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Showing results for tags 'bandwidth detection'.
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Version 2.0
69 downloads
### Created by Xpert from Atomix ### irc.ax-games.net ### www.ax-games.net ### CREDITS Thanks to Stealtheye for explaining to me the bug with improper bandwidth detection in Renegade. ### DESCRIPTION ### This plugin is a port over of the Bandwidth Detection feature in the early SSGM. It checks the bandwidth of all players ingame every minute to see if it is below a set amount. A message will also output to the SSGM Log prefixed with _ALERT for server regulators to read. ### CHANGELOG ### V1 - Release V2 - Fixed a crash issue ### Installation ### Place this in the ssgm.ini plugins list of course. Below is what should be in your SSGM.ini for the BW_Detector settings. [bW_Detector] ; BWDefault= ; ; The lowest a players bandwidth can be set to. 28800 is the lowest setting Renegade has, but players can set it even lower ; with a console command. Even though 28800 is a normal setting in Renegade, this should be set at 56000 or higher as ; 28800 will cause the player to lag. BWDefault=128000 ; BWMessage= ; ; Message to send the player letting them know their bandwidth is being reset. ; You can leave this blank if you want since there's a setting within the code itself. BWMessage=Your bandwidth was detected dropping below the allowed amount. It has been reset.-
- ssgm 4.0 plugin
- xpert
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