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Unstoppable

#MPF Developer
  • Content Count

    399
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Everything posted by Unstoppable

  1. until
    In this event, every vehicle has the ability to fly. We've been working for this recently, and finally it is ready! We need some generous streamers and YouTubers for this event, to record this. You may watch how it works of this below. Simply, when you enter vehicle, it will be converted to a flying form, so it can fly everywhere and aim every position as normal. When you get out of your flying vehicle and can't get in, you will need to use the hologram object to enter your vehicle. (Pressing E on it.) We may continue on with this event for 1 or 2 more weekends if we receive a positive feedback from you. - Maps that does not have SAM Site or air defense will be automatically placed near buildings.
  2. Hello people! We had the feeling to give a report of current changes. New event! We've founded a very cool weekend event idea for this weekend (21, 22, 23 February 2020). Let me show you what is this event. In this event, every vehicle has the ability to fly. We've been working for this recently, and finally it is ready! We need some generous streamers and YouTubers for this event, to record this. You may watch how it works of this below. Simply, when you enter vehicle, it will be converted to a flying form, so it can fly everywhere and aim every position as normal. When you get out of your flying vehicle and can't get in, you will need to use the hologram object to enter your vehicle. (Pressing E on it.) We may continue on with this event for 1 or 2 more weekends if we receive a positive feedback from you. Updates! Recently, I have made some changes to my maps, and created a new map called Tropical Warfare (it will be fully available soon). Here are the changes I've made to other maps: Icy Plains: • Fix lightning in tunnel. • Fix a glitch about Obelisks. • Fix so Turret wreckages appears better. • Made both In-Base Transportation Vehicles faster, and 150 ammo with faster rate of fire and longer reload time. • Changed some parameters about ambient light. • Airstrip runway is now damageable. • Fixed SAM Site names. Snowy Mountains: • Fixed blockers to prevent BM-21 climbing mountain. • Fixed a point that was allowing people to climb on mountain at Nod side. • Some minor defense balancement was applied. • Fixed several VIS problems. • Fixed spy zones. • Fixed a critical bug about stealth controller. Lost Coast: • Airstrip runway is now damageable. • Fixed several VIS problems. • Fixed tiberium trees. • Added some more defenses. • Added more trees. NEW! Tropical Warfare: • A new map that are conntected from 3 ways. • Wide tunnel system that opens to front way, back way and Power Plants. • Evening themed, heavily foggy, warm map with heavy rain. • A bridge that connects to bases from in front of Refineries. • Lightly modified defenses that also shoots air vehicles on Nod side. (for Zeppelin) • Automatic Orca/Apache spawner to gain access easily to Zeppelin. • One of the good maps that experiences a fast gameplay. Here are the screenshots of new map: Credits: @trunkskgb @sla.ro @unknown @Unstoppable (and others who contributed for this update that I may missed)
  3. It is still running. You may join using "gs03.mpforums.com" with ONLY Windows 10/Mobile/Console version. We may switch to Java soon.
  4. Version 1.0.0

    2 downloads

    This is a very simple FDS restarter, starter and stopper with IRC controls. You can start your FDS and bot which are configurable. On first launch, manager will drop a file named "Config.ini" with default values and closes itself. You should modify FDSExec, BotExec, Nickname and Ident keys before launching application. You may use ExecuteOnConnect section in Config.ini to execute commands on startup, or register your bot. Valid commands are: !startfds, !startbot, !stopfds, !stopbot, !restartfds, !restartbot, and !restart (restarts FDS and Bot) If you find a bug or application generates a crashdump, please report them to me from http://discord.gg/KjeQ7xv If you have suggestions, you may comment below as well. This project uses Atlantis 4.1.3 and Atlantis.Net.Irc 4.1.6 You may find Atlantis 4.1.3 at https://github.com/zloveless/Atlantis. Thanks for using my project!
  5. Welcome back! Glad to see old people here again. I slightly remember your name too 🤔
  6. There are still players playing this gold, but people are not here mostly as old days.
  7. Wanna play Survival Games (AKA. Hunger Games) and some Survival lol (maybe KitPvP too)
  8. I would play Java too but just playing Bedrock for now. Don't think I will play it long.
  9. You may improve this or suggest better ideas.
  10. Fixed in latest release. Download and test it. In fact added simultaneous connection support, so this fixes one of your issues too.
  11. I was repairing AGT lol (and AFK)
  12. I can place elevatored base defenses and put these defenses to top where Cannon Emplacements stay so we can access them via elevators. (Like inside to MCT room, MCT to base, 2 elevators in total) Only thing I need in that case is map source.
  13. @FRAYDO is here as well I see him often.
  14. umm sir that made your mute length longer
  15. This would break the story of the game lol I'd be OK with that too if the game wouldn't got a gravity.
  16. No, in 1v1 fights Technician would easily kill Hotwire with flamethrower. Shotgun keeps it much more balanced.
  17. Hey folks! We've made an update yesterday (11/12/2019), and here's what we made: - Added 6 new radio commands. - Added BECTFDropFlag (Default: F12), so you can drop flags you carry now. Doing this will not effect your rank points, to prevent abuse. - Fixed a important bug where flag observer tries to heal player which was left the game. - Fixed a bug when protected nicknames leave and rejoin and tries to type chat causing crash. - Fixed a important glitch and crash about random characters. - Added !support command. Typing it will drop Soldier, Shotgunner and Officer. You must have all your support bots killed to call another support. - Added !ping command. That shows specified player's latency. - Improved !refill command. - Added 8 new taunts. - Fixed duplicated or multiplied radar blips not disappearing after flag drop & capture/return. - Some miscellaneous fixes to various systems in gameplay and serverside.
  18. Version 1.99

    8 downloads

    As the Renegade Forums down, I wanted to reupload original Dragonade 1.99 from Neijwiert's repository. This is the Dragonade 1.9 ported to TT 4.6.8 with various fixes from certain developers. Server and Source in included.
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