About This File
This plugin sends a host message and/or game log message when detects a ingame or joining client lost connection with server. There are 5 different client variables to send with host message. You have to add the following configuration to da.ini in order to make plugin work.
This plugin is not tested properly. Please open an issue on GitHub or report the bugs on comment section. This plugin only works with RenSharp 1.3 with Dragonade 1.99!
- Sends host message when player disconnects.
- 5 client variables to send with host messages.
- Game Log feature.
The source of this plugin can be found at https://github.com/TheUnstoppable01/ConnectionLostDetector.
RenForums Topic: http://www.renegadeforums.com/index.php?t=tree&th=41253&start=0&
CONFIGURATION: (Add this into da.ini)
[ConnectionLostDetector] ;Plugin made by MasterCan. ;This settings can be edited from game mode ini files as well. ;By default, these values will be used. ;This plugin only workis with RenSharp 1.3 with DA 1.99 ;GameLog: Logs a line like "_CONNLOST <Name> <ID> <Serial> <IP> <Version>" when a player loses connection with server. GameLog=true ;Message: The message that will be sent to ingame as Host message. Leaving blank won't send any message. ;Message Variables: $_PNAME = Returns player name. ; $_PID = Returns player ID. ; $_PSERIAL = Returns player serial hash. ; $_PIP = Returns player IP address. ; $_PVER = Returns player game version. ; ; !!! ALL OF THE VARIABLES ARE CASE SENSITIVE !!! Message=$_PNAME has lost their connection with server. (ID:$_PID)
What's New in Version 1.0 See changelog
Updated to RenSharp 1.3