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The Helipad models and textures are in zip: CapturableHelipads.zip Temp Object->Simple->Simple_DSAPO_Versions->Simple_MiniConsole and name it Capturable_GDI_Helipad On the Physics Model tab browse for the model by clicking the folder icon and choose Open On the Settings tab set Health to 2 and HealthMax to 500, Skin and ShieldType both to CNCMCTSkin with a DamagePoints of 0.750 and DeathPoints 0.000 Click the Letter icon to choose the Helipad name from the category Enc and set Encyclopedia Type to Building Still on the Settings tab set PlayerType to Unteamed and Radar Blip Type to Stationary Now MAKE your Helipad on the map Goto the Scripts tab for the properties of the Helipad and select Type: z_Capturable_Helipad and set the Name Parameter of Owner to -2 Now note the ID of the Helipad in a textfile for later use: Now TEMP the Simple_MiniConsole and name it Capturable_GDI_Helipad_Terminal On the Settings tab for the Terminal set the Skin and Shield Type to Blamo and Damage and Deathpoints to 0.000 We want this Terminal to grant a Orca so we click the Letter icon and choose the Orca name from Enc category: Make note of the GDI Orca exact multiplayer presetname, in our case this would be the original preset aka CnC_GDI_Orca (case sensitive): Next we MAKE and position a Daves Arrow on TOP of the Helipad and move it UP on the Z-axis until it floats like 3 orca's high in the air above the Helipad like so: Note the ID of this Arrow (PS: Do NOT delete the arrow, you must leave it on the map) Go back to the Helipad Terminal on the map and goto its properties and the Scripts Tab, add the following script to it "z_Capturable_Helipad_Terminal" with the settings as displayed below. HelipadID would be the ID of the Helipad on the map we created first, in this example ID number 100000 Preset would be the vehicle to create at the location of the Daves Arrow we placed so CnC_GDI_Orca and 100003 An Orca costs $900 in Renegade so we enter that as the Cost for it. Endresult should look like this for the Helipad Terminal: You're done:
- Introduction - To run a Renegade Dedicated Server you need to install the Renegade FDS (Renegade Free Dedicated Server). A dedicated server is basically a command prompt type program which allows for Renegade Clients to connect and play on the server. Dedicated servers are usually unattended and you cannot play as the host while running a dedicated server. Running a dedicated server also enables you to run SSGM 4.0 and/or other special modifications which are unavailable for the game client. - MPF Public FDS Package - You can now download a prepared package of the FDS with DA 1.92 and TT 4.6 applied, source code included with examples @ - Downloads - You can download the RenegadeFDS installation file on for example multiplayerforums over here: http://multiplayerforums.com/index.php?/files/file/8-renegade-fds-1037zip/ - Installation - After you have installed the Renegade FDS, copy the contents of the serverfiles folder from the 4.0 server download into the FDS folder. Edit server.ini, svrcfg_cnc.ini, tt.cfg and ssgm.ini as per the documentation in this topic. You then also need to install the Visual C++ runtime libraries and the DirectX runtimes from the "redist" folder. The server.exe file in the 4.1 server download is the one you should be using as it has been modified. You do not need to apply the "no gameplay pending" patch to it as that patch is now a server.ini option. Make sure anticheat.ini is in the data folder otherwise the anti-cheat will probably kick you even with stock renegade files. - Requirements - When running the server in Westwood Online Mode (or XWIS these days) you require a valid serial number to run the server. This can be a FDS Serial or your Renegade Client serial. In GameSpy mode there are no requirements. - Notes for WOL Mode (XWIS) - To get passed the WOL installation for the RenegadeFDS you need to enter a (fake) serial number that starts with 0669. For example: 0669714956637887900319 ( Note: This is a fake serial and you cannot host a server in XWIS/WOL mode with this serial, it is only provided for you so you can get passed the installation dialogs. )
Please review the video tutorial here on how to post When submitting a new tutorial please follow this simple guide to keep tutorials concise and provide the best learning experience. When you post a new topic, it will need to be approved by a moderator. Some things to think about Only post releases of Renegade related tutorials in the their correct catagoryAdd a category tag before the title, to do this add a tag with one of the common tags and click on ' use first tag as prefix ' then create a [ ] containing the main format and provide the author name. Example: WWSkin animation - Author: MaulerAttach your screens and/or files to the forum post, unless your release is too big to be attached. This is very important as it's the only way to make sure that in a couple of months/years, your download still exists. If you do not follow this, your tutorial will face unapproval and will be deleted/removed until you have done so..If possible, please keep tutorial videos under 15 minutesPlease only reply to tutorials specifically if their is an error or mistake, that way the original author can correct any errors, and other comments, replies can be asked,talked about in our 'General Discussion' forum.No external links to anything, if found, your tutorial will be removed (archived tutorials may contain external links- being fixed)No illegal material, warez, cracks, etcMost commonly used topic prefixes VIDEO 3DSMAX RENX W3D LEVELEDIT PHOTOSHOP SERVER SIDE HOWTO TEXT MISC - used in Miscellenous subforum and for tutorials that cover multiple programs All posts to subforums are currently moderated, so please be patient, and follow the guideline and your topic will be posted ASAP Failure to comply to these guidelines, your tutorial risks removal.. Please be patient, topics will not be approved right away, but will be approved asap, thanks! Other than that please let us know how we are doing, and please give us feedback to help improve Renhelp.