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Showing results for tags '4 players'.
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Version 1.0
187 downloads
outer edge of map is textured in nicely done desert textures. The center is a nice lush green textureing. Basic 4-Corner set up with a tibeium field near each start postition. The rest of the tiberium is in the center, mutant hovels and towers are available for capture to secure your share of the tiberium. Nicely done map. Authors Notes: "Pooled resources is a 4 player 500x500 yellow zone map that must be played to be truly enjoyed. It has numerous bodies of water, twisting valley like passageways, and much Tiberium scattered throughout the map. -
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Version 1.0
153 downloads
This is another one of my redzone maps,I made this map very symetrical, and very detailed as well. There are many buildings to garrison, there are defensive towers to capture, 8 bridges, and 8 tiberium spikes to capture as well. There is one very large redzone tiberium field in the very center of the map that grows really fast, faster than usual. and each player starts out with 1 regular redzone tiberium field, there are also 4 blue tiberium fields to expand to. There is alot of room for expansion in all areas of the map. This map runs really smoothely and has alot of cool eye candy , ENJOY. -
Version 1.0
122 downloads
This is a 4- player Redzone map, with each player starting out in each of the four corners of the map. Each player starts out with a nice big redzone tiberium field with lots of room to expand to other tiberium fields around the perimeter of the map. There are also 4 blue- mix with green fields on the canyons, and one very large redzone field in the very center of the map, so there wont be any lack of tiberium here. There are also 2 tiberium spikes to capture and 2 EMP's to capture as well. there are many shacks u can garrison near most of the expansion tiberium fields and on the canyon itself. Enjoy!!! I just wanted to say that i had lost all of my work that was on my hard drive, many of maps, and this is the first map since the crash!!!, and i am starting to get back in the game lol, also bought an external hard drive , just in case... Anyways Have Fun -
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Version 1.0
220 downloads
A 4-Player Command and Conquer 3 Map. Authors Notes: "Every player has 2 little blue tiberium fields on his isle. In the middle there is a bigger green tieberium field and some army units of player creeps, also there are 4 nuclear transports and 4 liquid tiberium transports. don´t destroy them instead wait till both transports are in your camp, you´ll gain control of them. When the first player build in the middle, 4 scrin units will defent the middle,its not easy to destroy these units. good luck. -
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Version 1.0
232 downloads
This is a detailed 4-player map with lighting set for evening. It was designed for skirmish play, with asymmetrical starting positions. It is suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod Tiberium harvesting installation. All of the expansion Tiberium is found down in a huge mining pit, with a limited amount of space for building. Control of this pit is key to dominating the battle, but watch the back entrance to your base. The extremely rugged terrain provides many choke points to establish defensive positions. Includes 2 tech buildings and some hostile creeps. Enjoy the map! -
Version 1.0
241 downloads
This is a 4 player regular map in the redzone. All players have quite a bit of tiberium to start out with, each player has 1 green tib field and 2 blue tiberium fields. There are 8 tiberium spikes to capture and four mutant hovels to take over. There is also 2 redzone tib fields on the left and right of the map, to fight over , and one in the very center of the map. This map has a cool redzone steamy look to it around some of the bridges. Ive actually had this map in my files and pretty much finished for a long time, again i was trying to expand and definate a map like redzone rampage, and this waz my finale. Enjoy -
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Version 1.0
175 downloads
I finally came up with a really cool and new version of "The canyon of the Dead" map. I Used cool texrures to make this map look really cool and desert- like. I expanded the map a bit to include things like bridges and water, I put defensive towers, and objects to garrison. This is one of my fav- maps, and i just wanted to make it look good, and make it a bit funner as well. Other things included for gameplay * Unlimited POWER * tiberium seeding(EACH PLAYER HAS 4 INDUSTRUCTABLE TIBERIUM SPIKES THAT ARE IN YOUR CONTROL FROM GAME START.) * Tiberium fields growth rate is faster. There is also 2 EMP's , and four other tiberium spikes that are destructable that you can captcher as well. Anywayz, Enjoy . -
Version 1.0
132 downloads
Trembling Earth is my first attempt to make a map for Command & Conquer 3 Tiberium Wars. It's a symmetrical map giving each player equal advantages or disadvantages. It turned out a bit smaller than what I wanted, forcing the player to build his/her base a little tight. The scenario is set in a rather temperate setting with lots of vegetation. Each base area has four entrances, one of which is a bridge. Feel free to send me any feedback about it. General Information: Designed for: Command & Conquer Tiberium Wars v1.04 Gametype: Skirmish and Multiplayer Players: 4 Tiberium Fields: 8 green, 1 blue Tech buildings: None -
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