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|Don't forget to SVN Update your folder if you get connection refused messages. Also make sure the Launcher is not running.|
|Monday, April 30, 2018 @ 6:55PM GMT|
|SPECIAL MAP RECORDING OPTIONS|
|We've added code to the game and server that allows you to set a waypath on your (custom) map(s). You can then use the command !recordmap on your server and you will follow the set waypath at a speed you configure in the options.
This allows you to create very streamlined and smooth video's as all you have to do is disable your HUD and control the Camera to look around.
A quick test video is available on our YouTube.
|Monday, March 26, 2018 @ 8:08PM GMT|
|NEW DM MAP AND LOADSCREENS|
|Updated all the maps with new Loadscreens where they now include the Gamemode Type under their name.
Added a new cool map (based on one from Renegade) called TCW_Yodeller which is a Deathmatch map set in a snowy village.
Everyone needs to SVN Update!
|Sunday, March 25, 2018 @ 1:23AM GMT|
|DONATOR NOTIFICATIONS AND ACCESS LEVEL|
|Add a player donation status notification and audio sound when they joined. It sets their AccessLevel to 1 which is VIP unless they have a higher AccessLevel after authenticating as a moderator for example, then it only does notification and audio.
Output = "[VIP] zunnie donated real hard cash to MPF-Games. Thanks a lot zunnie!" accompanied by the sound from Duke Nukem "I'd buy this for a dollar!" :)
This can be used in the future to allow donators certain commands or fun benefit, non gameplay breaking ones that is, so donators will not get a headstart with more starting-credits when they join for example, that type of extra's is a no-no-no.
|Friday, March 23, 2018 @ 11:31PM GMT|
|MAP SPIKEWAR 2|
|Added a new map to the game called Spikewar 2. It was originally designed by Mauler and zunnie, now version 2 is available with a few nice tweaks to it and lighting applied.
Go check it out! SVN Update.
|Thursday, March 22, 2018 @ 9:58AM GMT|
|NEW EXTRAS WITH WALLPAPERS AND ICONS|
|Add a load of Extras to the game Client. Wallpapers, Signatures, Icons.
Created mostly by former developers Kenz3001 and Hunter-Seeker in the past.
|Wednesday, March 21, 2018 @ 9:08PM GMT|
|VEHICLE AND BUILDING KILL LOGGING ADDED|
|Update all GDI and Nod vehicles and buildings to log to the stats files.
Fix minor error in the character stats logging.
Add scripts for the Guardian Cannon and Laser Turret.
|Wednesday, March 21, 2018 @ 12:30PM GMT|
|INFANTRY KILL LOGGING ADDED|
|Infantry Kills are now logged, look up your stats after every map by typing !stats [playername]|
|Tuesday, March 20, 2018 @ 4:02PM GMT|
|UPDATE WITH ADDITION SOUNDS|
|Updated the game's Always3.dat with new sounds. Please SVN Update to experience them in the game. Type !sounds for a complete list.|
|Tuesday, March 20, 2018 @ 4:47AM GMT|
|Tweak the damage a Fanatic does, it was doing too little damage.|
|Monday, March 19, 2018 11:51 PM GMT|
|BUG FIXES AND ADDITIONS|
|Fix beacons to disarm placed ones when the Temple or Ion Center are destroyed.
Reduce Commando C4 regeneration to 100 seconds, was 120.
Remove hard-coded healing distance and change the way the radius at which the Armory heals units is calculated to better combat healing 'too far outside the base'.
Update all maps that have an Armory in them with the above method of healing distance for the Armory.
Make the Nod Black Hand Flamer do more damage to infantry.
Make the Nod Rocket Soldier do more damage to infantry.
Make the GDI Missile Soldier do more damage to infantry.
Make all Timed C4 types destroy Control Points in one blast.
|Sunday March 18, 2018 @ 5:28PM GMT|
|NEW PURCHASE TERMINAL ICONS|
|The game now sports brand new Purchase Terminal Icons on both GDI and Nod including Stolen Technology Icons.
Go and see! They look awesome. :)