Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Welcome, Guest!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Search the Community

Showing results for tags 'destroy'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Buildings
  • Characters
  • Maps
  • Mods
  • Scripts
  • Skins and Textures
  • Vehicles
  • Weapons
  • Servers
  • Miscellaneous

Forums

  • Welcome to MultiPlayerForums.com
    • Community News
    • Introductions
    • Discussions
    • Media
  • Games
    • Games Discussion
    • ARK
    • C&C Renegade
    • C&C Renegade-X
    • Other Command and Conquer
    • Unreal Tournament
  • RenHelp.net Read-Only Archives
    • Buildings
    • Characters
    • Maps
    • Mods
    • Scripts
    • Skins And Textures
    • Vehicles
    • Weapons
    • Dedicated Servers
    • Miscellaneous
  • D&D Players's Looking for Group
  • D&D Players's General Discussions
  • C&C Renegade Mutant Co-Op's Discussions
  • C&C Renegade Mutant Co-Op's News
  • Tiberium Crystal War's Help
  • Tiberium Crystal War's News
  • Tiberium Crystal War's Discussions
  • BlackEagle CTF's Topics
  • BlackEagle CTF's Moderator Application
  • Tips & Tricks To Renegade's TIPS AND TRICKS

Categories

  • Age of Empires
    • Age of Empires 2 HD
    • Age of Empires 3
  • Command & Conquer
    • C&C: Generals & Zero Hour
    • C&C: Imperial Age
    • C&C: Red Alert
    • C&C: Red Alert 2 - Yuris Revenge
    • C&C: Red Alert 3
    • C&C 3: Tiberium Wars
    • C&C: Renegade
    • C&C: Renegade-X
    • C&C: Tiberian Dawn (95)
    • C&C: Tiberian Sun
    • C&C: Tiberium Crystal War
    • C&C: 4
    • C&C: Ultimate Collection
    • C&C: The First Decade
  • Counter Strike Global Offensive
  • Killing Floor
  • Unreal Tournament 3
  • Unreal Tournament 4
  • Tiberium Crystal War's Downloads

Calendars

  • Community Calendar
  • D&D Players's Game Events
  • Tiberium Crystal War's Events

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Facebook Name


Twitter Name


MySpace Name


Steam Name


Location


Interests


Clan or guild


In-game name


Contributor


Donator

Found 1 result

  1. Version 1.3

    12 downloads

    WARNING! This plugin only works with DA 1.98 and above! Download DA 1.98 from http://www.renegadeforums.com/index.php?t=tree&th=41243&start=0& This is the first and only Fund System plugin ever released in C&C Renegade forums. If a copy or redistributed type of this plugin spotted, the action will be taken. This plugin lets players fund their destroyed buildings with !fund command. Just put DLL to da.ini under [Plugins] section. You have to add the configuration which is at bottom to make this plugin work. To-Do List: - Fix ConstantFundAmount. - Make a command to take your fund from a building. This plugin made by MasterCan and I tested with my slave seifmagdi. If you find a bug, please find me on Discord "The Unstoppable (TR)#1000". CONFIGURATION: (You must add this to bottom of da.ini to make plugin work.) [Fund] ;Plugin made by MasterCan. ;This settings can be edited from game mode ini files as well. ;By default, these values will be used. ;Enable or disable funding system. EnableFund=1 ;Decide if the fund amounts of buildings are constant or increases when a player joins. ;Using values except 1 and 0 will automatically disables this option. ConstantFundAmount=0 ;If your constant fund amount is 0, you can determine how much price will be added when a player joins to fund cost. ;Max = 1.0, Min = 0.1, else multiplier will be set to 1. FundAddMultiplier=1.0 ; ---------------------------------- Building Fund Ticks ---------------------------------- ;If ConstantFundAmount is 1, specified amounts will be constant fund amount of buildings. ;If ConstantFundAmount is 0, building fund cost will be increased by specified amounts when player joins or changes team. ; ;Leaving fund enabled for a building and setting tick to 0 will cause plugin to misbehave. ; ----------------------------------------------------------------------------------------- Tick_PowerPlant=450 Tick_Refinery=500 Tick_VehicleFactory=600 Tick_SoldierFactory=550 Tick_Defense=575 Tick_ConYard=300 Tick_ComCenter=325 Tick_TibSilo=350 Tick_RepairPad=200 Tick_Shrine=175 ; -------------------------------- Building Fund Allowance -------------------------------- ; Specify the building funds you want to disable. ; Use 1, for enable funding. Use 0 for disabling. ; ; Using values except 1 and 0 automatically disables funding for that building. ; ----------------------------------------------------------------------------------------- Fund_PowerPlant=1 Fund_Refinery=1 Fund_VehicleFactory=1 Fund_SoldierFactory=1 Fund_Defense=1 Fund_ConYard=1 Fund_ComCenter=1 Fund_TibSilo=1 Fund_RepairPad=1 Fund_Shrine=1
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.