- tt.cfg -
The new way of configuring several aspects of your server.
Notice that the gameDefinitions lack the C&C_ prefix and that the corresponding maps in the rotation lack the C&C_ prefix as well.
Only C&C_ prefixes are used in the gameDefinitions mapName and packages to download.
Maps that do not have any additional packages to be downloaded can be added to the rotation with their C&C_ prefix.
In this example the maps FieldTS, GlacierTS and Lunar_Landing will download an additional package called quake and the maps DesertTunnels and Field will load a custom objects.aow modded presets file.
The quake package contains sounds which will play when players reach certain kills in a row without dying such as Firstblood, Multikill, Killingspree and Godlike.
These sounds can be enabled or disabled in ssgm.ini through the option PlayQuakeSounds. To manually create a package for quake download the file and use the packageeditor to turn it into a package: quake.zip
Example tt.cfg configuration:
gameDefinitions:{ FieldTS: { mapName = "C&C_FieldTS"; packages = ["C&C_FieldTS", "quake"]; }; GlacierTS: { mapName = "C&C_GlacierTS"; packages = ["C&C_GlacierTS", "quake"]; }; Lunar_Landing: { mapName = "C&C_Lunar_Landing"; packages = ["C&C_Lunar_Landing", "quake"]; }; DesertTunnels: { mapName = "C&C_DesertTunnels"; packages = ["C&C_DesertTunnels","quake"]; serverPresetsFile = "objects.aow"; }; Field: { mapName = "C&C_Field"; packages = ["quake"]; serverPresetsFile = "objects.aow"; };};/* Note that the rotation is a list of quoted maps without the .mix extension.Also note that the last map in the rotation does not have the ending comma. */rotation:[ "FieldTS", "GlacierTS", "Lunar_Landing", "DesertTunnels", "Field", "C&C_Mesa", "C&C_Canyon", "C&C_Hourglass", "C&C_Islands", "C&C_Complex", "C&C_Under"];/* downloader and its repositoryUrl control where the server will send clients to to download custom maps and content. */downloader:{ repositoryUrl = "http://ttfs.ultraaow.com/";};
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