Jump to content

Pwn Call

#MPF Developer
  • Posts

    1279
  • Joined

  • Last visited

  • Days Won

    45
  • Donations

    0.00 USD 

Reputation Activity

  1. Like
    Pwn Call reacted to unknown in C&C Renegade's 22nd Anniversary   
    Renegade's 22nd anniversary is approaching fast. During this time we will be limiting or even turning off our regular servers to get as many people in the event server as possible. Lets try to beat the record of 80 players from the previous anniversary!!
     

  2. Like
    Pwn Call reacted to Unstoppable in Scripts 4.8 Update 1 is now available   
    Scripts 4.8 Update 1 is now available.
    I would like to thank Unstoppable, Jerad2142, dblaney1 and cyberarm for their contributions to 4.8 Update 1 (If I missed anyone else who contributed to 4.8 Update 1, sorry).
     
    Changes made since 4.8:
    New launcher & auto-updater. Servers using this release will no longer allow TT versions below 4.8 to join the game. New scripts and changes to existing scripts by Unstoppable. New scripts and changes to existing scripts by Jerad2142. Changes to existing scripts by moonsense715. Changes to existing scripts by danpaul88. Add HUD surfaces feature that allows servers to draw primitives, images and text on client's HUD. Added "Windowed Borderless" window configuration. Added "Render When Unfocused" option to continue rendering the game when window loses focus or minimized.  Added new engine calls Print_Client_Console and Print_Client_Console_Player to send a message to client's console at top left corner of the screen. Added new engine calls Change_<Enemy/Friendly/Neutral>_HUD_Color and Change_<Enemy/Friendly/Neutral>_HUD_Color_Player to change the reticle & target color. Added new engine calls Enable_Global_Targeting and Enable_Global_Targeting_Player that disables targeting except for pokable objects, buildings and MCTs. Added new engine calls Get_Time_Of_Day and Set_Time_Of_Day to change the sky time. Added new engine call Is_Connection_Bad that tells if a client experiences connection issues. (AKA "Connection to server interrupted gameplay pending") Added 18 new engine calls to override various sky parameters and colors. Added hardware identifiers, accessed with HARDWAREID console command and Get_Client_Hardware_Identifier engine call. Added GameSpy heartbeat feedbacks that report any GameSpy failures reported by the master to the console. Added support for custom C4 disarm explosions. Added cinematic camera feature from 5.x. Added support to load always4.dat. Added SPY console command to toggle spy mode of a player, or their vehicle. Various additions and changes to the scriptable dialogs. Added Health Bar control. Added new styles for Label control. Added control focusing support for scriptable dialogs. Added Enter (to confirm entered text in Text Areas) and Esc (to request to close the dialog) key press events. Changing a control parameter without showing the dialog will no longer crash the clients. Fix so removing a control by ID will no longer cause a crash. Title label background is now properly updated when the text changes. GRANTWEAPON console command now grants full clip and inventory rounds. Various fixes to the GameSpy listing and broadcaster. GameSpy listing in the game will no longer display non-Renegade games, according to their reported game name. Various changes to make Console_Output hook and file logging work as intended in Wine. Bring back "Load X% complete" message. It is now possible to change Obelisk's weapon and warmup effect model using the 2 new parameters added to the Obelisk script as well as AGT's machine gun and rocket weapons. In multiple monitor configurations, Renegade window will now try to create itself in the desired screen, instead of primary one. Cleaned up and re-organized wwconfig's interface. Fix so games no longer end immediately after the level load is complete on rare occasions. FLY and SPECTATE console commands no longer expect a second parameter. Fixes to Reload_Level to increase reliability. Fixes to Server Operation dialog to display more precise countdown. Fix crash that would occur when client finishes downloading TTFS during a level change. Fix so joining an unpassworded server after joining a passworded server won't leak the passworded server's password to the unpassworded server. Fix smart bots (added by BOTCOUNT) not getting any credits. Fix a memory leak in URL protocol. Footstep effect will no longer play if soldier is not grounded or on ladder. Fix a crash while displaying tooltips. Fix a backwards compatibility issue with no gameplay pending. Fix a false positive in anti-cheat when team changing is disabled. Refinery dumps will no longer give twice the dump amount if smooth dump is disabled. Fix a rare issue when a non-GDI & non-Nod player is present. Fix a crash when ssgm.ini changes during runtime.  
    If you are running 4.8 (or any earlier version) you will be automatically updated to 4.8 Update 1.

    People wanting a full installer (to install from scratch or to do a full reinstall), a server download or a tools download can find them on the Tiberian Technologies website (www.tiberiantechnologies.org) in the downloads section. Appropriate source code for 4.8 Update 1 as well as the source files for the map fixes in 4.7 (which are the latest fixes we have) can also be found on the site.

    People who need Dragonade will have to follow https://github.com/TheUnstoppable/Dragonade for updates.
     
    [Read the original post at https://w3dhub.com/forum/topic/444771-scripts-48-update-1-is-now-available/]
  3. Like
    Pwn Call reacted to Unstoppable in Introducing ModernAOW   
    We're rolling out our new server ModernAOW!
     
    ModernAOW is created in mind to provide a classic (or, less modified) gameplay experience.
    It is created from scratch, with recommendations of well-known and long-time players of the Renegade community. Server rotation consists of classic maps, with several high-rated fan maps.
    Server uses Marathon game mode with 33% chance, and AOW game mode (with 45-minute time limit) with 67% chance.
    Cosmetic modifications such as join/kill sounds, holographic tags, chat sounds, etc. are included in ModernAOW.
     
     
    Highlighted features: 
     
    Sound Management: It is possible to mute all the sounds and musics from one central dialog by using the !setsound command. Your preferences will be remembered next join. (Support to disable miscellaneous sounds such as Kill Streaks and Countdown Timer are WIP.)
     
    Fun Perks: Using the dialog opened by !fpd or !perks command, everyone can add a holographic text tag (that appears on top of player's head) or join/kill sound.
     
    Veteran Store: You can buy certain weapons and Medium Tank/Light Tank from Veteran Store for veteran points or credits.  
    Voice Chat Team Switching: Our server bot automatically switches players between voice chats according to their team. Just enter the voice channel named Lobby under ModernAOW category, and that's all! Join our Discord server to enjoy the voice chat experience, by clicking here!
     
    Field and Under are 100% AOW! You read it right. Field and Under are never Marathon in ModernAOW.  
    Automatic Team Donation: Credits of the player who left will be donated to the team automatically if they won't return within 5 minutes.  
    Persistent C4: Afraid of losing mines upon crash/disconnect? No need to worry here, their ownerships will be transferred to someone else in your team so they won't be automatically disarmed.  
    Map Ratings: Powered by UltraBot -our Discord bot- you can rate every map in the server using the !rate command, which will help us build the server rotation.  
    Crates: Following crates were ported from UltraAOW: Beacon: Grants Ion Cannon Beacon and Nuclear Strike Beacon. ButterFingers: Removes all weapons except Pistol. Money Randiplicator: Multiplies or divides credits by a random multiplier. Points: Adds or removes score. Refill: Refills... That's all. Noob Here: Displays an arrow on player. (Very low chance)  
    In other words, ModernAOW does NOT have any modifications from UltraAOW, except the ones above.
     
    Server is available in the listing under the title [MPF] ModernAOW, and is also available in our Servers page.
    See you in there!
  4. Like
    Pwn Call reacted to Unstoppable in Set up your workspace for Renegade scripts.dll development   
    Welcome. This tutorial will instruct how to set up your workspace to load and build Renegade scripts.dll project.
    Note that you can only work with scripts.dll in Windows. Linux with Wine, and macOS are not supported.
     
    Step 1 - Visual Studio 2012 (and its build tools)
    Visual Studio is an IDE (Integrated Development Environment) to write, run, debug code. Visual Studio 2012 (will be referred to as VS2012 from now on) comes with the build tools (v110) that scripts.dll project requires. Unfortunately, build tools are not available as a separate product. Thus, forcing us to install VS2012 completely. Since Microsoft has cut the support for VS2012, it is tricky to obtain a copy of it.
    First, head to https://my.visualstudio.com/Downloads?q=2012. This page requires you to have a Microsoft account and join a program called "Visual Studio Dev Essentials". When prompted to join, simply click "Confirm". Then, open the link again.
    Once in there, you'll see loads of VS2012 downloads there. What you're looking for is "Visual Studio Ultimate 2012" or "Visual Studio Premium 2012". The edition does not matter as what we essentially want is the build tools bundled with it. Hit the "Download" button when you find it.
    The download should be in the ".ISO" format, as the support for it is over and no online installation methods are available. After the download is complete, double clicking the file should mount a virtual DVD drive and open the contents of it in the File Explorer. If that didn't work, right click on the downloaded file and click "Mount".
    In the virtual DVD drive now, find "vs_ultimate.exe" or "vs_premium.exe" and open it. You can unselect all options in the optional features, as none of them are needed for scripts.dll development.
    If installation succeeds, you now have the necessary tools required to build scripts.dll project. But wait...
     
    Step 2 - Get a newer Visual Studio
    You don't necessarily need to use Visual Studio 2012 as your primary IDE. And you probably can't if you don't have a license key, unless you own one.
    It is possible to use a newer Visual Studio version, like 2022, to work with scripts.dll, as VS2012 is only required for its build tools and not for the thing itself. You can download newer Visual Studio versions at https://visualstudio.microsoft.com/, but you want to download "Visual Studio", and not "Visual Studio Code". This is important because they're not the same thing. If you decided to use a newer Visual Studio, (you probably will, because you have no other choice for long term development if you don't own a VS2012 license, just don't crack it... please!) only "Desktop development with C++" feature is needed.
     
    Step 3 - Get the scripts.dll project
    You can download the source code from https://www.tiberiantechnologies.org/. Go to Downloads page and find the link with "Source Code" in it. Download it and extract the "source" folder itself to somewhere, then open ".sln" file in the folder. If the computer asks you to which Visual Studio to use, select "Visual Studio <newer>" or "Visual Studio Version Selector". I'm not going into any more details as this is not a "How to write C++ code" tutorial, but all the "engine_*.h" files have useful functions in them. Also, there should be an example plugin to get you started.
     
    Step 4 - Get the Dragonade project
    If you want to work with Dragonade instead, you can download or clone it from https://github.com/TheUnstoppable/Dragonade. It also has an example plugin to get you started.
     
    You now have a fully functional workspace to start developing your own scripts.dll. Good luck!
  5. Sad
    Pwn Call reacted to Cronus in Goodbye Wyld1USA   
    I have been trying to contact Wyld over the last few months in various ways with no luck.  He was a private person and let me know a few years ago his name and we met and hung out a few years ago.
     
    Since I have had no contact, i've been searching for news,  Unfortunately im saddened to say I found he has passed away back in February.
     
    Many did not know but he had been fighting cancer for a few years.  It seems the cancer was just too much.

    Out of respect I will not put any personal details out there, I did contact his wife and confirmed, and she would rather it be kept private.
     
    We've lost another hell of a friend. R.I.P Wyld you crazy old fucker...
  6. Like
    Pwn Call reacted to Madeen in New Extended Renegade Map-Database   
  7. Like
    Pwn Call got a reaction from JugglesU in R.I.P. zunnie   
    @Scopes  My only question is how did you manage to sleep over at his place with him slamming (typing) on his keyboard at wee hours of the night!  And how many keyboards has he broken?
     
    We love and miss him dearly. We appreciate shedding light for us, we know how difficult it must be for you and the family.  Stay strong.
  8. Like
    Pwn Call got a reaction from Souljack in R.I.P. zunnie   
    @Scopes  My only question is how did you manage to sleep over at his place with him slamming (typing) on his keyboard at wee hours of the night!  And how many keyboards has he broken?
     
    We love and miss him dearly. We appreciate shedding light for us, we know how difficult it must be for you and the family.  Stay strong.
  9. Like
    Pwn Call got a reaction from Souljack in R.I.P. zunnie   
    This is the darkest day in Renegade history.  The game would not be where it is today without this man.  I still can't believe this, so many countless hours modding and dreaming of new map ideas and pushing the w3d engine to its limits. 
     
    Zunnie... I don't know what to say man...  this is insane.
  10. Like
    Pwn Call got a reaction from Baddog13 in R.I.P. zunnie   
    @Scopes  My only question is how did you manage to sleep over at his place with him slamming (typing) on his keyboard at wee hours of the night!  And how many keyboards has he broken?
     
    We love and miss him dearly. We appreciate shedding light for us, we know how difficult it must be for you and the family.  Stay strong.
  11. Like
    Pwn Call got a reaction from Genesis2001 in R.I.P. zunnie   
    Anyone who is going, please send along all the kind words from us at MPF.  Especially myself, as I got to know him very well over the past 7 years.  And if anyone from the family wants to talk about him or anything don't hesitate to send them my way.
  12. Like
    Pwn Call got a reaction from Wyld in R.I.P. zunnie   
    @Scopes  My only question is how did you manage to sleep over at his place with him slamming (typing) on his keyboard at wee hours of the night!  And how many keyboards has he broken?
     
    We love and miss him dearly. We appreciate shedding light for us, we know how difficult it must be for you and the family.  Stay strong.
  13. Like
    Pwn Call got a reaction from shaitan in R.I.P. zunnie   
    This is the darkest day in Renegade history.  The game would not be where it is today without this man.  I still can't believe this, so many countless hours modding and dreaming of new map ideas and pushing the w3d engine to its limits. 
     
    Zunnie... I don't know what to say man...  this is insane.
  14. Sad
    Pwn Call reacted to Scopes in R.I.P. zunnie   
    Hehe, luckily we didnt get to much sleep lol, and spend a lot of time talking, playing games..you know quality time
    Without Jan there wouldnt be a Bol.com ..the amount of keyboards/mouse orderd would keep any Shop booming hahaha
     
    Im glad he got to know all of you, and have had a lot of good times!
     
    Today we put our brother to rest, but i hope and pray his infuence, good spirits will remain with us forever!!
     
    Ill have a coffee with him one last time at 14:00 EU time, i hope werever you all are ( and if possible ) you'll join in, a coop Coffee so to speak.
     
    Best regards,
     
    Sander
     
     
     
     

  15. Like
    Pwn Call got a reaction from Scopes in R.I.P. zunnie   
    @Scopes  My only question is how did you manage to sleep over at his place with him slamming (typing) on his keyboard at wee hours of the night!  And how many keyboards has he broken?
     
    We love and miss him dearly. We appreciate shedding light for us, we know how difficult it must be for you and the family.  Stay strong.
  16. Like
    Pwn Call reacted to trunkskgb in [VIDEO] - Heightfield from bitmap for terrain   
    The "Create Polygon" tool is awesome! Ended up having to use it for a few things actually. Good video as well!!! 
  17. Like
    Pwn Call reacted to Scopes in R.I.P. zunnie   
    Hi all, I am Sander, Jan's older brother and i just wanted to say that im very gratefull for all the reply's about my brother sudden death. Its been a shock to us , but i also know he spend many hours..days..years with his friends on MPF Mp, RenX and more. I understand that it comes as a shock to you all as well. I know he really loved playing, talking laughing with you all and i want to thank you for all the good times you all shared with him.
     
    We dont know what really happend, was it an accident? was it intensional we will never know. All i know is that i love him and will miss him terrible as i can imagine you all will too.
     
    Thank you all again for all the good times you shared with him, and filled his life with joy and laughter.
     
    As Jan is no more i do hope you all will continue to have fun and share the good times, its hard to look any further but i really think he would have loved to see you all enjoy the game he loved so much.
     
    Ty all very much, take care and treasure those you love!!
     
    Sincerly,
     
    Sander Wessels
     
     

  18. Like
    Pwn Call got a reaction from Scopes in R.I.P. zunnie   
    This is the darkest day in Renegade history.  The game would not be where it is today without this man.  I still can't believe this, so many countless hours modding and dreaming of new map ideas and pushing the w3d engine to its limits. 
     
    Zunnie... I don't know what to say man...  this is insane.
  19. Like
    Pwn Call got a reaction from Wyld in R.I.P. zunnie   
    Anyone who is going, please send along all the kind words from us at MPF.  Especially myself, as I got to know him very well over the past 7 years.  And if anyone from the family wants to talk about him or anything don't hesitate to send them my way.
  20. Sad
    Pwn Call reacted to Wyld in R.I.P. zunnie   
    Just in shock over this. He was an awesome guy and a special person. He taught me a lot and was a good friend.
     
    R.I.P my friend, you will be missed.
  21. Sad
    Pwn Call reacted to alexrirak in R.I.P. zunnie   
    I've been watching this thread for a while trying to formulate my thoughts and struggling to accept this is real. This is so unexpected. This is a great loss to the community. Zunnie was always trying to help everyone and striving to help people enjoy all the games he worked on. He was the reason I became involved with MP-Gaming and eventually MPF. Throughout the years I've learned so much from and will truly miss him. He's had such an amazing effect on so many people. He was a great friend and an overall great guy.
     
    RIP Jan.
  22. Like
    Pwn Call got a reaction from kobravipe in R.I.P. zunnie   
    At first hearing this I couldn't believe it.  
     
    Its been setting in all day though and I'm surprised how emotional o have been about it. You don't realize how good a friend you have until they aren't here.
     
    we spent hours together playing, testing, even doing nothing,  I had been on discord every morning the past couole days trying to get a hold of him, I wish we could of had even more time to talk.
     
    i thought about how my son could hear funny stories about myself from zunnie one day when we all were still playing ren. 
     
    This is hard for me...
     
    after hearing the news this morning I went out to the living room where my son had been playing earlier to think about it.  Out of all the blocks in my sons block set the only one that was out on the floor was the one with the "Z" on it.
     
     
     
  23. Like
    Pwn Call got a reaction from shadowstorm in R.I.P. zunnie   
    Here's one for the Z man
     
     
  24. Like
    Pwn Call reacted to Einstein in R.I.P. zunnie   
    How fitting that I would be pulling an all-nighter tonight. Coffee, coffee, coffee....
     
     
    RIP Zunnie!
  25. Like
    Pwn Call got a reaction from shadowstorm in R.I.P. zunnie   
    At first hearing this I couldn't believe it.  
     
    Its been setting in all day though and I'm surprised how emotional o have been about it. You don't realize how good a friend you have until they aren't here.
     
    we spent hours together playing, testing, even doing nothing,  I had been on discord every morning the past couole days trying to get a hold of him, I wish we could of had even more time to talk.
     
    i thought about how my son could hear funny stories about myself from zunnie one day when we all were still playing ren. 
     
    This is hard for me...
     
    after hearing the news this morning I went out to the living room where my son had been playing earlier to think about it.  Out of all the blocks in my sons block set the only one that was out on the floor was the one with the "Z" on it.
     
     
     
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.