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  1. Here a sneak preview of the GDI Refinery in max receiving a complete overhaul.
  2. Testing the code that follows a specific path around the level, perfect for making map video's.
  3. The new TCW2 Ingame Main Menu as it is, some options may be changed in the future though:
  4. A full first test of the GDI Infantry Barracks in the game. Nice!
  5. The flag that will wave in the wind on your GDI Infantry Barracks:
  6. Here the GDI Infantry Barracks model in the Editor:
  7. Created by someone who wishes to remain anonymous for now:
  8. I've added the map Yodeller to the game, it was originally designed by someone for Renegade years ago. It's been set up as Deathmatch and you will spawn with any random character from your team's PT options. Mapmakers can temp the PT options and remove infantry from the slots then the code will not include them in the available random characters for that map. Here its loadscreen:
  9. I've finished working on the sequel to Spikewar, it's as good as finished (minus a texture glitch around the tiberium field). Here is the loadscreen for it:
  10. To expand upon in the near future:
  11. This map is originally designed by @Hunter-Seeker for TCW 2.0 I've placed a few temporary textures on it so you can better see what it could look like in its final state. I think the map is greatly done by Hunter-Seeker, good layout, needs some fixing here and there but overall i'm very happy with it. Here a shot from ingame while we were testing just now (remember: Textures are temporary)
  12. Please read that topic to get going
  13. Public Testing We've decided to make the Tiberium Crystal War 2.0 testing public. It is very timeconsuming to find people willing to test and get them to be active on the forums and all. So we figured it would be nice to just make it a public thing. You can now download the client through SVN and join the testserver. We hope you like trying it out, but keep in mind that the game is not finished at all and you may of course give suggestions. I encourage everyone who decides to download it to register on our forums and report any issues or questions. What you will need TortoiseSVN program - http://tortoisesvn.net/downloads.html You will need the program called Tortoise SVN to download (or Checkout/Update) the game test client. To install (aka "Checkout") the "Tiberium Crystal War 2.0 Test Client" you need a username and password listed below: Username: tcwtester Password: testersonly15 Create a new folder in any location of your choice, for example: C:\MPF Games\Tiberium Crystal War 2 Test\ or even your desktop will do but NOT your Program Files or Program Files (x86) folder. Right click the folder you created and you will see an option named "SVN Checkout" select this and a popup window will be opened. Enter into the URL portion, this address: https://svn.multiplayerforums.com/svn/tcw/Client (right click on the link and copy it) The screen should look like this and press OK: Next you will be presented with a login screen where you enter the username "tcwtester" and password "testersonly15" (no quotes). No further changes are required, press OK and it will begin to download the latest updates (about 2 GB) from the SVN Repository which may take a while depending on your internet speed. Once done downloading, you have the latest files from SVN. Updates to the game will be posted here in the forum. Once a new version has been submitted, simply right click the folder and click on "SVN Update" and it will download the posted update, and keep you up to date. Keeping the Client Up2Date Everytime we update the server and client you will need to SVN Update on your end. If you get "Version Mismatch" or "You need Tiberium Crystal War to play here" messages when trying to join, it means your Test client is out of date. Simply right click on the folder and choose "SVN Update" and wait for it to download the new and modified files: Now you should be able to join the server again. If not: Please post on the forums. Play & Test Run the TCW2Launcher.exe file in your folder. Goto the Direct Connect tab. Enter your player name and connect to play/test. IRC Channel The irc channel is on irc.cncirc.net in #TCW and #TCW2 Discord Area Visit https://multiplayerforums.com/discord to join our Discord Area for text and voice chatting. Thank you Thanks for testing the client and please provide us with your thoughts and concerns if any.
  14. Barsow Badlands, City Blue Zone and Snow are all three WIP maps created by @Hunter-Seeker for Tiberium Crystal War. Stay tuned to see them in game soon. Here some shots taken from max: City Blue Zone: Barsow Badlands: Snow:
  15. 1-2-2012 5-5-2013 Good ol' times Let's have those again in TCW2
  16. https://multiplayerforums.com/games/tcw/ Check out the tcw pages and manual, mostly done although some content still needs adding The stuff there will be loaded in the Launcher that @Goldy58 is working on.
  17. I'v eadded three new commands on the server: !stats <player> - Displays the overall stats of passed player !joins - Displays how many times you have joined the server !played - Displays how many times you played the current map
  18. We'll keep updates posted here. Revision: 368 Author: zunnie Date: Wednesday, March 07, 2018 7:38:58 PM Message: Update game client to TT 4.6 ---- Modified : /Client/E121A023BDBED7DF.CLU Added : /Client/Join MPF Discord Voice Chat.url Added : /Client/Launcher.bmp Modified : /Client/MemoryManager.dll Modified : /Client/Shared.dll Modified : /Client/TCW2.ico Modified : /Client/TTCore.dll Deleted : /Client/Tiberium Crystal War Forums.url Deleted : /Client/Tiberium Crystal War Homepage.url Modified : /Client/VFS.dll Added : /Client/Visit TCW Website.url Modified : /Client/bandtest.dll Added : /Client/launcher.cdp Added : /Client/open_folder_debug.bat Added : /Client/open_folder_ss.bat Modified : /Client/scripts.dll Added : /Client/tt.vfs Modified : /Client/ttle.dll Modified : /Client/ttversion.txt
  19. If you have any questions and need answers or if you need help with Tiberium Crystal War then feel free to create a topic in this section. Thanks.
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