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  1. Version 1.0

    85 downloads

    This plugin requires scripts 4.0 Beta 4 or higher. THIS PLUGIN IS EXPERIMENTAL AND MIGHT CRASH OR LAG YOUR SERVER, IT MIGHT ALSO GIVE OUT FALSE WARNINGS. I'M NOT RESPONSIBLE FOR WHAT THIS PLUGIN DOES. This plugin adds detection for Rate of Fire cheats and range cheats (this includes *cheat name removed*spectate shooting in most circumstances) to the FDS, if the plugin detects odd range or Rate of Fire values it will log text to RenLog that looks like these: Range warnings look like: [19:57:38] [iRANSTUFF][Range Warning]RebdogFuckingHax (Automatic Rifle) attempted to attack Mel_Gibson from out of range. Distance: 164.42 meters Max Distance: 0.00 meters. RoF warnings look like: [19:57:38] [iRANSTUFF][RoF Exceeded]Name: RebdogFuckingHax ID: 2 Ping: 96 Hits: 79 HitMultiplier: 1 DefHits: 10 Allowance: 1 MaxHits: 11 Weapon: Automatic Rifle To install, place 'RangeRofDetection.dll' in the root FDS folder and add an entry under [Plugins] in SSGM.ini. A BRenBot plugin to output these messages to the IRC admin channel can be found here. Ported the code from OnOeS made by Hex, pvtschlag and jnz. Thanks to Tiberian Technologies for adding the damage hook to scripts 4.0 Beta 4 and StealthEye in particular for answering my questions. Additional thanks go to rebdog, Blacky and BillieJoe67 for helping me with testing. Known bugs/limitations: - Vehicle Rate of Fire isn't checked. (I'll investigate adding it in the future) - Can trigger the range warning when someone is 'ghosting'.
  2. Version 2.0

    58 downloads

    This plugin will automatically reset the match after 120 second have expired and it will announce the time remaining until the automatic resetting. After every player has typed !ready it will reset the match, if it happens before the auto-reset. Players can't move until the match has reset. Once the match is reset every player and harvester will get killed, and every player's deaths/kills/score/credits will be reset (credits will be set to the server's starting credits). The map timer will also be reset to the time remaining on level load. Contact me under the nick "iran", you can also find me on the usual IRC networks under the nick "Iran".
  3. Version 2.0

    98 downloads

    This simple plugin adds two console commands to the FDS to allow for destroying both teams' harvester. killharvgdi ;Destroys the GDI harvester. killharvnod ;Destroys the Nod harvester. You can contact me by PM'ing me under the name "iran" or on the usual IRC servers under the nick "Iran".
  4. Version 4.0

    49 downloads

    With this plugin running a player can only suicide every 5 minutes. The hooking code and original hook were written by Hex, the new hook was written by Whitedragon. Doesn't work if you're using other code that hooks suicides.
  5. Version 1.0

    85 downloads

    Really simple plugin that adds the "!time" (alias "!t") command to a server, this command shows the time expired on the current map as HH:MM:SS, e.g. 01:10:10 for 1 hour, 10 minutes and 10 seconds.
  6. Version 1.0

    67 downloads

    This plugin changes the armor type of Chinooks (Transport Helicopters) so they take less damage from snipers as long as they have armor, they'll take 20 damage from a Ramjet and 10 damage for a normal sniper.
  7. Version 1.0

    53 downloads

    This must have plugin adds vehicle shells for Harvesters after they're destroyed, when fully repaired these shells will spawn a Harvester with 4 passenger seats and a machine gun.
  8. Version 2.0

    54 downloads

    This plugin works like the Character Refund plugin but this one should always work. If a player buys another character without dying he'll be refunded a configurable amount of money. You can contact me under the nick 'iran'. To install place 'CharacterRefundKebab.dll' inside the root FDS folder and add an entry for it under the [Plugins] section in SSGM.ini, then add and configure the following to SSGM.ini: [CharacterRefund] FractionOfRefund = 0.5 ; 0.5 gives a 50% refund
  9. Version 1.0

    72 downloads

    This plugin will make purchasing a refill cost money. The cost is calculated based on the following formula: ((Max HP-Current HP) / Max HP) * Preset Cost * Fraction Of Total Cost * Base Power Multiplier Preset Cost = the cost of the object, e.g. 1000 credits for a Havoc Fraction Of Total Cost = a configurable multiplier you can set, e.g. if you want to have a refill cost 30% of the culculated cost set this to 0.3 Base Power Multiplier = if doubling cost when base power is down is configured this will be set to 2.0 when base power is down otherwise it's always 1.0 You can contact me under the nick 'iran'. To install place RefillCostsMoney.dll in the root fds folder and add an entry for it under [Plugins] in ssgm.ini, then add the following to ssgm.ini and configure it: [RefillCostsMoney] FractionOfTotalCost = 0.3 ; this number is multiplied with the calculated cost of a refill NoBasePowerDoubleCost = true ; double the cost of a refill when base power is down
  10. Version 1.0

    80 downloads

    This plugin adds the !rweapon (alias !rw) chat command, it'll remove the weapon the player is currently holding if it's not the pistol, c4 or a beacon. To install place 'RemoveWeaponChatCommand.dll' in the FDS folder and add an entry for it under the [Plugins] section of ssgm.ini. You can contact me under the nick 'iran'.
  11. Version 1.0

    70 downloads

    This plugin will remove the weaker version of a gun if you have two of them (or the version of the other team for e.g. Volt Rifles). This is done for the following weapons: -The Repair Guns -The Auto Rifles -The Chainguns -The Ramjet Rifles -The Rocket Launchers -The Sniper Rifles -The Volt Auto Rifles To install place 'RemoveWeakerDoubleGun.dll' in your root FDS folder and add an entry for it under [Plugins] in ssgm.ini. You can contact me under the nick 'iran'.
  12. Version 4.0

    119 downloads

    This plugin enables infinite ammo the same the option for SSGM 2.0.2 does. To install, place 'InfiniteAmmo.dll' in the root FDS folder and add an entry under [Plugins] in SSGM.ini. Contact me under the nick iran.
  13. Version 2.0

    83 downloads

    A simple plugin that adds the following two console commands: PROTECTPLAYER <ID> - Makes a player unkillable until they respawn. UNPROTECTPLAYER <ID> - Makes a player killable again. Found this while going through all the crap I wrote for Renegade, seems like I forgot to release this one. To install place 'ProtectConsoleCommand.dll' inside your root FDS folder and add an entry for it under the [Plugins] section in SSGM.ini. You can contact me under the nick 'iran'.
  14. Version 1.0

    50 downloads

    This plugin will set the points and credits a sniper gives from hitting a vehicle to 1 credit and 1 point if they do less than 30 damage to the vehicle. To install place SniperPointsCreditsMod.dll inside your root FDS folder and add an entry for it under [Plugins] in ssgm.ini. You can contact me under the nick 'iran'.
  15. Version 1.0

    57 downloads

    This plugin will add a console command to shake the camera violently for a player, if that player is running custom scripts.dll. The following console command is added: SCREENSHAKE <ID> <DURATION> - Shakes the screen of a player for a variable DURATION. To install place 'ScreenShakeConsoleCommand' in the root FDS folder and add an entry for it under [Plugins] in ssgm.ini. You can contact me under the nick 'iran'.
  16. Version 1.0

    44 downloads

    This plugin will allow authorized players to join the server when it's full. You can configure a list of authorized players by name. As a side-effect of this plugin, when the server is full it'll show the max player count as being one slot higher than it actually is on XWIS, GSA and other code aren't affected by this. This plugin doesn't play nicely with other stuff that changes the player limit. You can contact me under the nick 'iran'. Thanks to StealthEye for suggesting the current method I'm using to implement this. To install place 'ReservedSlots.dll' in your root FDS folder, then add an entry for it under [Plugins] in ssgm.ini, then to the bottom off ssgm.ini add and configure the following: [ReservedSlots_ReservedList] ;List of names that are allowed to join when server is full 01 = Host 02 = Renegade 03 = Unnamed
  17. Version 1.0

    132 downloads

    This is a port of the veteran system from the OnOeS renegade regulator made by Hex, jnz and pvtschlag. I rewrote parts of it to resemble the n00bless veteran system plugin for SSGM 2.0.2 released by Hex. It includes regeneration, discounts, health+armour increases and veteran commands. The following commands are available: !vetpoints - !vp ; Shows how many vet points the player executing the command has !weapon - !weap ; Will give the player a random weapon from his team, if he is a level 3 veteran !character - !char ; Will give the player a random character from his team, if he is a level 4 veteran !vehicle - !veh ; Will give the player a random vehicle from his team, if he is a level 5 veteran The values associated with every veteran level are currently hard-coded as this is an ALPHA RELEASE. It might crash your server randomly as it isn't tested and it also might contain bugs. I've included the source code, although it looks like a mess. To install, place VeteranSystem.dll in your root FDS folder and add an entry under the [Plugins] section in SSGM.ini. Then at the bottom of SSGM.ini add: [VeteranSystem_Tiers] ;If a soldier preset is missing the code defaults the preset to 'low tier', this section controls how many vet point(s) a character is worth ; 1 = low tier, 2 = mid tier, 3 = high tier CnC_GDI_MiniGunner_0=1 ;Shooter CnC_GDI_RocketSoldier_0=1 ;Shotgunner CnC_GDI_Grenadier_0=1 ;Grenadier CnC_GDI_Engineer_0=1 ;Engineer CnC_GDI_MiniGunner_1Off=1 ;Officer CnC_GDI_RocketSoldier_1Off=1 ;Rocket Soldier CnC_Sydney=1 ;Tib Sydney CnC_GDI_MiniGunner_2SF=2 ;Deadeye CnC_GDI_RocketSoldier_2SF=2 ;Gunner CnC_GDI_Grenadier_2SF=2 ;Patch CnC_GDI_MiniGunner_3Boss=3 ;Havoc CnC_GDI_MiniGunner_3Boss_ALT2=3 ;Havoc CnC_GDI_MiniGunner_3Boss_ALT3=3 ;Havoc CnC_GDI_MiniGunner_3Boss_ALT4=3 ;Havoc CnC_Sydney_PowerSuit=3 ;PIC CnC_Sydney_PowerSuit_ALT2=3 ;PIC CnC_Ignatio_Mobius=3 ;Mobius CnC_Ignatio_Mobius_ALT2=3 ;Mobius CnC_GDI_Engineer_2SF=3 ;Hotwire CnC_Nod_Minigunner_0=1 ;Shooter CnC_Nod_RocketSoldier_0=1 ;Shotgunner CnC_Nod_FlameThrower_0=1 ;Flamethrower CnC_Nod_Engineer_0=1 ;Engineer CnC_Nod_Minigunner_1Off=1 ;Officer CnC_Nod_RocketSoldier_1Off=1 ;Rocket Soldier CnC_Nod_FlameThrower_1Off=1 ;Chem Sprayer CnC_Nod_Minigunner_2SF=2 ;Black Hand Sniper CnC_Nod_RocketSoldier_2SF=2 ;Black Hand Laserchaingunner CnC_Nod_FlameThrower_2SF=2 ;SBH CnC_Nod_Minigunner_3Boss=3 ;Sakura CnC_Nod_Minigunner_3Boss_ALT2=3 ;Sakura CnC_Nod_RocketSoldier_3Boss=3 ;Raveshaw CnC_Nod_RocketSoldier_3Boss_ALT2=3 ;Raveshaw CnC_Nod_FlameThrower_3Boss=3 ;MENdoza CnC_Nod_FlameThrower_3Boss_ALT2=3 ; MENdoza CnC_Nod_Technician_0=3 ;Technician
  18. Version 1.0

    59 downloads

    This simple plugin will replace certain text typed by players with a different message (e.g. "repref" getting replaced with "Repair the Refinery"), I saw this feature listed on BlackIntel's website as part of their server-side mods and thought it would be cool to make a clone of it. You can contact me under the nick 'iran'. To install place 'ChatAliases.dll' in your root FDS folder and add an entry for it under [Plugins] in SSGM.ini, then at the bottom of SSGM.ini add and configure: [ChatAliases_AliasesList] ;List an alias and replacement here, note you can't have "ERR" as replacement text repref=Repair the Refinery! .strush=Get Stealth Tanks and let's rush!
  19. Version 1.0

    59 downloads

    This plugin adds the !vehkills (alias !vkills) command to the server, this command simply displays the amount of vehicles the players destroyed. To install place 'VkillsCommand.dll' inside the root FDS folder then add an entry for it under [Plugins] in SSGM.ini. You can contact me under the nick 'iran'.
  20. Version 1.0

    75 downloads

    This plugin will restore the weapons and character a player had before he left the server if he rejoins the server before the match ends. I got the idea from iScripters who told me gz0ne/fnfall had this feature. You can contact me under the nick 'iRANian' on renegadeforums.com. To install place 'RestoreWeaponsCharacterOnJoin.dll' in the root FDS folder and add an entry for it under [Plugins] in SSGM.ini.
  21. Version 1.0

    49 downloads

    This plugin fixes an exploit where if you leave the game after dying but before respawning your death count doesn't get incremented. The following simple code is used: void LeaveDeathsExploitFix::OnPlayerLeave(int PlayerID){ GameObject *obj = Get_GameObj(PlayerID); if ( Commands->Get_Health(obj) == 0.0f ) { Find_Player(PlayerID)->Set_Deaths(Find_Player(PlayerID)->Get_Deaths()+1); }} To install place 'LeaveDeathsExploitFix.dll' inside the root FDS and add an entry for it under [Plugins] in SSGM.ini. You can contact me under the nick 'iran'.
  22. Version 4.0

    39 downloads

    This plugin adds various measures to the FDS to prevent people doing so called 'flaming C4'. All C4 placed on friendly units are automatically disarmed, Proxy C4 placed on empty vehicles are auto-disarmed too and a few limits have been added to the amount of Remote C4 and Timed C4 allowed stacked on top of each other or on neutral vehicles. You can contact me under the nick iRANian on renegadeforums.com. Thanks to Xpert for finding an issue where C4 on Purchase Terminals got disarmed. Changelog: v2: -Fixed a bug that caused C4 placed on Purchase Terminals to be disarmed. To install, place 'FlamingC4Prevention.dll' in the root FDS folder and add an entry for it in SSGM.ini under [Plugins]. Then at the bottom of SSGM.ini add: [FlamingC4Prevention] ; Messages used by this script: PageMessage = Your C4 has been automatically disarmed by the Flaming C4 prevention script. TimedC4LimitMessage = You placed too many Timed C4 on empty vehicle(s), your last one has been disarmed. RemoteC4LimitMessage = You placed too many Remote C4 on empty vehicle(s), your last one has been disarmed. TimedC4StackedMessage = Your last Timed C4 has been disarmed, please don't place C4 on top of each other. RemoteC4StackedMessage = Your last Remote C4 has been disarmed, please don't place C4 on top of each other. ;How many Timed C4 are allowed to be attached to empty vehicles per player? TimedC4Limit = 3 ;How many Remote C4 are allowed to be attached to empty vehicles per player? RemoteC4Limit = 6 ;Total Timed C4 that are allowed to be stacked (i.e. placed on top another C4) per player TimedC4Stacked = 2 ;Total Remote C4 that are allowed to be stacked per player RemoteC4Stacked = 2 ;How long to wait in secs after C4 creation before activating the flaming c4 check ActivationWaitTime = 2
  23. Version 1.1

    108 downloads

    This plugin adds support for extra console commands for reviving specific buildings to the Renegade FDS. The following console commands are added: revivebar ;Revives the GDI Barracksrevivehon ;Revives the Hand of Nodrevivegdipp ;Revives the GDI Power Plantrevivenodpp ;Revives the Nod Power Plantrevivegdiconyard ;Revives the GDI Construction Yardrevivenodconyard ;Revives the Nod Construction Yardrevivegdiref ;Revives the GDI Refineryrevivenodref ;Revives the Nod Refineryrevivegdirepbay ;Revives the GDI Repair Bay revivenodrepbay ;Revives the Nod Repair Bayrevivewf ;Revives the GDI Weapons Factoryreviveair ;Revives the Nod Airstriprevivegdicommcenter ;Revives the GDI Communications Centerrevivenodcommcenter ;Revives the Nod Communications Centerreviveagt ;Revives the GDI Advanced Guard Towerreviveob ;Revives the Nod Obelisk There's one known issue, if a player isn't running scripts 4.0, he has to rejoin the server to be able to buy vehicles/infantry if the vehicle/soldier factory is revived. You can contact me by PM'ing me under the name "iran" or on the usual IRC servers under the nick "Iran".
  24. Version 2.0

    96 downloads

    This plugin adds support for !teamdonate, !td and !tdonate (case insensitive). It's ported from the TeamDonate plugin that reborn made for ssgm 2.0.2. I've added the following changes: 1. Players running scripts 2.9.2 or higher get a green coloured message instead of an annoying PM. 2. The amount of credits that's shared per every member of the team can't be lower than 100. 3. You get a page telling you the amount of credit per team member that was donated to them. 4. The command that was typed in isn't displayed. 5. If you don't specify an amount of credits to donate, all of your credits are donated. To install copy TeamDonate.dll to your FDS folder and add an entry for 'TeamDonate.dll' in the [Plugins] section of ssgm.ini.
  25. Version 1.0

    79 downloads

    Since this seems to be all the rage now, here's a dll that will block spam of radio commands serverside. 5 commands per 10 secs.
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