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Found 16 results

  1. [ESL One Cologne 2015] – ESL One Cologne Player Autograph Capsules are now available for purchase, with 50% of the proceeds from capsule sales going to the players and organizations. Player Autograph Stickers can be used as game pieces in the Cologne 2015 Player Pick’Em Challenge. – ESL One Cologne Team Stickers are now available for purchase, with 50% of the proceeds from sticker sales going to the organizations. Team Stickers can be used as game pieces in the Cologne 2015 Team Pick’Em Challenge. [uI] – Updated the Watch panel — Added the Cologne 2015 Pick’Em Challenges and Matches. — Your matches and tournament matches are now presented with an updated scoreboard and round performance panel [MISC] – [Linux] Fixed bug where bomb beeping was not playing on all channels. – [Windows] Added a graphics driver hint to try to use the dedicated GPU when available on laptops. – Minor volume and pitch adjustments to weapon equip and reload sounds – Fixed a sound synchronization bug with some Falchion knife animations
  2. [GAMEPLAY] – Fixed a bug that affected crouched movement speed. [MISC] – Added the Chroma 2 Case. [MAPS] Dust2 – Fixed a bug where a spot in Long A had the wrong radar name.
  3. [OPERATION VANGUARD] – Operation Vanguard has come to a close. [MAP GROUPS] – Train has been added to the Active Duty map pool. – Nuke has been moved to the Reserve map pool. [GAMEPLAY] – Smoke grenades are now more reliably kept track of on the client to prevent mismatches between smoke particle visuals and screen overlay visuals. – Fixed players being able to double stack inside a smoke to peek out of the top (and be really hard to see from outside the smoke). – Updated expiration of the smoke screen overlay to match more closely to the visuals of when the third person particles expire and vice versa. – Updated the vertical position slightly of the smoke particles to reduce seeing though edges of the smoke (particularly at the bottom). – Fixed spectator sometimes not getting the smoke overlay for the player they are spectating when that alive player is inside smoke. – Improved spawnpoint selection code to not spawn at occupied spawn points or spawn points of a different team. – Tagging values have been tweaked slightly to increase tagging on higher mobility weapons, and updated values for tagging on multiple hits to make it more effective – Increased price of the M4A1-Silencer from 3100 to 3200 to align the weapon’s price with its utility. – Increased Tec-9’s damage fall-off to reward players that close engagement distance. – Lowered Tec-9’s magazine size to 24 to reward more discriminate firing. – Lowered scoped movement values for AWP and Autosnipers. – The accuracy of the MP9, MP7, and Mac-10 have been improved. [sTATRAK] – Trade up contracts work on StatTrak weapons. – There is now a StatTrak swap tool available for purchase. It swaps the StatTrak value between two of the same weapon. [sERVER BROWSER] – Fixed the server browser showing the map workshop path in the “Map” column. – Added a sortable column to the server browser to display whether a server is running a map from the workshop or not. – Added a sortable column to the server broswer that displays icons for popular game mods running on that server. – Server browser will save the layout changes made between game sessions. – Updated the first time server browser pop up message. [uI] – Fixed scoreboard hiding at match end when you bring up a player’s Steam profile. – Added a game option in team options section to control whether lobbies get created with public access or private requiring invites for friends. – Added Flavor Text to the Bank collection. [MISC] – Add surround sound support (quad/5.1) on Linux. – Marked nav commands as a cheat to protect against potential server exploits. – Chicken kills are now logged in CS event logs on game servers including attacker and weapon information. – HE grenade detonations are now logged in CS event logs prior to logging player deaths from corresponding HE grenade explosion. – Added sv_reliableavatardata 2 game server setting for LAN tournaments production. In this mode the game server will load player avatars from corresponding csgo/avatars/76512345678-.rgb files (or csgo/avatars/default.rgb if the corresponding SteamID avatar is missing), and avatars will be recorded in GOTV demos. To produce avatars rgb files tournament operators can place 64×64 png player avatars as csgo/avatars/76512345678-.png and run the client-side command cl_avatar_convert_rgb to convert all 64×64 png files into rgb format. – Optimized the process of logging in players to matchmaking backend during game updates. [MAPS] -Dust2 –Opened up skybox around Long A double doors, Catwalk and Short –Improved visibility around blue car in Long A –Fixed render distance on a crate in CT spawn -Mirage –Opened up skybox around back of apartments –Simplified sides of CT sniper window in mid –Raised cover slightly in upper mid –Fixed visibility through a crate in Bombsite A -Overpass –Opened up and simplified Bombsite A –Added back stairs to pit near Bombsite A –Opened up semi-open door in bathrooms, fountain side -Cobblestone –Smoothed out movement in Bombsite B –Removed corner on left side of T tunnel into Bombsite B –Haystack near Long A now requires a jump to get on top -Train (Thanks c0tton and adreN!) –Various optimizations –Removed collision at top of ladders –Pushed Bombsite A further back towards CT side –Added a third train car to A site to reduce amount of long sightlines –Added a peek-position inside T main –Opened up area on the left side of T main exit –Moved dumpsters in Ivy –Raised crane in Bombsite A –Blocked extremely tight angle from lower CT ramp towards T ramp in Bombsite B –Prioritized CT spawn positions -Cache –Fixed an exploit boost at A –Added a decal indicating the boundaries of the A bombsite’s plantzone –Made white tarps on crates more spammable (Thanks Mod645!) –Fixed shadows casting into A main shed from boost spot –Improved readability from middle to A site container -Shorttrain –Added back to map rotation
  4. [GAMEPLAY] – Smoke screen overlay fades faster now when exiting smokes quickly. – Adjusted boundaries of smoke screen overlay slightly. [TOURNAMENT SUPPORT] – Added server setting sv_reliableavatardata: when enabled player avatars are reliably exchanged between all players and casters on the game server, reliably delivered to GOTV spectators, and recorded in demo files. – Added the ability to specify team logos just like we specify team names or flags (via convars mp_teamlogo_1 and mp_teamlogo_2 using team’s shorthand image name). — Team logos now show in the spectator scoreboard, the win panel and the player scoreboard. – Added a new win panel string that shows the team name if they win the round. [MISC] – Added ff_damage_bullet_penetration convar to control how much penetration power and damage is scaled when hitting a friendly when FF is off. – Fixed pistol muzzle flash so it no longer stretches to the map origin at low framerates. – Fixed fog clearcolor calculation that caused free-cam spectators to see bright colors behind level geometry. – Speculative fix for spectating audio bug. – Added player flashbang visual indicators with a progress bar that shows over players heads when you are watching via GOTV. – Updated the first person flash effect when spectating someone via GOTV. – Fixed bug which stopped CS:GO from working on OSX Snow Leopard. – Added flavor text to the Bravo Collection weapons. – Added 5 new Music Kit Offers. – Added 12 new Sticker Offers. – Fixed gamepads being reset and deactivated on map load. – Added support for hot-plugging of gamepads rather than requiring that they be connected prior to game launch. [MAPS] -Cobblestone –Removed various boosts –Further optimizations –Tweaked layout of underpass room –Moved door from CT side to T side of underpass –Made cubby at entrance to Bombsite A smaller –Widened arch at end of long A –Set correct surface types on textures –Brightened haystacks at entrance to Long A –Updated collision on broken wall in bombsite A and B
  5. Version 1.0

    44 downloads

    I've originally created this map for CS:Source back in 2005 or so. Some servers are still running the map to this day Ported it to CS:GO now. Have fun
  6. Version 1.0

    38 downloads

    A very splendid map based in an large office building.
  7. Version 1.0

    30 downloads

    A pretty nice map set in a desert-ish town.
  8. Version 1.0

    33 downloads

    A pretty cool map. Gotto play it to agree.
  9. Version 3.0

    27 downloads

    Please no selling of drugs in this house! Save the hostages.
  10. Version 1.0

    35 downloads

    A hostage map where hostages are being held inside a cool looking Museum, including a real bone Dinosaur!
  11. Version 1.0

    39 downloads

    Rescue hostages from a Boeing 747. Great map.
  12. Version 6.0

    39 downloads

    Very cool map based in a Hotel area with Casino's and everything. Much detail.
  13. Intro In last weekend (9-12-2014 to 9-15-2014) we held a contest for players to win a free copy of Counter Strike: Global Offensive on the Steam Platform. Feel free to lookup the rankings for this contest over here. Summaries & Prize Collecting I have made a summary of all 3 prize categories for Most Games, Most Infantry Kills and Most Building Kills with a sample of 5 Top Players. One of those players is likely to win a copy of Counter Strike: Global Offensive. Remember you must be a member of multiplayerforums.com. If the No1 does not respond/collect the prize i will ask the No2 and so on. Many Thanks Much thanks goes out to instinct who is a fellow donator with MPF for a while now. He has donated these three copies of Counter Strike: Global Offensive to MPF for this prize contest purpose. Thank you! See here Click here for the contest results
  14. www.ultraaow.com - Visit our Website | www.multiplayerforums.com - Sign up Now UltraAOW NewMaps 4.1 - CS:GO Prize Weekend In the UltraAOW NewMaps 4.1 - CS:GO Prize Weekend we will give away three official copies of the game Counter Strike Global Offensive for Steam. When? Starting on the morning of Friday the 12th of September we will temporarily replace the rankings on UltraAOW NewMaps 4.1 with a clean one. During the weekend it will collect player statistics and on Monday the 15th of September at midnight Dutch time it ends. Thanks Many thanks goes out to Instinct who donated these three copies of CS:GO for this purpose. GL! Thanks people for reading this and maybe joining up the Weekend. And good luck battling for the Counter Strike Global Offensive copies For more information see: http://multiplayerforums.com/index.php?/topic/3949-grand-prize-contest-renegade-newmaps-41-3-copies-of-csgo/
  15. CSGO Store Link: http://store.steampowered.com/app/730/ ( 13.99€ ) MPF CSGO Website: http://www.csgods.com MPF CSGO Forums: http://multiplayerforums.com/index.php?/forum/74-counter-strike-global-offensive/ MPF CSGO Tournament Stats: http://us.multiplayerforums.com/csgo/hlstats.php We restarted our servers for CSGO just recently. TRFL, Mike, Kenz3001, CireX, Spiders, PwnCall, Wyld and zunnie (to name a few) are trying to make our servers active for it. There are also monthly prize(s) to win when you are ranked first for example. In the future we will create tournaments with different goals apart from being ranked 1st. Have fun!
  16. http://csgo.multiplayerforums.com/ A new theme has been put in place Header logo by Kenz3001
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