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Files posted by zunnie
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Waterworks
By zunnie in 6 Player Maps
This is a remake of the 6-player Tournament style Generals map Waterworks that was originally made by the infamous RVMECH. It looks and plays very close to the original. Player starting positions are separated by water. Each player starts with a Tib Field at their base area, and a Tib Field to fight over in the center. Two versions of the map included with the download, one with lighting set for night, and one for evening.
424 downloads
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Lone Eagle
By zunnie in 6 Player Maps
These maps are a mod of C&C Generals for C&C3
For 2v2 or 3v3 multiplayer or skirmish mode.
371 downloads
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Lost River
By zunnie in 6 Player Maps
Small to Medium sized map with a river dividing the 3v3 team bases. Each base has 3 Spikes and Turrets.
Tiberium fields are scarce so capture the Spikes asap.
Bridges connect the two sides, blow them up to resort to a Air battle.
443 downloads
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Redzone Dark Night
By zunnie in 6 Player Maps
Well the title of this map pretty much says everything. This map is a very dark 6 player Redzone map with 1 EMP in the middle of the map and 2 Tiberium spikes on the left and right side of the map.
This map is a very close comparrison with the Dead Six original in the way that all the players starting positions are and the way the map is all set up.
There is alot of tiberium, blue and redzone green tib fieldz for players to start out the match with.
Like i said it is very dark and it gives the coolest effects for all of the lighting of units and structures as well.
I HOPE YOU ARE NOT SCARED OF THE DARK LOL
409 downloads
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River Tactics
By zunnie in 6 Player Maps
This is a detailed symmetrical 6 player map, which should be played 3v3.
The whole map is set in the area around albania and consists high
mountains, plenty of room to build, 12 green, 2 green-blue, and 2 blue well
placed tiberiumfields.
(blue field crators let blue tiberium grow twice quicker, than the normal crators,
because of importance to hold the middle.)
It has a river which is flowing from north to south in the middle of the map.
The middle part of the river is passable,
to not let the 4 bridges be the
only way to get on the other side of the map.
Bunkers are placed near tech-buildngs and civil buildings are placed at
hard fought areas, for the tactic aspect.
AI is fully tested and works just fine.
I played it online and everyone liked it.
461 downloads
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Survival Islandz
By zunnie in 6 Player Maps
This map is a fun 6 player map, 3 islands on the top, 3 islands in the middle and 3 islands on the bottom. The top 3 islands and bottom 3 islands are each players bases, with the middle 3 islands that have 1 blue tiberium field to fight over.
This map is an online map only and will not work in skirmish.
In this map each player automatically gets a money transfer every few minutes, and also each player has 2 indestructable tiberium spikes.
And last but not least everyone gets unlimited power( Yaaaaaaaaaaay)
614 downloads
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Uphill Struggle
By zunnie in 6 Player Maps
Important: The Layout is 4 vs 2! Two players in the North face of against the rest.
Two players start at the north edge of the map, defending a blue zone against four opponents invading the idyll from the southern half of the map. The primary part of the city is located on a huge plateau, accessible only through a choke point in the center and two flanking entrances.
Expect heavy street fighting in the beginning of a match, struggle for air sovereignty in mid-game and huge armies and super weapons to finally resolve this massive conflict.
Despite what inexperienced players will tell you: This map is balanced! A hundred balancing games with and without AI make this map smoother than the original "Unfair Advantage" 1 vs 2 map.
The reason for an unbalanced game is usually one or more players turtling in and fortifying their start positions instead of expanding. Of the utmost importance are two fields in the north west and north east corners of the map. These fields can be fortified by either the defending and attacking players alike. Either way these fields are difficult to expand to and difficult to defend. Yet they hold vast Tiberium resources and grant the owner a significant advantage.
This map features more than 4,000 road pieces, more than 5,500 trees, houses, cars, road signs, fences, garbage, garbage cans and 24,000,000 square feet of hand textured and blended terrain. A cunning AI is included, so you can easily play this map in Skirmish or PvE online. If you are not so daring to do 4vs2 you can of course play 3vs3 West vs East.
A very comprehensive ReadMe with a detailed battleground reconnaissance and tactical hints is included with the download.
290 downloads
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Urban Claim
By zunnie in 6 Player Maps
Each side has 3 destroyable bridges and two solid ground bridges that lead to
the center, these last two bridges are unbuildable to prevent people from crawling
to the center or to the enemy base with structures.
resources:
1 large green field for each player and 1 extra shared field with an ally
2 large blue tiberium fields in the center
techstructures:
8 Tiberium Spikes, (in the center of the map, 4 on the leftside and 4 on the right side)
12 Subway exits, in each chunk of the city there is one at the bottom
and the top, this allows the one that controls the subway station to
send troops everywhere on the center island.
2 EMP control centers, left and right of the island.
418 downloads
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Canyon Storm
By zunnie in 7 Player Maps
Put a Brutal Scrin at the Top-Center position.
Players should Team 1 on the other six start positions.
Good luck, comrades.
342 downloads
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Centralized
By zunnie in 7 Player Maps
4 vs 3 map. Players start in center with 4 ai controlled factions at the outer edge.
298 downloads
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9 Pack
By zunnie in 8 Player Maps
1. Tournament style map.
2. There are 12 spikes.
3. Tiberium fields can handle 2 harvesters.
831 downloads
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Arena Pond
By zunnie in 8 Player Maps
This map i did alot better on the textures. It has a pretty cool look to it.
This map kinda reminds me of an old gladiator arena of some kind with a big Pond in the center of the arena.
Each player in this map start out very close together, which makes the fight start almost immediately.
There are 2 Tiberium spikes for every player at the starting positions.
There is alot of tiberium blue and green all around the outscirts of the main arena.
This map has ai enabled and is very fun online with all 8 players.
Have fun.
393 downloads
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Burning Anger
By zunnie in 8 Player Maps
This is a highly detailed 8 player map.
It is somewhat assymetrical in that each base has a
different layout,
yet a diagonal river divides teams into an "L" shape.
The bottom bases are divided by cliffs and generally are less accessable.
The top bases are divided by tiberium chasms of various shapes.
I tried to make it so each player has access to an equal
and sufficient amount of resources.
1316 downloads
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Dangerous Neighborhood
By zunnie in 8 Player Maps
Dangerous Neighborhood is a 8 Player Fun Map with many Surprises. Good Luck, Commander!
HF...!
399 downloads
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Descending Advantage
By zunnie in 8 Player Maps
A large elongated eight player map where the aim of the game is to take control of the rich blue middle which sits at the bottom of a tapered valley. The map features decreasing zones with the highest being a track which runs around the entire map. The next down houses the first four players bases at opposite ends of the map, beneath that are the final four, and beneath that is the hotly contested blue area. In the centre of the middle blue tiberium area is a raised platform with four turrets and an EMP. Each player starts with 1.5 tiberium fields, so it is important to move as a team towards the blue in a similar fashion to Bordertown Beatdown. The map is best played with eight players working together rapidly towards the blue fields, enjoy!
909 downloads
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Desert Storm Horror
By zunnie in 8 Player Maps
I came up with the idea of this map from predatores "Move that base " map, because the idea of the map and the gameplay factor of having to move your base to aquire more resources or any other reasons. This map is an eight player map good for playing pretty much any kind of fight and awesome for free 4 all matches.
This map is made for online gaming, the ai is enabled and works, but for the factor of having to move your base alot, the computer does not comprehend the gameplay factor.This map is smaller than most maps and all players begin the match in the very center.There is blue tiberium chasms in each of the four corners of the map, and alot of tiberium spikes all around the outside of this map to aquire. The point of this map is to build as fast as you can and destroy your opponents fast, because the battle is at a very high climax from beginning to end.
Have fun i hope you enjoy this map as much as i do, because i play online alot.
Tip: Engineers rock this map if you know some good tactics!!!
546 downloads
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Grace Under Pressure
By zunnie in 8 Player Maps
1. Start locations are broken up into sections of 2. Suitable for playing free for all OR 2v2v2v2
2. There are 4 spikes.
3. Each start location has one green field. You can put 2 harvesters on it but it will run out, Scrin players should not have a problem with an Accelerator.
1493 downloads
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MegaPort One
By zunnie in 8 Player Maps
There is no tiberium at the start locations, instead you'll have 2 tiberium spikes and 2 silos. Then you have
to fight over the blue tiberium fields and additional spikes. The map rewards players that advance, but is also
highly defendable. Bunkers and building are stronger than normal and therefore are worth garrisoning.
1607 downloads
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Scrin Planet 8
By zunnie in 8 Player Maps
This is a 8 Player Red Zone map on the Scrins home planet, includes 6 spikes, 2 hovels, 2 emp centers and 3 silos. This map is set on the Scins home planet, lots of detail in this map. This is my 6th map, 3nd in the Planet Scrin Series. "working mini map" I have tested this map thoroughly and i believe i have worked out all the bugs, also the AI works wonderfully. The center of the features a damaged but active alien base so beware.
1374 downloads
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Red Planet
By zunnie in 8 Player Maps
Large map based on the Red Planet we all know as Mars.
591 downloads
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Redzone Rampage Ultimate
By zunnie in 8 Player Maps
This is Redzone Rampage Ultimate. This is a 8 Player Unlimited Blue Map! In the middle of the Map, I placed another Surprise!
AI is enabled.
918 downloads
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Ring of Death
By zunnie in 8 Player Maps
This is a large 8 player circular map with 4 players on the outside of the ring and 4 players defending the middle of the ring.
Each player has 2 tiberium spikes and alot of blue tiberium.
There are also many defensive towers to capture on the outside of the ring and on the inside.
This map is pretty much even for all players but i think scrin rules this map over gdi and nod.
This map is very fun online with all 8 players and AI is enabled.
Last but not least , everyone has unlimited power.
1022 downloads
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