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Tiberian Devastation (2x2) 1.0.0

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Description(eng):

Players start at the map corners around the city. Every player has starting army. There are many mutated "Forgotten" troops in the city. There is a river in the center of the map. Every player has 3 tiberium fields and 2 tiberium spikes. There is a big tiberium field of green and blue tiberium between players. Map is modified.

 

Changes:

 

Global:

1. All players have starting army.
2. All players have a radar after building a command center.
3. There are no cranes and observers.
4. You can build around tiberium spikes (radius 120).
5. You can build around Mutant Camp (radius 240).
6. All fractions can build walls.

 

“Forgotten”:

1. Maradeur squads includes: light infantry, missile troopers and heavy gunners.
2. Vehicles: Mammoth Tank, Medium Tank, Humvee.
3. Defensive anti-tank towers.

 

GDI:

1. Titan instead of Predator.
2. Wolverine instead of Bullfrog.
3. No Zone Troopers.
4. GDI infantry paradrop instead of Zone Troopers paradrop.
5. New unit: Hover MLRS.

 

NOD:

1. New model for Hand of NOD.
2. New Buggy model.
3. Devil's Tongue instead of Flame Tank.
4. Banshee instead of Vertigo.
5. New infantry models.

 

Credits:
Idea
sgor00
Map
sgor00
Source code
sgor00 Gunship Mark II Slider
Models
Slider Carnius Sarge_Rho Madin Time Defender Slider
Textures
sgor00 Carnius Madin Sarge_Rho Axper Slider
Soundtrack
Frank Klepacki ( Tiberian Sun )
Special thanks
Gunship Mark II


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