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zunnie

!Former Staff
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Reputation Activity

  1. Like
    zunnie got a reaction from r3sur[r3Kt] in Custom Keys now available.   
    NewMaps's Custom Keys
    We've updated the Imperial Age maps D3 Series with custom keys that are downloaded automatically by your game if you run TT 4.2.2 Update.
    This means you can execute special key commands such as deploying vehicles with Q, sell vehicles with Backspace and deploying obstacles & anti-armor mines with the Sapper using N, B and M keys.
    More information about the keys can be found in r3surr3Ktx's topic over here.
    It doesn't work?
    You must have an outdated 4.2 client update. Run the UAC Launcher or game.exe to have it automatically update.
    If that fails for some reason, you can manually install it using the TT 4.2.2 Installation File
    Renegade Imperial Age users
    If you downloaded and installed Renegade Imperial Age v1.5 you are ready to go without any modifications.
    Any version prior to v1.5 will need to update manually by downloading and installing Renegade Imperial Age v1.5 and install it on top of your existing <v1.5 folder.
    Notes
    When you join the game on any _D3 series map you will be notified by several popups that keys were added. Just click them away, this process happens only once.
    Screenshot

  2. Like
    zunnie got a reaction from Genesis2001 in Custom Keys now available.   
    NewMaps's Custom Keys
    We've updated the Imperial Age maps D3 Series with custom keys that are downloaded automatically by your game if you run TT 4.2.2 Update.
    This means you can execute special key commands such as deploying vehicles with Q, sell vehicles with Backspace and deploying obstacles & anti-armor mines with the Sapper using N, B and M keys.
    More information about the keys can be found in r3surr3Ktx's topic over here.
    It doesn't work?
    You must have an outdated 4.2 client update. Run the UAC Launcher or game.exe to have it automatically update.
    If that fails for some reason, you can manually install it using the TT 4.2.2 Installation File
    Renegade Imperial Age users
    If you downloaded and installed Renegade Imperial Age v1.5 you are ready to go without any modifications.
    Any version prior to v1.5 will need to update manually by downloading and installing Renegade Imperial Age v1.5 and install it on top of your existing <v1.5 folder.
    Notes
    When you join the game on any _D3 series map you will be notified by several popups that keys were added. Just click them away, this process happens only once.
    Screenshot

  3. Like
    zunnie got a reaction from Hunter-Seeker in New Mappack v29.0   
    Mappack version 29.0
    We've put up a new download for our Mappack.
    The mappack v.29 is now once again fully updated to our server content.
    You can download it from our Downloads Area @:
    - Download Mappack Here (1.41GB)
    Have fun ppl
  4. Like
    zunnie got a reaction from r3sur[r3Kt] in Updates in progress   
    Updates all completed.
  5. Like
    zunnie got a reaction from alexrirak in Custom Keys now available.   
    NewMaps's Custom Keys
    We've updated the Imperial Age maps D3 Series with custom keys that are downloaded automatically by your game if you run TT 4.2.2 Update.
    This means you can execute special key commands such as deploying vehicles with Q, sell vehicles with Backspace and deploying obstacles & anti-armor mines with the Sapper using N, B and M keys.
    More information about the keys can be found in r3surr3Ktx's topic over here.
    It doesn't work?
    You must have an outdated 4.2 client update. Run the UAC Launcher or game.exe to have it automatically update.
    If that fails for some reason, you can manually install it using the TT 4.2.2 Installation File
    Renegade Imperial Age users
    If you downloaded and installed Renegade Imperial Age v1.5 you are ready to go without any modifications.
    Any version prior to v1.5 will need to update manually by downloading and installing Renegade Imperial Age v1.5 and install it on top of your existing <v1.5 folder.
    Notes
    When you join the game on any _D3 series map you will be notified by several popups that keys were added. Just click them away, this process happens only once.
    Screenshot

  6. Like
    zunnie got a reaction from ROZPIERDALATOR in roszek's map Canyon Falls Fusion   
    We've added roszek's (former MPF Administrator) map to the server tonight.
    It has all cool vehicles from C&C 4 working in Renegade.
    The map uses the sidebar with beacon purchases available.
    Below is what roszek says about this map:
    This is a custom map created by me with help from Mauler.
    All the Renegade vehicles have been replaced with C&C4 vehicles.
    There is also a working Chronoshpere for GDI, and Nod has a mutant lab which allows Nod to buy Mutant soldiers even if the hon is dead.
    This map uses custom crates (instead of the reborn ones) which are dropped of by cargo plane.
    For this map to work properly you need to install the included scripts and ssgm plugin to your server.
    The sidebar.dll (created mostly by zunnie) puts beacons on the sidebar.
    Again, thanks to Matt Fabian for his great waterfall.
    Some Screenshots:



    Have fun
  7. Like
    zunnie got a reaction from r3sur[r3Kt] in New Mappack v29.0   
    Mappack version 29.0
    We've put up a new download for our Mappack.
    The mappack v.29 is now once again fully updated to our server content.
    You can download it from our Downloads Area @:
    - Download Mappack Here (1.41GB)
    Have fun ppl
  8. Like
    zunnie got a reaction from r3sur[r3Kt] in Website Moved   
    Some of you may not even have noticed it but Cronus has moved our websites to a new host which is a bit cheaper in the long run.
    Downtime was very minimal and everything is working great.
    Excellent work Capt. Corni! It has to be said
  9. Like
    zunnie got a reaction from alexrirak in Website Moved   
    Some of you may not even have noticed it but Cronus has moved our websites to a new host which is a bit cheaper in the long run.
    Downtime was very minimal and everything is working great.
    Excellent work Capt. Corni! It has to be said
  10. Like
    zunnie got a reaction from Genesis2001 in Website Moved   
    Some of you may not even have noticed it but Cronus has moved our websites to a new host which is a bit cheaper in the long run.
    Downtime was very minimal and everything is working great.
    Excellent work Capt. Corni! It has to be said
  11. Like
    zunnie got a reaction from Paterke in Website Moved   
    Some of you may not even have noticed it but Cronus has moved our websites to a new host which is a bit cheaper in the long run.
    Downtime was very minimal and everything is working great.
    Excellent work Capt. Corni! It has to be said
  12. Like
    zunnie got a reaction from Dethice in roszek's map Canyon Falls Fusion   
    We've added roszek's (former MPF Administrator) map to the server tonight.
    It has all cool vehicles from C&C 4 working in Renegade.
    The map uses the sidebar with beacon purchases available.
    Below is what roszek says about this map:
    This is a custom map created by me with help from Mauler.
    All the Renegade vehicles have been replaced with C&C4 vehicles.
    There is also a working Chronoshpere for GDI, and Nod has a mutant lab which allows Nod to buy Mutant soldiers even if the hon is dead.
    This map uses custom crates (instead of the reborn ones) which are dropped of by cargo plane.
    For this map to work properly you need to install the included scripts and ssgm plugin to your server.
    The sidebar.dll (created mostly by zunnie) puts beacons on the sidebar.
    Again, thanks to Matt Fabian for his great waterfall.
    Some Screenshots:



    Have fun
  13. Like
    zunnie got a reaction from r3sur[r3Kt] in roszek's map Canyon Falls Fusion   
    We've added roszek's (former MPF Administrator) map to the server tonight.
    It has all cool vehicles from C&C 4 working in Renegade.
    The map uses the sidebar with beacon purchases available.
    Below is what roszek says about this map:
    This is a custom map created by me with help from Mauler.
    All the Renegade vehicles have been replaced with C&C4 vehicles.
    There is also a working Chronoshpere for GDI, and Nod has a mutant lab which allows Nod to buy Mutant soldiers even if the hon is dead.
    This map uses custom crates (instead of the reborn ones) which are dropped of by cargo plane.
    For this map to work properly you need to install the included scripts and ssgm plugin to your server.
    The sidebar.dll (created mostly by zunnie) puts beacons on the sidebar.
    Again, thanks to Matt Fabian for his great waterfall.
    Some Screenshots:



    Have fun
  14. Like
    zunnie got a reaction from Genesis2001 in roszek's map Canyon Falls Fusion   
    We've added roszek's (former MPF Administrator) map to the server tonight.
    It has all cool vehicles from C&C 4 working in Renegade.
    The map uses the sidebar with beacon purchases available.
    Below is what roszek says about this map:
    This is a custom map created by me with help from Mauler.
    All the Renegade vehicles have been replaced with C&C4 vehicles.
    There is also a working Chronoshpere for GDI, and Nod has a mutant lab which allows Nod to buy Mutant soldiers even if the hon is dead.
    This map uses custom crates (instead of the reborn ones) which are dropped of by cargo plane.
    For this map to work properly you need to install the included scripts and ssgm plugin to your server.
    The sidebar.dll (created mostly by zunnie) puts beacons on the sidebar.
    Again, thanks to Matt Fabian for his great waterfall.
    Some Screenshots:



    Have fun
  15. Like
    zunnie got a reaction from Kickmofo in roszek's map Canyon Falls Fusion   
    We've added roszek's (former MPF Administrator) map to the server tonight.
    It has all cool vehicles from C&C 4 working in Renegade.
    The map uses the sidebar with beacon purchases available.
    Below is what roszek says about this map:
    This is a custom map created by me with help from Mauler.
    All the Renegade vehicles have been replaced with C&C4 vehicles.
    There is also a working Chronoshpere for GDI, and Nod has a mutant lab which allows Nod to buy Mutant soldiers even if the hon is dead.
    This map uses custom crates (instead of the reborn ones) which are dropped of by cargo plane.
    For this map to work properly you need to install the included scripts and ssgm plugin to your server.
    The sidebar.dll (created mostly by zunnie) puts beacons on the sidebar.
    Again, thanks to Matt Fabian for his great waterfall.
    Some Screenshots:



    Have fun
  16. Like
    zunnie reacted to Cronus in Bye Bye !rate   
    Just a quick update, that !rate is now gone!  Instead I have created a !like & !dislike system after r3surr3Ktx bugged the piss out of me.  
     
    Right after I created our !rate system, I thought about using a like and dislike system. I just never got around to it.. I saw sla|ro had it in his mutants server a few months ago and liked how he did it.
     
    Any Suggestions feel free to let me know!  
  17. Like
    zunnie reacted to unknown in MPF's APB Server Online   
    Visit Website

    What is Red Alert A Path Beyond
    Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert, to realm of the first person shooters.
     
     
    Is it free
    Yes very much so.
     
     
    How to get it
    Download and install the BHP launcher from here.  and install "Red Alert: A Path Beyond" from the games tab.
     
     
    Rotation
    The current rotation is
    Bunkers Under  Pipeline  AS_Seamist
    Metro  StormyValley  RidgeWar  Hourglass
    Wasteland  Christmas2013  Bonsai  TheWoodsToday
    Volcano  CTT_Luna  CamosCanyon  Zama
    RiverRaid  GuardDuty  DM_Killfields  Fissure
    ToTheCore  NorthByNorthwest  KeepOffTheGrass  Antlion
    Complex
     
     
    In Development
    The server will run extra stuff including sounds, (coop)maps and advanced ranks plus more.



     
    How to connect
    Using the server browser join "MPF AOW\Co-Op Server"
    Direct connect info is 64.31.59.50:6655


    Note
    The server is under construction at the moment and there may be some bugs, just report them and we will fix them asap, if you do find any


    IRC Channel
    irc.multiplayerforums.com in channel #mpf-apb
  18. Like
    zunnie got a reaction from Kickmofo in New Donators plugin   
    I've adjusted the donators plugin for NewMaps a bit.
    There is now a command to display your total donation amount: !mydonate
    When the donator has joined it will display how much they donated:
    Host: [DONATOR] MPFzunnie has donated $1337 to MPF. Thanks a lot MPFzunnie!
    The donator also has a command they can use to lookup what they donated, !mydonate, it displays this:
    Host: [DONATOR] You have donated $1337 to MPF. Thanks a lot MPFzunnie!
    If someone who did not donate executes the command it says this:
    Host: [DONATOR] You have not yet donated to MPF, MPFzunnie! If you did then please contact an Admin.
    Other than this the workings are the same.
    Donators can continue to use !skingdi, !skinnod, !nodcamo and !tagself
  19. Like
    zunnie got a reaction from r3sur[r3Kt] in AI Bot Support   
    You can now call in !support when reaching veterancy level 2 (veteran) or above.
    All you do is type !support (available once every 5 minutes) and a Chinook will come drop off 3 ai bots that will defend the area.
    The command is tied to the Helipad so if there is no Helipad available on the map the command won't work, neither when the Helipad is destroyed.
    There is a maximum of 18 AI bots at any given time per team.
  20. Like
    zunnie got a reaction from unknown in AI Bot Support   
    You can now call in !support when reaching veterancy level 2 (veteran) or above.
    All you do is type !support (available once every 5 minutes) and a Chinook will come drop off 3 ai bots that will defend the area.
    The command is tied to the Helipad so if there is no Helipad available on the map the command won't work, neither when the Helipad is destroyed.
    There is a maximum of 18 AI bots at any given time per team.
  21. Like
    zunnie got a reaction from LordGalyen in Semi-Major Update   
    New Feature
    It is now possible to steal enemy infantry technology:
    When you stand inside the enemy barracks with an engineer near the mct for 15 seconds without dying, the enemy infantry options become available in your own purchase terminal
    Other Misc Updates
    - Spies will be able to press E on enemies to kill them in the future co-op maps. Downside is that your "spy-ability" is lost once you use it and enemies will start firing at you.
    - Add a Human Silo crate which makes the player that picked it up act like a Silo granting the whole team $2.5/sec until they die, changing characters is fine.
    - Add a Team option to the regular Money crate which makes the picked up money team-wide meaning everyone on your team gets that amount of money.
    - Death crate now creates a proper explosion, Tanya C4.
    - Add Veterancy crate which can grant the player 1 up to 1111 veteran points.
    - Add support for the stealth crate to stealth the first vehicle you enter, but only your first and once.
    Misc Fixes
    - Make sure the veterancy health regeneration commences when you spawn or switch character.
    - Add a check for the conyard with the "You can now build defenses again." message so it doesn't display unless the conyard is available and not dead too.
    - Add the defense purchases to !commands output for players.
    - Update the !commands output to include a lot of things, try it.
    Future Plans
    We've added an Allied Chinook in light blue coloring for delivering vehicles from the vehicle crate once we get around to set crate locations for each map.
    We've gotto fix the co-op map Dark_Dawn, it appears to be crashing the server all the time, unsure when this will be done.
    New wip co-op map upcoming called RA_Zero_Healing with a Hospital, the Soviet bases and an A-Bomb Silo which will be used for the primary objective of this map.
    sla_ro(master) is also gonna work out a co-op map, more details soon.
  22. Like
    zunnie got a reaction from Wyld in Semi-Major Update   
    New Feature
    It is now possible to steal enemy infantry technology:
    When you stand inside the enemy barracks with an engineer near the mct for 15 seconds without dying, the enemy infantry options become available in your own purchase terminal
    Other Misc Updates
    - Spies will be able to press E on enemies to kill them in the future co-op maps. Downside is that your "spy-ability" is lost once you use it and enemies will start firing at you.
    - Add a Human Silo crate which makes the player that picked it up act like a Silo granting the whole team $2.5/sec until they die, changing characters is fine.
    - Add a Team option to the regular Money crate which makes the picked up money team-wide meaning everyone on your team gets that amount of money.
    - Death crate now creates a proper explosion, Tanya C4.
    - Add Veterancy crate which can grant the player 1 up to 1111 veteran points.
    - Add support for the stealth crate to stealth the first vehicle you enter, but only your first and once.
    Misc Fixes
    - Make sure the veterancy health regeneration commences when you spawn or switch character.
    - Add a check for the conyard with the "You can now build defenses again." message so it doesn't display unless the conyard is available and not dead too.
    - Add the defense purchases to !commands output for players.
    - Update the !commands output to include a lot of things, try it.
    Future Plans
    We've added an Allied Chinook in light blue coloring for delivering vehicles from the vehicle crate once we get around to set crate locations for each map.
    We've gotto fix the co-op map Dark_Dawn, it appears to be crashing the server all the time, unsure when this will be done.
    New wip co-op map upcoming called RA_Zero_Healing with a Hospital, the Soviet bases and an A-Bomb Silo which will be used for the primary objective of this map.
    sla_ro(master) is also gonna work out a co-op map, more details soon.
  23. Like
    zunnie got a reaction from N3tRunn3r in Semi-Major Update   
    New Feature
    It is now possible to steal enemy infantry technology:
    When you stand inside the enemy barracks with an engineer near the mct for 15 seconds without dying, the enemy infantry options become available in your own purchase terminal
    Other Misc Updates
    - Spies will be able to press E on enemies to kill them in the future co-op maps. Downside is that your "spy-ability" is lost once you use it and enemies will start firing at you.
    - Add a Human Silo crate which makes the player that picked it up act like a Silo granting the whole team $2.5/sec until they die, changing characters is fine.
    - Add a Team option to the regular Money crate which makes the picked up money team-wide meaning everyone on your team gets that amount of money.
    - Death crate now creates a proper explosion, Tanya C4.
    - Add Veterancy crate which can grant the player 1 up to 1111 veteran points.
    - Add support for the stealth crate to stealth the first vehicle you enter, but only your first and once.
    Misc Fixes
    - Make sure the veterancy health regeneration commences when you spawn or switch character.
    - Add a check for the conyard with the "You can now build defenses again." message so it doesn't display unless the conyard is available and not dead too.
    - Add the defense purchases to !commands output for players.
    - Update the !commands output to include a lot of things, try it.
    Future Plans
    We've added an Allied Chinook in light blue coloring for delivering vehicles from the vehicle crate once we get around to set crate locations for each map.
    We've gotto fix the co-op map Dark_Dawn, it appears to be crashing the server all the time, unsure when this will be done.
    New wip co-op map upcoming called RA_Zero_Healing with a Hospital, the Soviet bases and an A-Bomb Silo which will be used for the primary objective of this map.
    sla_ro(master) is also gonna work out a co-op map, more details soon.
  24. Like
    zunnie got a reaction from unknown in Semi-Major Update   
    New Feature
    It is now possible to steal enemy infantry technology:
    When you stand inside the enemy barracks with an engineer near the mct for 15 seconds without dying, the enemy infantry options become available in your own purchase terminal
    Other Misc Updates
    - Spies will be able to press E on enemies to kill them in the future co-op maps. Downside is that your "spy-ability" is lost once you use it and enemies will start firing at you.
    - Add a Human Silo crate which makes the player that picked it up act like a Silo granting the whole team $2.5/sec until they die, changing characters is fine.
    - Add a Team option to the regular Money crate which makes the picked up money team-wide meaning everyone on your team gets that amount of money.
    - Death crate now creates a proper explosion, Tanya C4.
    - Add Veterancy crate which can grant the player 1 up to 1111 veteran points.
    - Add support for the stealth crate to stealth the first vehicle you enter, but only your first and once.
    Misc Fixes
    - Make sure the veterancy health regeneration commences when you spawn or switch character.
    - Add a check for the conyard with the "You can now build defenses again." message so it doesn't display unless the conyard is available and not dead too.
    - Add the defense purchases to !commands output for players.
    - Update the !commands output to include a lot of things, try it.
    Future Plans
    We've added an Allied Chinook in light blue coloring for delivering vehicles from the vehicle crate once we get around to set crate locations for each map.
    We've gotto fix the co-op map Dark_Dawn, it appears to be crashing the server all the time, unsure when this will be done.
    New wip co-op map upcoming called RA_Zero_Healing with a Hospital, the Soviet bases and an A-Bomb Silo which will be used for the primary objective of this map.
    sla_ro(master) is also gonna work out a co-op map, more details soon.
  25. Like
    zunnie reacted to sla.ro in New APB Team Member   
    Thanks for welcoming me
    I hope you guys will like my co-op maps for APB.
    If you guys did play my mutant co-op custom maps, these maps will be in style of these (hopefully better)! 
     
     
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