About This File
A map based on the iconic De_Dust2 from Counter-Strike bought into C&C Renegade. This is the night-time version which allow vehicles on the map, there's also the even smaller daytime version which is infantry only and a deathmatch version.
Features of this map:
- 2 Vehicle entrances and 3 infantry entrances, there are gates for 1 of the vehicle entrances and 1 of the infantry ones
-Refinery/Hand of Nod/Airstrip/Silo vs Refinery/Barracks/Weapons Factory/Silo
-Shrine of Nod is a building that provides nuclear strike beacons to Nod, so if destroyed you cannot buy nukes anymore
-GDI Communications Center is a building that provides ion cannon beacons to GDI, so if destroyed, you cannot buy ion anymore
-Guard tower and turret have EVA sounds when they are under attack or destroyed (There are 2 of each, both are near the two vehicle entrances)
-Rocket Humm-vee and Recon bikes are here but they are slower as this is small map, TOW Humvee is same speed as a regular humvee, the bike have the same speed as a buggy
-Bots are configured to play on this map, there are only some minor issues but they do destroy and finish the match.
-Oh, and the bushes are not bulletproof, it's not like Creekdale!
Special thanks to:
-DemonicXTC13 (Mortalc13) for providing help on this map with GDI Comm Center and Shrine as well as placing all the manual VIS points
-Blacky for providing tutorials for field lights and other things
-Unstoppable for giving useful advice and tips
-PwnCall for giving useful advice and tips
-Trunkskgb
What's New in Version 1.0.1 See changelog
Released
These are changes done by Mortalc13:
- Added projectile collision to the ruin barricades to prevent players from cheesing the other teams base
- Added higher quality PCT icons for the GDI Tow Humvee, GDI Rotatable MRLS, and Nod Recon Bike
- Added custom string category and names for Rotatable MRLS, and Tow Humm-Vee
- Fixed missing faces on bottoms of ruin meshes
- Fixed the texture on the GDI base wall so that it is no longer squished
- Fixed Nod Shrine interior missing the light fix proxy so lights work properly now
- Fixed the light casting ray in the center of the Nod Shrine so that it changes to red for powered off/destroyed state
- Fixed Nod Shrine MCT texture in power off/destroyed state
- Repositioned the GDI Communication Center sat dish to the correct position
- Updated VIS points around bases, ruins, and on top of hills
- With version 1.0.1:
- Download