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About This File

### Created by Xpert from Atomix

### irc.ax-games.net

### www.ax-games.net

### CREDITS

Thanks to Stealtheye for explaining to me the bug with improper bandwidth detection in Renegade.

### DESCRIPTION ###

This plugin is a port over of the Bandwidth Detection feature in the early SSGM. It checks

the bandwidth of all players ingame every minute to see if it is below a set amount.

A message will also output to the SSGM Log prefixed with _ALERT for server regulators to read.

### CHANGELOG ###

V1 - Release

V2 - Fixed a crash issue

### Installation ###

Place this in the ssgm.ini plugins list of course. Below is what should be in your SSGM.ini for the BW_Detector settings.

[bW_Detector]

; BWDefault=

;

; The lowest a players bandwidth can be set to. 28800 is the lowest setting Renegade has, but players can set it even lower

; with a console command. Even though 28800 is a normal setting in Renegade, this should be set at 56000 or higher as

; 28800 will cause the player to lag.

BWDefault=128000

; BWMessage=

;

; Message to send the player letting them know their bandwidth is being reset.

; You can leave this blank if you want since there's a setting within the code itself.

BWMessage=Your bandwidth was detected dropping below the allowed amount. It has been reset.


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