lines.
     
    Overall weapon and item placement is very good too though one thing I don't care for is the stream with a keg and a bunch of health vials all lined up. IMO that's just too much over health to have all in the same area.
     
    I really like the shield area. The upper platforms around the shield are a great camping spot but not so great nobody can knock you out of there (especially not if they gang up on you). It works out to a sort of king of the hill style game. Sure it's a strong spot to hold, but if you're up there you aren't getting much overhealth, armor and probably not the jumpboots or anything else either, all of which make a successful counterattack more likely.
     
    I prefer playing this map King of the Hill style, controlling the shield, the area around / below it and daring anyone to try taking it away from me.
     
    Not wanting to give anything away, but let's just say it's well worth your time to search every nook and cranny looking for hidden secrets.
     
  5. Like
    zunnie got a reaction from barsam2 in DM-Spirit   
    This map is an excellent remake. I've played a couple of times on our server now (MPForums.com NewMaps EU/DE) and gameplay was very fluid.
    Looks cool too. Good work barsam2 One of my fav maps now
  6. Like
    zunnie got a reaction from Voix in C&C 3: TW Map Pack   
    Nice pack, but can you edit your description and include the map names that are in here?
    Thanks for submitting.
     
    edit: thanks for your description update
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