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Showing results for tags 'ffa'.
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Version 1.31
16 downloads
Simply when the game feature is loaded (see below), it can force team, replace player models and forces your team to a specific team when game over is triggered, by the configuration options below. The main aim of this plugin to make Deathmatch maps funnier to gather all players in a single team and freely kill themselves. Damage and kill points of all soldiers are set to negative equivalent, so nobody will have negative score for this teaming rule. You should do some configuration modifications before making the plugin fully-functional. In "da.ini", under "Plugins": In "da.ini", under "General": In "da.ini", create new section "DMPlugin": All of the settings are also compatible with gamemode specific configurations such as da_deathmatch.ini, so you can enable/disable it like, in "da_deathmatch.ini", under "General" or no category: Thank you for using this plugin! Source code is available at TheUnstoppable/DMPlugin in GitHub.-
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- deathmatch
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Version A1
46 downloads
Quick port of DM-Grinder from UT99. I don't intend to do a proper remake of this map so I'm also including an assets file containing the umap and all the ported UT99 assets it uses in case anyone else wants to use this as a starting point for doing a proper remake. Simply extract the entire zip file into your editor Content folder. The umap file is in Content/Maps while the ported assets are in a DM-Grinder-UT99 sub folder under Content/RestrictedAssets/Maps/WIP (because that's where the converter program expects to find assets and moving them elsewhere is quite the chore). The map is scaled up by 2.5 times. There is no directional light, skylight or post processing volume and no reflection capture actors either. Adding any of those will require completely redoing both lighting and materials. I did not include the custom material used on underground lava sheets in two places, there are several stock materials that can be used instead. -
Version V8
51 downloads
DM-Bishop is a remake with the layout based upon Shane Caudle's original UT99 map. It's a large map that plays well in UT4. New in version V8: - added a grenade launcher (where the ripper was in UT99) and thigh pads (50 armour). - A major rework of the map and theme, with a lot of meshwork, new meshes and materials, many tweaks to existing meshes and materials, a full lighting pass, geometry and collision tweaks and changes, sound tweaks, additional sounds and much more. -
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- tdm
- deathmatch
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- deathmatch
- duel
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- deathmatch
- ffa
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- 21 comments
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- duel
- deathmatch
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Version 1
26 downloads
HOSTING MapRotation=/Game/RestrictedAssets/Maps/WIP/DM-Sacrifice_a1 RedirectReferences=(PackageName="DM-Sacrifice_a1-WindowsNoEditor", PackageURLProtocol="http", PackageURL="ut.rushbase.net/RobJeffrey/DM-Sacrifice_a1-WindowsNoEditor.pak", PackageChecksum="C0BCEFC3B0EA762BE5015638F1DDFB87") DOWNLOAD DM-Sacrifice_a1 Hello all, Me and my brother have been working on a simple duel/deathmatch arena over the last few weeks and would like to upload it here so we can play it with the community and gather some feedback. Originally this started off as a duel map for beginners but we have since expanded on the idea and made it suitable for FFA and team games also. The map is a simple diamond shape focusing action around the center and each of the outer points. MAP DESCRIPTION A simple fast paced arena designed for 2 to 6 players. The Skaarj once used this environment for religious sacrifice. INSTRUCTIONS Put .pak file here (standard directory) ---> C:\Program Files\Epic Games\UnrealTournamentDev\UnrealTournament\Content\Paks or if you have Unreal Tournament installed somewhere else: ......\UnrealTournamentDev\UnrealTournament\Content\Paks FEEDBACK This is a very early shell and I welcome all feedback, looking forward to jumping on a server with you guys!