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Files posted by zunnie
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Desert Conflict
By zunnie in 4 Player Maps
Desert Conflict is a 4 Player Map. It's a Remake to Original KW Map "Tournament Decision".
I have added new Effects, new Tiberium Spikes and Bunker on this Map!
HF...!
162 downloads
0 comments
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Deth Lowlands
By zunnie in 4 Player Maps
Fun map by a member of the DaDeth Clan. Moonlightshakers!
187 downloads
0 comments
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Diamond Warfare
By zunnie in 4 Player Maps
Basic four corner set up. 2 ways into your base area. bonus tech available for capture on the elevated central area, acess it via ramps on the west and east. Each ramp is gaurded by 2 Defensive Tower platforms you can capture.
165 downloads
0 comments
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Dirty Wars 3v1
By zunnie in 4 Player Maps
Dirty Wars is a 3 vs 1 Fun Map (Original CNC3 Unfair Advantage)!!! The upper Position, the Defender Position. The upper Position Starting with 3 NOD MCV+2 NOD Harvester+14 GDI Sniper. The upper Position is only NOD Playable. EMP and Fire Support is available. The upper Position is complet Masket. Defense Status is very High! The lower, the Attacker Position Starting with 15000 Credits and Big Green Tiberium Fields. Bunker and many Tiberium Spikes availability. I Hope the Map brings you a lot of Fun.
283 downloads
0 comments
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Dulce New Mexico XII
By zunnie in 4 Player Maps
Basic four corner set up. Each base area has a fence that prevents infantry from crossing it. More tiberium on the field and tech to capture. Central area of the map is a Blue Zone city.
240 downloads
0 comments
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Fallen Empire
By zunnie in 4 Player Maps
A 4-Player Command and Conquer 3 Map. Authors Notes: "A remake from Generals Zero Hour Fallen Empire with little modifications, its simple map good for slow machines"
159 downloads
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Fields of Isis
By zunnie in 4 Player Maps
This map is a port of the "Fields of Isis"-map that is bundled with the strategy game "Supreme Commander". The map is quite popular by casual players as it features a simple team play layout. The original version is also quite hated among advanced gamers because it is somewhat simplistic and invites turtling. To prevent that from happening in this C&C version I decided to thin out the resources at the main bases and to force expansion to the center of the map. I also flattened the terrain for easier building as the original map can be quite unnerving at times in terms of finding a suitable spot for your large structures. So SupCom players will have to adapt to a different kind of pace as C&C players will think of new ways to overcome almost impassable defenses.
124 downloads
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Firing Squad I
By zunnie in 4 Player Maps
map is split corner to corner by a long river several bridges span the river. Urban area on each side of the river but in a different style on each side. Bright blue water.
180 downloads
0 comments
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Green Land
By zunnie in 4 Player Maps
The outer edge of the map is water, there are a few small ponds and some garrisonable areas. Lots of tiberium spikes in the center to capture.
98 downloads
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Green Stream
By zunnie in 4 Player Maps
A 4-Player Command and Conquer 3 Map. Authors Notes: "Medium sized map with only 1 tiberium field in dry river bed between players. Only green tiberium.4 Reinforcement Bays for additional units and 2 Mutant Hovels.( Team map 2vs2 )"
146 downloads
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Green Terrace
By zunnie in 4 Player Maps
This is Green Terrace! I hope you like the Map.
135 downloads
0 comments
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Hells Dungeon
By zunnie in 4 Player Maps
Large island in the center with 4 bridges, 2 on the west and east sides. Rocky mountainous.
143 downloads
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Highlander Fields
By zunnie in 4 Player Maps
This map would make a good 2v2 team play map with a east vs west style set up. raised area divides east and west sides with some tiberium spikes in the center to fight for.
137 downloads
0 comments
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Holographic Sanctuary
By zunnie in 4 Player Maps
Clean and bright no fog. map is divided by large river. 2 player start positions on each side of the river make for a good team play map.
175 downloads
0 comments
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Interstate Execution
By zunnie in 4 Player Maps
Four corner base set up, plenty of tiberium near your base area, Nicely done urban city in the center. Tiberium spikes in the city to capture.
133 downloads
0 comments
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Ionic Meltdown I
By zunnie in 4 Player Maps
4-corner set up. excessive tech available for capture. some abandoned gdi buildings
144 downloads
0 comments
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Lone Eagle
By zunnie in 4 Player Maps
These maps are a mod of C&C Generals for C&C3
For 2v2 or 3v3 multiplayer or skirmish mode.
181 downloads
0 comments
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Maimed Majority
By zunnie in 4 Player Maps
This map should make for a good 2v2 team play map, with a north vs south set up. Tiberium spikes in far south and north. Rivers divide the map north and south with a central area with some resources and emp control centers to capture.
145 downloads
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Matrix Hive
By zunnie in 4 Player Maps
River near center of map flows green from tiberium exposure. A Redzone conditions map with some mountainous areas, some good choke points and bridges. Textures used go well together.
160 downloads
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Mercenary Factor IV
By zunnie in 4 Player Maps
This map would make a good 2v2 team play map with a north vs south set up. The textureing is done nicely and the urban city looks rather nice, earning this map a spot on the featured map page.
147 downloads
0 comments
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Minefield Fatality V
By zunnie in 4 Player Maps
basic 4-corner base set up. some tiberium spikes and bunkers on the field.
114 downloads
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Nefarious Waters
By zunnie in 4 Player Maps
2 large bridges are used to acess the raised elevated area in the middle, some capturables up there for those who will go get them. Interesting water color, seems it was tainted by tiberium exposure. Nicely done walled area in the east of the map.
182 downloads
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No Rush Spikes
By zunnie in 4 Player Maps
Small map. Superweapons are locked. Spawn area has 10+ Tiberium Spikes for each team. Countdown timer for when attacks are allowed.
123 downloads
0 comments
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Nodite Extraction
By zunnie in 4 Player Maps
basic 4-corner set up. center area is a island with 4 bridges across each bride has defensive structures to caputure and garrison.
142 downloads
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Operation Sandstorm
By zunnie in 4 Player Maps
This Map is a New Version of Costline Chaos! New Tiberium Field's. Big Tiberium Field in the middle of this Map.
New Water Design! Special Script of this Map: Build Limit!!!
Tanks = 16
Aircraft = 16
Outposts = 3
Warfactory = 4
Airfield = 4
MCV = 3
Turrets = 20
Barracks = 4
Crane = 1
Infantry = 18
Harvesters = 8
Refinerys = 4
127 downloads
0 comments
Submitted