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  1. As some of you may know i am working on a map called C&C_Spikewar for Renegade NewMaps 4.1 which sports all sorts of C&C 3 things developed by MPF's Tiberium Crystal War team. One of the characters is a Fanatic on Nod which allows you to press a key (Q default) and detonate him. This new keys.cfg has an updated entry for this purpose. Please reinstall the keys.cfg and overwrite the old one >>Download Here<<
  2. Here a couple of props that were created by Hunter-Seeker for use on Blue Zone maps and missions:
  3. Development Upgrades As time has progressed and we have taken up a faster pace in the development of Tiberium Crystal War 2.0,we have reached a point where we need a few more testers to help us test the changes and updates we are making. Requirements If you are interested in joining our Testers Team please note the following (optional) requirements: - You must have the Tortoise SVN client installed. (required) - You must be registered on our forums. (required) - You must be on IRC at irc.multiplayerforums.com #mpf-tcw2 channel. (required) - You should have Teamspeak 3 and preferably a microphone on ts.multiplayerforums.com. (not required) - Your English is understandable in word and writing. (required) - You should be available for testing several days of the week. We test regularly though so don't worry if you are not available a few times. What to test? During testing sessions we generally test units and their health/armor balancing for example. Other times we will be checking out new maps as they are developed by our Developers and you can of course make suggestions. Or we would test code changes that affect various settings or values in the game. Of course there is more stuff to test but we will discuss that ingame or on irc/ts3 etc. Interested? Simply reply in this topic and make sure you are on IRC or TS3 sometimes. Mauler or zunnie will look at your application and approve it after which you can access our TCW 2.0 SVN Server and Forums. Important: Tortoise SVN We use a special server mechanism to update the tester and developer clients. This is done through the use of a program called TortoiseSVN TortoiseSVN is a 100% FREE and no bullcrap application and allows you to connect to our server and download and update the test client on demand. Everytime we commit an update to our SVN server you can simply right click and choose "SVN Update" to get the latest files, works like a charm. Thank you Thanks for reading and potentially applying for a tester position.
  4. Here a little video preview of what is to come in Tiberium Crystal War 2.0 If you have no idea what it is then pleaes visit the website here. --------------------- Tiberium Crystal War Developer Night Amsterdam (Netherlands) Saturday, 25 January 2014, 15:00:00 CET UTC+1 hour Calgary (Canada - Alberta) Saturday, 25 January 2014, 07:00:00 MST UTC-7 hours New York (U.S.A. - New York) Saturday, 25 January 2014, 09:00:00 EST UTC-5 hours London (United Kingdom - England) Saturday, 25 January 2014, 14:00:00 GMT UTC Paris (France) Saturday, 25 January 2014, 15:00:00 CET UTC+1 hour Moscow (Russia) Saturday, 25 January 2014, 18:00:00 MSK UTC+4 hours Sydney (Australia - New South Wales) Sunday, 26 January 2014, 01:00:00 AEDT UTC+11 hours Beijing (China) Saturday, 25 January 2014, 22:00:00 CST UTC+8 hours New Plymouth (New Zealand) Sunday, 26 January 2014, 03:00:00 NZDT UTC+13 hours Introduction Hello everyone i would like to announce that we are going to hold a new gaming event for Tiberium Crystal War 1.52. Most, if not all, of our Developers and Testers will be available during this event so you can ask questions and or make comments about the current version 1.52 and the upcoming (rumoured to be dead) version 2.0 which is under construction. Newcomers If you are a newcomer to Tiberium Crystal War or never heared of it, go watch our video trailer first on homepage.Tiberium Crystal War is a full standalone conversion of the Renegade W3D Engine, you do not need Renegade to play it and you can run it aside Renegade just fine. It consists of structures, vehicles, units, sounds and many other assets from the game C&C 3: Tiberium Wars which were worked up by our Developers to work with Renegade. There are 15+ maps and a few different game-modes such as the classic All Out War, Deathmatch, Co-Op and Domination. If you want you can look at our Official Manual. Where You can download the Tiberium Crystal War v1.52 client from our website at www.tiberiumcrystalwar.com There are several mirrors available and all are hosted on 100Mbps and 1Gbps connections. Thanks & Have fun Thank you all for reading this and maybe joining up in this event, we haven't held any events for a while so we hope to see many people join up and have some good old fun. I would really love to see many people ingame this time again so Please spread the word and let's have some bigass fun in there Greetz the Tiberium Crystal War Development Team www.tiberiumcrystalwar.com
  5. ...roszek and Mauler have been working on:
  6. MultiPlayerForums.com Stats: UltraAOW.com Stats: TiberiumCrystalWar.com Stats: Thanks everyone for continue-ing to donate, joining our servers, visiting our websites and liking it as well It's great to see the increase in website traffic and players on the servers Game On!
  7. Just to show we are still actively developing the game! Stay tuned!
  8. Tiberium Crystal War Developer Night Amsterdam (Netherlands) Saturday, 12 October 2013, 17:00:00 CEST UTC+2 hours Calgary (Canada - Alberta) Saturday, 12 October 2013, 09:00:00 MDT UTC-6 hours New York (U.S.A. - New York) Saturday, 12 October 2013, 11:00:00 EDT UTC-4 hours London (United Kingdom - England) Saturday, 12 October 2013, 16:00:00 BST UTC+1 hour Paris (France) Saturday, 12 October 2013, 17:00:00 CEST UTC+2 hours Moscow (Russia) Saturday, 12 October 2013, 19:00:00 MSK UTC+4 hours Sydney (Australia - New South Wales) Sunday, 13 October 2013, 02:00:00 AEDT UTC+11 hours Beijing (China) Saturday, 12 October 2013, 23:00:00 CST UTC+8 hours New Plymouth (New Zealand) Sunday, 13 October 2013, 04:00:00 NZDT UTC+13 hours Introduction Hello everyone i would like to announce that we are going to hold a new gaming event for Tiberium Crystal War 1.52. Most, if not all, of our Developers and Testers will be available during this event so you can ask questions and or make comments about the current version 1.52 and the upcoming (rumoured to be dead) version 2.0 which is under construction. Newcomers If you are a newcomer to Tiberium Crystal War or never heared of it, go watch our video trailer first on homepage. Tiberium Crystal War is a full standalone conversion of the Renegade W3D Engine, you do not need Renegade to play it and you can run it aside Renegade just fine. It consists of structures, vehicles, units, sounds and many other assets from the game C&C 3: Tiberium Wars which were worked up by our Developers to work with Renegade. There are 15+ maps and a few different game-modes such as the classic All Out War, Deathmatch, Co-Op and Domination. If you want you can look at our Official Manual Where You can download the Tiberium Crystal War v1.52 client from our website at http://www.tiberiumcrystalwar.com There are several mirrors available and all are hosted on 100mbits and 1gbit connections. Thanks & Have fun Thank you all for reading this and maybe joining up in this event, we haven't held any events for a while so we hope to see many people join up and have some good old fun. I would really love to see many people ingame this time again so Please spread the word and let's have some bigass fun in there Greetz the Tiberium Crystal War Development Team TiberiumCrystalWar.com
  9. Tiberium Crystal War Developer Night Amsterdam (Netherlands) Saturday, 17 August 2013, 21:00:00 CEST UTC+2 hours Calgary (Canada - Alberta) Saturday, 17 August 2013, 13:00:00 MDT UTC-6 hours New York (U.S.A. - New York) Saturday, 17 August 2013, 15:00:00 EDT UTC-4 hours London (United Kingdom - England) Saturday, 17 August 2013, 20:00:00 BST UTC+1 hour Paris (France) Saturday, 17 August 2013, 21:00:00 CEST UTC+2 hours Moscow (Russia) Saturday, 17 August 2013, 23:00:00 MSK UTC+4 hours Sydney (Australia - New South Wales) Sunday, 18 August 2013, 05:00:00 AEST UTC+10 hours Beijing (China) Sunday, 18 August 2013, 03:00:00 CST UTC+8 hours New Plymouth (New Zealand) Sunday, 18 August 2013, 07:00:00 NZST UTC+12 hours Introduction Hello everyone i would like to announce that we are going to hold a new gaming event for Tiberium Crystal War. Most, if not all, of our Developers and Testers will be available during this event so you can ask questions and or make comments about the current version 1.52 and the upcoming version 2.0 which is under construction. Newcomers If you are a newcomer to Tiberium Crystal War or never heared of it, go watch our video trailer first on homepage. Tiberium Crystal War is a full standalone conversion of the Renegade W3D Engine, you do not need Renegade to play it and you can run it aside Renegade just fine. It consists of structures, vehicles, units, sounds and many other assets from the game C&C 3: Tiberium Wars which were worked up by our Developers to work with Renegade. There are 15+ maps and a few different game-modes such as the classic All Out War, Deathmatch, Co-Op and Domination. If you want you can look at our Official Manual Where You can download the Tiberium Crystal War v1.52 client from our website at http://www.tiberiumcrystalwar.com There are several mirrors available and all are hosted on 100mbits and 1gbit connections. Thanks & Have fun Thank you all for reading this and maybe joining up in this event, we haven't held any events for a while so we hope to see many people join up and have some good old fun. I would really love to see many people ingame this time again so Please spread the word and let's have some bigass fun in there Greetz the Tiberium Crystal War Development Team TiberiumCrystalWar.com
  10. ImperialKaskins has been working his Malaysian butt off to get these things into its current state seen below. It has quite a lot of detail and it will be awesome once we got it ingame Props to Imperial for his great work on this!
  11. Trees were made by Mauler. This is a *Work in Progress* shot of the map and does not reflect the final state.
  12. Version 1.0

    281 downloads

    General Map Information C&C_TCW_Snipers is based on the Sniper Only map from Tiberium Crystal War. The layout was originally designed by Westwood Studios for Renegade's Tutorial map but as you can see this map changed a lot compared to the original. There are several Sniper Towers available. Quite a few of nice trees (designed by Blazea58) to hide behind. In the former concrete training area is a huge Crane (by ImperialKaskins) to be climbed upon, you can get all the way to the top of it and snipe those ants on the ground This map really is a joint-effort from all the Tiberium Crystal War developers and shows somewhat what we have ingame in Tiberium Crystal War. Except in Tiberium Crystal War you can actually drive the vehicles And have access to superweapons too! Greetz TCW Dev Team
  13. Version 1.0

    199 downloads

    General Map Information Snow_Warfare is a deathmatch type of map with a little twist to it. You will spawn as a random character on this map, with a higher chance of becoming the lower class characters than the high class $1000 characters. The map is based around Christmas, Snow and Trees scenery. Domination The purpose of this map is not to braindead-kill-and-shoot like most Deathmatch maps. On this map there is five "Control Points". When your team repairs a Control Point your team gets 1 Capture Point per second per Control Point. When the target of 4000 Capture Points has been reached your team will win. Creator Information The map was created by Mauler from the TCW Dev Team originally for Tiberium Crystal War and now ported to Renegade. Special Notes The map uses custom written scripts by zunnie for the Domination Style which are unavailable in the TT 4.0 RC1 scripts. The latest TT 4.0 RC2 now contains the scripts used for this level, ENJOY!
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