4 Player Maps
83 files
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Dirty Wars 3v1
By zunnie
Dirty Wars is a 3 vs 1 Fun Map (Original CNC3 Unfair Advantage)!!! The upper Position, the Defender Position. The upper Position Starting with 3 NOD MCV+2 NOD Harvester+14 GDI Sniper. The upper Position is only NOD Playable. EMP and Fire Support is available. The upper Position is complet Masket. Defense Status is very High! The lower, the Attacker Position Starting with 15000 Credits and Big Green Tiberium Fields. Bunker and many Tiberium Spikes availability. I Hope the Map brings you a lot of Fun.
283 downloads
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Duke GDI War
By zunnie
Fun map where you start with a tech enabled base.
Unlimited power applied.
241 downloads
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Dulce New Mexico XII
By zunnie
Basic four corner set up. Each base area has a fence that prevents infantry from crossing it. More tiberium on the field and tech to capture. Central area of the map is a Blue Zone city.
240 downloads
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Fallen Empire
By zunnie
A 4-Player Command and Conquer 3 Map. Authors Notes: "A remake from Generals Zero Hour Fallen Empire with little modifications, its simple map good for slow machines"
159 downloads
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Fields of Isis
By zunnie
This map is a port of the "Fields of Isis"-map that is bundled with the strategy game "Supreme Commander". The map is quite popular by casual players as it features a simple team play layout. The original version is also quite hated among advanced gamers because it is somewhat simplistic and invites turtling. To prevent that from happening in this C&C version I decided to thin out the resources at the main bases and to force expansion to the center of the map. I also flattened the terrain for easier building as the original map can be quite unnerving at times in terms of finding a suitable spot for your large structures. So SupCom players will have to adapt to a different kind of pace as C&C players will think of new ways to overcome almost impassable defenses.
124 downloads
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Firing Squad I
By zunnie
map is split corner to corner by a long river several bridges span the river. Urban area on each side of the river but in a different style on each side. Bright blue water.
180 downloads
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Green Land
By zunnie
The outer edge of the map is water, there are a few small ponds and some garrisonable areas. Lots of tiberium spikes in the center to capture.
98 downloads
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Green Stream
By zunnie
A 4-Player Command and Conquer 3 Map. Authors Notes: "Medium sized map with only 1 tiberium field in dry river bed between players. Only green tiberium.4 Reinforcement Bays for additional units and 2 Mutant Hovels.( Team map 2vs2 )"
146 downloads
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0 comments
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Hells Dungeon
By zunnie
Large island in the center with 4 bridges, 2 on the west and east sides. Rocky mountainous.
144 downloads
0 comments
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Highlander Fields
By zunnie
This map would make a good 2v2 team play map with a east vs west style set up. raised area divides east and west sides with some tiberium spikes in the center to fight for.
137 downloads
0 comments
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Holographic Sanctuary
By zunnie
Clean and bright no fog. map is divided by large river. 2 player start positions on each side of the river make for a good team play map.
175 downloads
0 comments
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Interstate Execution
By zunnie
Four corner base set up, plenty of tiberium near your base area, Nicely done urban city in the center. Tiberium spikes in the city to capture.
133 downloads
0 comments
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Ionic Meltdown I
By zunnie
4-corner set up. excessive tech available for capture. some abandoned gdi buildings
144 downloads
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Lone Eagle
By zunnie
These maps are a mod of C&C Generals for C&C3
For 2v2 or 3v3 multiplayer or skirmish mode.
182 downloads
0 comments
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Maimed Majority
By zunnie
This map should make for a good 2v2 team play map, with a north vs south set up. Tiberium spikes in far south and north. Rivers divide the map north and south with a central area with some resources and emp control centers to capture.
145 downloads
0 comments
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Matrix Hive
By zunnie
River near center of map flows green from tiberium exposure. A Redzone conditions map with some mountainous areas, some good choke points and bridges. Textures used go well together.
160 downloads
0 comments
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Mercenary Factor IV
By zunnie
This map would make a good 2v2 team play map with a north vs south set up. The textureing is done nicely and the urban city looks rather nice, earning this map a spot on the featured map page.
147 downloads
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Minefield Fatality V
By zunnie
basic 4-corner base set up. some tiberium spikes and bunkers on the field.
114 downloads
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Nefarious Waters
By zunnie
2 large bridges are used to acess the raised elevated area in the middle, some capturables up there for those who will go get them. Interesting water color, seems it was tainted by tiberium exposure. Nicely done walled area in the east of the map.
182 downloads
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No Rush Spikes
By zunnie
Small map. Superweapons are locked. Spawn area has 10+ Tiberium Spikes for each team. Countdown timer for when attacks are allowed.
123 downloads
0 comments
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Nodite Extraction
By zunnie
basic 4-corner set up. center area is a island with 4 bridges across each bride has defensive structures to caputure and garrison.
142 downloads
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Operation Sandstorm
By zunnie
This Map is a New Version of Costline Chaos! New Tiberium Field's. Big Tiberium Field in the middle of this Map.
New Water Design! Special Script of this Map: Build Limit!!!
Tanks = 16
Aircraft = 16
Outposts = 3
Warfactory = 4
Airfield = 4
MCV = 3
Turrets = 20
Barracks = 4
Crane = 1
Infantry = 18
Harvesters = 8
Refinerys = 4
127 downloads
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Periphery Accessories
By zunnie
center area is sealed off by mountains with 4 ways in. more tiberium in the center to fuel your efforts.
126 downloads
0 comments
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Petra
By zunnie
Basic 4-corner set up, non-symetrical map. Island in the center to fight over with several bridges leading to the island. More resources available on the island. "something to fight for"
151 downloads
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