Explanation
This script will send a custom message to another object when the object this script is attached to is killed.
That 'another object' can then have a script that listens for the custom message and parameter and act on it.
For example z_Enable_Multiple_Spawners_Custom could be on that 'another object' and enable a few spawners of choice.
Enterable Options
ID = The ID of the object to send the custom message to
Message = The custom message that will be sent to the ID
Param = The parameter to send to the ID
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