!zunnie Posted March 21, 2013 Share Posted March 21, 2013 Should the coop have Purchase Terminals available or not? and Should the coop have limited amounts for certain characters? Gameplay will be tougher because you really have to assemble a team of various characters to complete the level. Hotwire(s) for repairs, Gunners for anti vehicle/turret, Snipers for anti infantry and Officers and Patches maybe. Officers would have the ability maybe to call in air support in the form of dropping bots and/or ammo maybe. All bots will randomly drop armor, health or a weapon (or sometimes nothing). Players that died will drop the Key they had if any. Players that died will drop their primary weapon or a DNA powerup allowing a member of the team to change character on the spot if it is really needed. For example if a Hotwire is missing in the group, a officer could pick it up to provide the team with repairs. Some objectives will require Key Cards and/or a specific Unit to complete. Please vote what you think would be best. Quote Link to comment Share on other sites More sharing options...
!ImperialKaskins Posted March 21, 2013 Share Posted March 21, 2013 Depending on the coop mission. Purchase Terminals for what kind of missions?Well you cannot have 10 havoc same time right? For GDI maybe make like the Dead-6. Like havoc only 1 person, deadeye only 1 per player. Because Dead-6 team are heroes and commando's. Normal infantry can have infinity. You can add more fun and interesting with coop. For example add some other smaller turrets like MG-Nest or AI control turrets.Officers have the ability is to call in reinforcements is awesome. r3sur[r3Kt] 1 Quote Link to comment Share on other sites More sharing options...
!r3sur[r3Kt] Posted July 8, 2015 Share Posted July 8, 2015 Yes to PTs with how Co-op is currently. No if you add the ability to !refill your health and armor. Co-op should have every character available it just gives the player a choice of who they want to be. I have seen in the past on other co-op servers if people cannot be there favorite unit and lets face it its normally a sak,mobius,raveshaw etc etc they just leave. I also like IK's idea of adding MG-Nests etc. Quote Link to comment Share on other sites More sharing options...
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