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RenegadeFDS: svrcfg_cnc.ini configuration file


zunnie

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- svrcfg_cnc.ini -

The standard game configuration file whjich resides in your server's Data folder.

The server game configuration file handles various things such as Game Title, Maximum Players and Passworded Servers.

Note that the Maprotation entries -although present in the svrcfg_cnc.ini- are moved to tt.cfg

Making changes to the maprotation inside svrcfg_cnc.ini has no effect.

ConfigName=Default C&C Server Settings;bGameTitle sets the servername, this cannot exceed roughly 30 characters as it will be cut-off on the listingbGameTitle = Renegade 4.1 Server;Sets the message of the day that players will see as a dialog box when they join the serverbMotd=Visit our website at www.ultraaow.com;Used in conjunction with PKG filesModName=DoMapsLoop=yes;The timelimit in minutes for each mapTimeLimitMinutes=45;RadarMode=0=disabled;RadarMode=1=only teammates are shown;RadarMode=2=All units but stealthed ones are shownRadarMode=1;Automatically restart the server when it crashes?;This is best left off to stop unwanted clones of the server.IsAutoRestart=no;Set a gamepassword here to have players enter a password to enter the serverIsPassworded=nobPassword=;QuickMatch is no longer supported in WOL mode and should be turned off.;It's possible to turn it on but some configurations are incompatible with it.IsQuickMatch=no;Set the game laddered or not. IsLaddered=yes;Remix the teams at the start of each new map? ;In general you would want this turned on to ensure teams are remixed ;and don't end up stacked.RemixTeams=yes;Can players repair their buildings or not?CanRepairBuildings=yes;If this is enabled the first person to enter the vehicle always has ;control over the gun. If not, the passenger gets control.;Players can use the key Q to toggle between driver and passenger gunning.DriverIsAlwaysGunner=yes;Spawn random weapons on the map's spawnlocations?;When enabled players may find various weapon powerups scattered over the map.;Don't confuse this with SSGM's DropWeapons feature, they are not the same.SpawnWeapons=yes;Enable or Disable friendly fire.IsFriendlyFirePermitted=no;Teamchanging can be enabled if you want here. Note that laddered servers ;are not compatible with this option turned on.IsTeamChangingAllowed=no;Clans don't work anymore in WOL and this should be turned offIsClanGame=no;Depending on your server's connection you can set a compatible max player ;count here. In general only 100MBit servers can run 50 or more players as ;it uses a lot of bandwidth and CPU processing power.MaxPlayers=32;Wether base destruction ends the game or not. If set to no the game will ;not end until the time expires. Pedestal ends game can only be enabled if ;base destruction is enabled as well.BaseDestructionEndsGame=yesBeaconPlacementEndsGame=yes;How much money players get when the game startsStartingCredits=5;Allow separate mine limits for proxy C4 and for remote C4SplitMineLimit=no;Obsolete maprotation entries.;The maprotation was moved to the tt.cfg configuration file.MapName=C&C_Walls.mixMapName00=C&C_Walls.mix
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