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Update the anticheat.ini file Everytime you want to play a (new) custom map or file on the server you need to update the anticheat.ini file inside the server data folder. Using XCC mixer to copy the hash files Download XCC and put it somewhere on your local drive @ You also need the Hash batchfile, allow folder and the anewmaphashes.ini file which are contained in this zip file: hashfiles.zip NOTE: Goto the zip files properties by right clicking on them and choosing "Properties" and "Unblock" it before extracting it. Place it inside your servers main folder. In this example i'm going to hash the files for the map C&C_Bridge_Control.mix but the procedure is the same for every map. Open the XCC mixer you downloaded and browse (by double clicking the drive/folders) until you get to the location where the map.mix file is at. Double click that mix file to open it in the XCC mixer and you should see something simular to this: Now you need to select all files (hold shift and or control to select multiple at once), the files that need hashing are typically only the W3D, LDD, LSD, DDB, TDB extensions. Select them in your XCC window, right click and then choose "Copy" It will then place the files inside the XCC folder like so: Now copy the files to your allow folder inside your server directory like so: Now open the anticheathash.bat file: A window will popup and you can close it by pressing a key. The files are now hashed inside the anewmaphashes.ini file: You copy these entries at the bottom of your anticheat.ini found in your data folder of the server: Close the server and then upload the new anticheat.ini with ftp to the server data folder and overwrite the existing file. There may be duplicate error messages for files that were hashed from other maps, just remove the duplicate line, and start the server again. If you want to turn off anticheat checking for a particular file you can add it to the acallow.ini file found in the data folder as well. Edit the file and after the [AllowList] heading you add something like: [AllowList] somefile.w3d=0 This should be all.