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RenegadeFDS: server.ini configuration file


zunnie

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- Server Configuration File: server.ini -

;Config is the configuration file the server looks for in the data folder.;Default is svrcfg_cnc.iniConfig = svrcfg_cnc.ini;server type can be GameSpy, WOL or LAN;Nickname, Password and Serial must be valid serials for use in XWIS/WOL mode;LAN and GameSpy mode don't require a valid login or serialGameType = WOLNickname= nicknamePassword = password;Serial must be a valid XWIS/WOL FDS serial or a Renegade Client serial number.Serial = 0669714956637487902319;Default game port is 4848;Default gamespy port is 4848 - note that Port and GamespyPort must be the same ports;Default gamespy query port is 25300;The ports can be anything you want as long as you configure access in firewalls and;routers consult your firewall or router manual how to do this.LoginServer = USA ServerPort = 4848GameSpyGamePort = 4848GameSpyQueryPort = 25300;Here your server upstream bandwidth is determined. Enter your upstream bandwidth;here if you know what speed it is. NetUpdateRate determines how often per second a;client is updated with new data. Setting this too high (maximum 30) may result in;lag if you server's upstream bandwidth is not high enough. Unless you have a good;connection it is recommended to keep this value between 15 and 30. 30 will work;best on 100mbit servers.BandwidthUp = 100000000NetUpdateRate = 30;If you want to enable (remote) administration on your server or run (BRen)bots;you will need to AllowRemoteAdmin. You do not require to open this port in the;firewall as BRenBot accesses the port locally.AllowRemoteAdmin = trueRemoteAdminPassword=passwordRemoteAdminIP=127.0.0.1RemoteAdminPort=4849;A few special and anticheat settings were added in 4.0;NoGameplayPending allows you to enable gameplay while there is only 1;player in the server. Useful for Coop servers.;AntiCheatEnabled is turned on by default and blocks various cheats on the server.;Note that some anticheat functions require the client to be running 4.0.;You can also block the secret extras which are available in unladdered games.;A simple PT check is also enabled by default. It checks how far away a player;was at the time of a purchase and block the purchase if it exceeded the treshold;of 5 meters default.NoGameplayPending=trueAntiCheatEnabled=trueBlockSecretPurchases=falseIsPTCheckEnabled=truePTDistanceThreshold=5;Send player kill messages (and boink sounds) to clients with TT Update 2.9+;If you want to have custom killmessages and killsounds you should set this to 0.SendPlayerKillsToNewClients=1;Disable camara shaking. Only works for clients with TT Update 4+DisableCameraShake=0;When a player leaves a vehicle, TeamTimer sets for how long damage/kill;points are awarded as if the vehicle was still on the last player's team.;This is to prevent players from leaving their vehicle just before it is destroyed;and thereby stopping the enemy from getting the kill points. Only has an effect;if NeutralVechiclePointsFix=1.NeutralVechiclePointsFix=1TeamTimer=-1;PointsFix controls whether the fix to the damage code is applied so that points;are computed correctly and identically for health and shield damage.PointsFix=0;End of the server.ini configuration file.;If you have trouble setting up your server you may find some help in the #mpf-renhelp channel on irc.multiplayerforums.com
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