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http://www.ultraaow.com - visit website. We (Neijwiert, Hunter-Seeker, ImperialKaskins and me) are working out a new statistics system with both monthly- and alltime-stats and achievements that unlock when you kill certain things, disarm stuff, destroy buildings etc. Here are some screenshots of it and some of the planned 119 (or more to come) achievements: The playerlist: General and Map related stats: Vehicle Stats: Achievements All Time Stats: Should be ready soon This will hopefully attract new players as well as keep the current happy
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- statistics
- ultraaow
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Version 1.0
132 downloads
This is a port of the veteran system from the OnOeS renegade regulator made by Hex, jnz and pvtschlag. I rewrote parts of it to resemble the n00bless veteran system plugin for SSGM 2.0.2 released by Hex. It includes regeneration, discounts, health+armour increases and veteran commands. The following commands are available: !vetpoints - !vp ; Shows how many vet points the player executing the command has !weapon - !weap ; Will give the player a random weapon from his team, if he is a level 3 veteran !character - !char ; Will give the player a random character from his team, if he is a level 4 veteran !vehicle - !veh ; Will give the player a random vehicle from his team, if he is a level 5 veteran The values associated with every veteran level are currently hard-coded as this is an ALPHA RELEASE. It might crash your server randomly as it isn't tested and it also might contain bugs. I've included the source code, although it looks like a mess. To install, place VeteranSystem.dll in your root FDS folder and add an entry under the [Plugins] section in SSGM.ini. Then at the bottom of SSGM.ini add: [VeteranSystem_Tiers] ;If a soldier preset is missing the code defaults the preset to 'low tier', this section controls how many vet point(s) a character is worth ; 1 = low tier, 2 = mid tier, 3 = high tier CnC_GDI_MiniGunner_0=1 ;Shooter CnC_GDI_RocketSoldier_0=1 ;Shotgunner CnC_GDI_Grenadier_0=1 ;Grenadier CnC_GDI_Engineer_0=1 ;Engineer CnC_GDI_MiniGunner_1Off=1 ;Officer CnC_GDI_RocketSoldier_1Off=1 ;Rocket Soldier CnC_Sydney=1 ;Tib Sydney CnC_GDI_MiniGunner_2SF=2 ;Deadeye CnC_GDI_RocketSoldier_2SF=2 ;Gunner CnC_GDI_Grenadier_2SF=2 ;Patch CnC_GDI_MiniGunner_3Boss=3 ;Havoc CnC_GDI_MiniGunner_3Boss_ALT2=3 ;Havoc CnC_GDI_MiniGunner_3Boss_ALT3=3 ;Havoc CnC_GDI_MiniGunner_3Boss_ALT4=3 ;Havoc CnC_Sydney_PowerSuit=3 ;PIC CnC_Sydney_PowerSuit_ALT2=3 ;PIC CnC_Ignatio_Mobius=3 ;Mobius CnC_Ignatio_Mobius_ALT2=3 ;Mobius CnC_GDI_Engineer_2SF=3 ;Hotwire CnC_Nod_Minigunner_0=1 ;Shooter CnC_Nod_RocketSoldier_0=1 ;Shotgunner CnC_Nod_FlameThrower_0=1 ;Flamethrower CnC_Nod_Engineer_0=1 ;Engineer CnC_Nod_Minigunner_1Off=1 ;Officer CnC_Nod_RocketSoldier_1Off=1 ;Rocket Soldier CnC_Nod_FlameThrower_1Off=1 ;Chem Sprayer CnC_Nod_Minigunner_2SF=2 ;Black Hand Sniper CnC_Nod_RocketSoldier_2SF=2 ;Black Hand Laserchaingunner CnC_Nod_FlameThrower_2SF=2 ;SBH CnC_Nod_Minigunner_3Boss=3 ;Sakura CnC_Nod_Minigunner_3Boss_ALT2=3 ;Sakura CnC_Nod_RocketSoldier_3Boss=3 ;Raveshaw CnC_Nod_RocketSoldier_3Boss_ALT2=3 ;Raveshaw CnC_Nod_FlameThrower_3Boss=3 ;MENdoza CnC_Nod_FlameThrower_3Boss_ALT2=3 ; MENdoza CnC_Nod_Technician_0=3 ;Technician-
- ssgm 4.0 plugin
- iran
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