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Unit

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  1. Gattling Tank Vehicle Models

    Type: Tracked Vehicle
    Name: GDI/Nod_Gatling_Tank
    Mass: 3500
    GravScale: 2.5
    Elasticity: 0.1
    Aerodynamic Drag: 300.0
    Spring Constant: 75000.0
    Damping Constant: 7500.0
    Spring Length: 0.950
    Traction Multi: 1.0
    Engine Flame: 1.0
    Max Engine Torque: 22500.0
    TrackUscaleFactor: 25.0
    TrackVscaleFactor: 0.0
    TurnTorqueScale: 0.350
    Health: 225
    Skin: CNCVehicleMedium
    Shield: 225
    Skin: CNCVehicleMedium
    Damage Points: 0.05
    Death points: 35.0
    Weapon tilt rate: 90.0
    Weapon tilt min: -20.0
    Weapon tilt max: 80.0
    Weapon Turn rate: 90.0
    Weapon turn Min: -999999.0
    Weapon turn Max: 999999.0
    Weapon error: 50.0
    Sight Range: 100.0
    Sight Arc: 360.0
    Listener scale: 1.0
    Profile: NOD_APC
    Turn radius: 0.00
    Squish Velocity: 3.0
    engine sound Pitch: 1.3
    Start: nod_light_tank_start_01
    running: LightTank_idle_01
    Stop: nod_light_tank_stop_01
    Number of seats: 1
    Primary Weapon stats (gun is used against soft and airborn targets)(stats are same for secondary fire)
    Name: CnC_Weapon_Gatling_Red
    Reload: 2.0
    Recoil time: 0.1
    recoil scale: 1.0
    clipSize: 200
    Primary Ammo stats
    Name: CnC_Ammo_Gatling_Red
    Model:
    always\weapons\ammo\tracers\tracer_red.w3d (nod)
    always\weapons\ammo\tracers\tracer_gold.w3d (GDI)
    Warhead: Shrapnel
    Damage: 11.5
    Range: 120.0
    Effective range: 60
    Velocity: 275.0
    Rate of fire: 15.0
    spray angle: 0.350
    spray count: 1.0
    Spray cost: 1.0
    Continuous Sound: Gatling_Motor
    Fire Sound: Gatling_Primary
    Secondary weapon stats (used against medium and heavily armoured targets, isnt supposed to do massive damage but rather just give the tank something to fight with)
    (temp the primary weapon as they are identicle)
    Name: CnC_Weapon_Gatling_Sec_Red
    Secondary Ammo stats
    Name CnC_Ammo_Gatling_Sec_Red
    warhead: Laser
    Damage: 5
    Range: 100.00
    Velocity: 150.0
    Rate of fire: 12.0
    Spray Angle: 0.350
    Continuous Sound: Gatling_Motor
    Fire Sound: Gatling_Secondary
    Sound stats
    (the guns use the same stats as you'd expect)
    file: 303gunb.wav (Primary) Gatling_AP.wav (secondary)
    Drop-Off: 75.0
    Max-Vol Rad: 25.0
    m_volume: 1.2
    m_pan: 0.5
    m_priority: 0.9
    Gatling Motor
    (temp the minigun continuous sfx)
    Drop-Off: 70.0
    Max-Vol Rad: 20.0
    m_volume: 1.7
    m_PitchFactor: 0.5

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