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  1. Version 1.0

    282 downloads

    Dirty Wars is a 3 vs 1 Fun Map (Original CNC3 Unfair Advantage)!!! The upper Position, the Defender Position. The upper Position Starting with 3 NOD MCV+2 NOD Harvester+14 GDI Sniper. The upper Position is only NOD Playable. EMP and Fire Support is available. The upper Position is complet Masket. Defense Status is very High! The lower, the Attacker Position Starting with 15000 Credits and Big Green Tiberium Fields. Bunker and many Tiberium Spikes availability. I Hope the Map brings you a lot of Fun.
  2. Version 12.0

    239 downloads

    Basic four corner set up. Each base area has a fence that prevents infantry from crossing it. More tiberium on the field and tech to capture. Central area of the map is a Blue Zone city.
  3. Version 1.0

    159 downloads

    A 4-Player Command and Conquer 3 Map. Authors Notes: "A remake from Generals Zero Hour Fallen Empire with little modifications, its simple map good for slow machines"
  4. Version 1.0

    124 downloads

    This map is a port of the "Fields of Isis"-map that is bundled with the strategy game "Supreme Commander". The map is quite popular by casual players as it features a simple team play layout. The original version is also quite hated among advanced gamers because it is somewhat simplistic and invites turtling. To prevent that from happening in this C&C version I decided to thin out the resources at the main bases and to force expansion to the center of the map. I also flattened the terrain for easier building as the original map can be quite unnerving at times in terms of finding a suitable spot for your large structures. So SupCom players will have to adapt to a different kind of pace as C&C players will think of new ways to overcome almost impassable defenses.
  5. Version 1.0

    180 downloads

    map is split corner to corner by a long river several bridges span the river. Urban area on each side of the river but in a different style on each side. Bright blue water.
  6. Version 1.0

    98 downloads

    The outer edge of the map is water, there are a few small ponds and some garrisonable areas. Lots of tiberium spikes in the center to capture.
  7. Version 1.0

    146 downloads

    A 4-Player Command and Conquer 3 Map. Authors Notes: "Medium sized map with only 1 tiberium field in dry river bed between players. Only green tiberium.4 Reinforcement Bays for additional units and 2 Mutant Hovels.( Team map 2vs2 )"
  8. Version 1.0

    135 downloads

    This is Green Terrace! I hope you like the Map.
  9. Version 1.0

    143 downloads

    Large island in the center with 4 bridges, 2 on the west and east sides. Rocky mountainous.
  10. Version 1.0

    137 downloads

    This map would make a good 2v2 team play map with a east vs west style set up. raised area divides east and west sides with some tiberium spikes in the center to fight for.
  11. Version 1.0

    175 downloads

    Clean and bright no fog. map is divided by large river. 2 player start positions on each side of the river make for a good team play map.
  12. Version 1.0

    133 downloads

    Four corner base set up, plenty of tiberium near your base area, Nicely done urban city in the center. Tiberium spikes in the city to capture.
  13. Version 1.0

    144 downloads

    4-corner set up. excessive tech available for capture. some abandoned gdi buildings
  14. Version 1.0

    181 downloads

    These maps are a mod of C&C Generals for C&C3 For 2v2 or 3v3 multiplayer or skirmish mode.
  15. Version 1.0

    145 downloads

    This map should make for a good 2v2 team play map, with a north vs south set up. Tiberium spikes in far south and north. Rivers divide the map north and south with a central area with some resources and emp control centers to capture.
  16. Version 1.0

    160 downloads

    River near center of map flows green from tiberium exposure. A Redzone conditions map with some mountainous areas, some good choke points and bridges. Textures used go well together.
  17. Version 4.0

    147 downloads

    This map would make a good 2v2 team play map with a north vs south set up. The textureing is done nicely and the urban city looks rather nice, earning this map a spot on the featured map page.
  18. Version 5.0

    114 downloads

    basic 4-corner base set up. some tiberium spikes and bunkers on the field.
  19. Version 1.0

    182 downloads

    2 large bridges are used to acess the raised elevated area in the middle, some capturables up there for those who will go get them. Interesting water color, seems it was tainted by tiberium exposure. Nicely done walled area in the east of the map.
  20. Version 1.0

    123 downloads

    Small map. Superweapons are locked. Spawn area has 10+ Tiberium Spikes for each team. Countdown timer for when attacks are allowed.
  21. Version 1.0

    142 downloads

    basic 4-corner set up. center area is a island with 4 bridges across each bride has defensive structures to caputure and garrison.
  22. Version 1.0

    127 downloads

    This Map is a New Version of Costline Chaos! New Tiberium Field's. Big Tiberium Field in the middle of this Map. New Water Design! Special Script of this Map: Build Limit!!! Tanks = 16 Aircraft = 16 Outposts = 3 Warfactory = 4 Airfield = 4 MCV = 3 Turrets = 20 Barracks = 4 Crane = 1 Infantry = 18 Harvesters = 8 Refinerys = 4
  23. Version 1.0

    126 downloads

    center area is sealed off by mountains with 4 ways in. more tiberium in the center to fuel your efforts.
  24. zunnie

    Petra

    Version 1.0

    151 downloads

    Basic 4-corner set up, non-symetrical map. Island in the center to fight over with several bridges leading to the island. More resources available on the island. "something to fight for"
  25. Version 1.0

    193 downloads

    This is Pipline Problems 2v2. AI is enabled
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