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Showing results for tags '4 players'.
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Version 1.0
76 downloads
4 player nostalgia mod map by UF member Kasian (based on a Tiberian sun map) Modifications: - New Tiberium model (by Carnius) - Predator tank is replaced by the Titan Walker (Golan's model) - New Nod infantry (by Golan) - Tiberian Sun music - new fx effects: burning infantry, blood, nuke explosion -
Version 1.0
144 downloads
This is an all blue tiberium map, I.e. another spam map. This map is set up in a way that it can be played boy free-for-all, or 2v2. Each side has a large starting blue field, there are a couple of smaller blue expansion fields (with quick regrowth) which depending on whether the 2v2 is top vs bottom or left vs right, will decide whether these are contested or not. The main feature, seen in the above image, is the massive central blue tiberium field. A team based match will see players wanting to secure this area has soon has possible, and this area will almost certainly see most of the fighting. Each side has 2 uncontested tiberium spikes, and there are a large number of tech gun platforms, but the issue here is that the shear volume of units that can be built due to having a large starting blue field, means that these tech gun platforms will do next to nothing. In terms of the look of the map, I really do not like the lighting at all, it is at odds with the desert style texturing. This is my only visual complaint. As usual crates cannot be used on this map. Madin -
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Version 1.0
228 downloads
Agave Addiction is themed around deserty hills with a few farms and agave plantations. Being a desert , vegetation is scarce, but still existing. There's also a few urban areas. There is plenty of resources scattered around the desert, with the most valuable type in the mountains. The central urban area has a EMP Control Center. I am pretty happy with how this map turned out. Being a fan of nature, I probably added more vegetation than what would seem appropriate. The farms look a bit odd, I'd love to use a harvester/tractor type vehicle spicing up the farms, but couldn't find any. Feel free to send me any feedback about it. General Information: Designed for: Command & Conquer Tiberium Wars v1.04 Gametype: Skirmish and Multiplayer Players: 4 Tiberium Fields: 12 green, 4 blue Tech buildings: 4 Tiberium Spikes, 1 EMP Control Civilian buildings: 32 -
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Version 1.0
267 downloads
An Town in a Blue Zone with a beach to the left. It has four starting points, two at the top and two at the bottom. The Town is in between and the top and bottom starting areas. The town is divided from the north two and south two starting points by canals each having two bridges crossing them. -
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Version 1.0
172 downloads
Here is a Medium 2v2 map for all to enjoy (400x500). Has a center deviding river with a small city to defend or take depending on which side your on. 2 blue tiberium areas in the city to fight over plus a large open base area to build full bases w/ defenses. A decent amount of tiberium and a few spikes make for good battles. Set up for team play but AI battles also possible. -
Version 1.0
835 downloads
A 4-Player Command and Conquer 3 skirmish map, Authors Notes : "This is a 2v2 map for command and conquer 3 tiberium wars. The map contains 4 defensive positions, 2 on each side and 2 islands for a economic boost. The bridge spans from one base to the other. The middle contains tiberium silos and a emp." -
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Version 1.0
169 downloads
This map is a remake of the Canyon of the Dead map, and i have taken it to the next level and into the Redzone. With the cool special cloud texture of the redzone and some cool ground textures as well. In this map you'll find 5 tib spikes for each player and lots of Tiberium of green and blue, because i know how much everyone likes alot of money for the canyon of the Dead map. You will also find 2 big redzone tiberium fields in the very middle, one to the left side and one to the right side for everyone to fight over. This is a pretty large 4- player map with ai enabled as well. -
Version 1.0
226 downloads
KanineLupus A Command & Conquer 3 skirmish map. Authors Notes: "For those who like long, drawn-out skirmishes, with well dug-in opponants, this is for you. A larger than usual map, this one is built canyon-style with plenty of cover, and more than the usual amount of corners for enemies to lurk behind. There is also a central area full of blue Tiberium and an expansion point to fight for and claim. For those with a bare-basics system, the sheer size of this map and the amount of team resources which should build up could lead to game slow-down." -
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Version 1.0
211 downloads
Chris OB A 4-Player Command and Conquer 3 Tiberium Wars skirmish map. Authors Notes: "City Blockade is a map set in a war torn urban enviroment, a GDI Blockade was set up and was used to stop a scrin attack on the city, but was soon overrun.The map is 4 players with corner type set up. The map has a few tiberium spikes and a EMP generator,and the GDI blockade gives the players to the north a somewhat useful defense." -
Version 1.0
237 downloads
This is nice 4 player map with a fair amount of green/blue tiberium to go around. Most of your cash though will be made in taking over as many of the tiberium spikes as you can. And there are quite a few of them. Blue_Fox has provided plenty of defense towers and trenches to take over as well. If this map is played as a FFA map with 4 players, count on it getting heated in a hurry! Watch for the engineer rush. All in all a fun map. -
Version 1.0
132 downloads
This is a detailed 4-player map set in a Yellow Zone. It was designed for 2v2 East vs West team games, and features a coastal tropical setting, some buildings to garrison, and plenty of Tiberium for the harvesting. Lighting is set for afternoon. This map is NOT intended for tournament play as it is not symmetrical, nor entirely balanced. It has a slightly un-symmetrical layout to present interesting battlefield scenarios. Enjoy the map! -
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