Jump to content

Obelisk Controller Placement in Leveledit


Recommended Posts

Place the obelisk controller like this on the Obelisk in your map:



Goto the properties of the obelisk controller and substract 41 from the Z value, enter the new value in the Z box and press OK.
In this example:

Old Value = 28.009
Substract - 41.000
New Value = 12.991




The controller will jump underneith the map, this is fine, and supposed to happen.


Now when you play your map the obelisk will fire from the red top.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.