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Neijwiert last won the day on November 10 2015

Neijwiert had the most liked content!

About Neijwiert

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  • Birthday 06/06/1994

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Gaming Profile

  • Games played
    Command and Conquer (RTS)

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  1. No planning has been made but im only available from mon to thursday in the evening (dutch timezone). Im having an internship now so i dont have much time and in the weekend im at home (my pc is at my college house or whatever u call that)
  2. I think its a pretty fun game. Got it on a steam sale with all dlc. If you get it ill be happy to play an online game vs ai or something. Havent played it in a bit so i probably suck.
  3. Nice. It was really bullshit. We were losing, because we lost HON. And I managed to ion the wf and nuke the bar at the same time. Both hit, but didn't kill the buildings. We would probably have won if it wasn't for the borken beacons.
  4. Both client and server need to have it
  5. renegade

    Looks nice and I'm in it
  6. In the upcoming scripts patch (4.2) that should be fixed, or atleast tweaked a bit.
  7. This also happens very often with the gdi daimler. If you get airborne and land on a flat surface like the images above you get stuck for no reason aswell. Getting airborne is quiete often since this thing is so fast that even wheb youre just normally driving over a hill and get to the top its already enough to get you stuck
  8. It was meant as a joke. The actual input lag is so insignificant that you wouldn't be able to tell the difference. Though I don't recommend a wireless one just because you need to change the batteries.
  9. True pc master race people use only wired to fight the input lag.
  10. Lol dat sakura comanche level map layout. I'm just curious as how that map layout would be useful in multiplayer?
  11. I think they are balanced. Nod mutant can deal more damage (to buildings, tanks and characters), however GDI mutant can heal himself but his damage sucks.
  12. This map's defenses are way way way too strong. even if your team sucks complete d**k you still won't lose. As long as you get like 2 tanks out and 1 guy occasionally checking on the powerplant. Remove the conyard. The pillboxes on gdi are already like fortresses but now with the conyard they are super fabulous omg this shit is op strong. The only weakness this map actually has, which is yet again in nod's favour, are the banshees. The banshees are the only units in this map that can actually deal damage to anything at all. If you get like 4-5 banshees you can rape the gdi base. The only reason we lost some buildings (nod) is becouse the anticheat kicked everybody out again and some turd used it as an advantage and went straight for the pp (no mines and no ppl in the game). Seriously this conyard is just so op. The pillboxes are just as strong as buildings. I rather fight against an agt than a pillbox. EDIT: furthermore i like the map layout. many possible ways of attacking other base. It's just that it's loaded with defenses which are impossible to crack. Becouse the next time u come back they are already repaired by the conyard.
  13. renegade

    Wont be able to make it. There's a so called 'kermis' at my town. Dutchies will know what i mean
  14. renegade

    I hate to be the party breaker, but the idea sounds cool but those models look like shit. Good luck with testing though.
  15. Was asking zunnie a question on irc. One thing came to another and then I started helping him.