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Unstoppable

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Reputation Activity

  1. Like
    Unstoppable reacted to erik93203 for a file, Mammoth Patriot Mil-Spc GTA5   
    This file replaces the humvee from GDI.
  2. Like
    Unstoppable reacted to Mortalc13 for a file, HD Classic Purchase Icons   
    This pack contains all of the purchase icons somewhat faithfully remade in HD!
     
    For the characters I used W3D Viewer and the animation files h_a_a0a0.w3d and h_b_a0a0.w3d in conjunction with the character models to grab them in their standby states. For the vehicles, I imported all of the vehicle models into 3DS Max and manually adjusted them to match as close to their icons as possible. I then used W3D Viewer and adjusted the perspective and lighting (max ambient) then set an all-green background (R 0, G 255, B 0) for render screen capturing. I imported the screenshots into Photoshop and made additional tweaks as needed then exported in DDS format. These blend very well with the originals and do not appear out of place when used with maps that utilize custom icons. Included as extra content are blank templates and a text document detailing the Photoshop settings that I used for certain effects and adjustments.
     
    A ReadMe.txt file is included with additional information and installation steps.
  3. Like
    Unstoppable got a reaction from gen_blacky for a file, Dragonade   
    Please visit https://github.com/TheUnstoppable/Dragonade/releases to get latest version of Dragonade with hotfixes and minor changes. This post is no longer regularly maintained.
     
      Additions:
       - Added Is_Smart_Bot DA engine function.
     
      Changes:
       - Add C4/Beacon detonate and disarm messages for smart bots.
       - Improve smart bot detection in kill messages and C4/Beacon pokes.
       - Add Dialog event in Player Observer.
       - Armor, health, weapon and keycard powerup pickups are now displayed in HUD.
       - Remove HUD grant display from DA's Loot PowerUps as this is now handled by Dragonade's core.
       - Private chats now trigger plugin events.
     
      Bug Fixes:
       - Fix when a vehicle with 0-seat and VehicleType not set to Turret crashes server when it kills a vehicle.
       - Fix base power off-line messages to log server when there are more than 1 Power Plants in the map.
       - Fix so kill streak won't increment when player suicides.
  4. Like
    Unstoppable reacted to Mortalc13 for a file, Fixed & Better Weapon Models   
    Introduction:
    This is a refresh of an old project started by Gen Blacky (aka Mr. Z) with help from Slave and ErroR. It is a project that converted the first person weapon models to replace the original Westwood third person and back carried models. Read the entire description for complete list of changes. Credits.txt and Readme.txt files are included as well as the source files for both Glen Blacky's and mine.
     
    In this refresh of the project, there are multiple fixes:
    Global Weapon Fixes and Changes:
    Used the first person models (as is without scaling) for third person, back carried, and pickups to fix scaling inconsistencies Welded all the vertices on the weapon polygons; doing this fixed micro gaps Brightened the beams, displays, flares, and lights for first and third person models Added reflection to all digital displays, laser beams, rifle scopes, and laser rifle's crystal (in XXXX_alt folders) Removed all beams, display textures, flares, and lights from back carried models for proper (not in use/powered down) appearance Made all the weapon flares, and lights cam-parallel Made the weapon muzzle flashes that weren't in separate mz_xxxx#.w3d files brighter and cam-parallel Fixed the smoothing groups; doing this fixed poorly shaded and visible triangles Fixed all the back carried models' rotation and pivots Auto Rifle:
    Added the missing front faces and texture Fixed texture wrapping on the weapon's chassis Fixed texture wrapping on clip Fixed third person hand position C4-Proximity:
    Fixed the back carried model's orientation to match the original model's       ***Included an alternate model with the arms fully extended out
    C4-Remote:
    Fixed the straps not being 2-sided on the side opposite to the remote Fixed the back carried model's orientation to match those of the other weapons C4-Timed:
    Fixed the rotation of the third person model so that the C4 now appears upright Fixed the back carried model's orientation to match those of the other weapons Chain Gun:
    Moved the back and front meshes closer to the weapon's chassis to remove small gaps Fixed texture inconsistencies on the chain belt and gun handle Scaled the chain mesh by -0.55% to appear more fitted Fixed the chain mesh not having inner faces Adjusted the chain texture's VPerSec from 7.0 to 10.0 to match the rotation speed of the weapon's barrels Modified the non-rotating cylindrical meshes to rotate with the barrels Chem Sprayer:
    Fixed texture inconsistencies Removed gaps between the tip, top bridge, and canister Fixed goo mesh's texture inconsistencies, they are now seamlessly wrapped Scaled canister's goo1 mesh by -0.80% to appear more fitted Fixed the reload animation, pc000 and pc001 weren't removing with the clip f_cm_chem due to not having checked only export geometry and unchecking transform bone Fixed the back carried model to have the goo1 and goo2 mesh texture Fixed third person hand position       ***Included an alternate model with reflective glass over the clip canister
    Flamethrower:
    Made the torch2 flame muzzle cam-parallel Enhanced the brightness of the torch flame Fixed the trigger missing faces on the right side of the weapon Fixed third person hand position Grenade Launcher:
    Removed a gap between compressor canister and launcher chassis Resized the clip to remove large gaps and appear fitted Resized the f_cm_gren clip to match Ion Cannon Beacon:
    Moved the locks closer to the center to remove gaps Moved the panel pieces on third person model to remove gaps Rotated the third person model to match the remote C4's hand position Rotated the back carried model to match the C4'(s) facing       ***Included an alternate model that has the locks and dish parts fully extended, now matches the deploying animation
          ***Included an alternate model with the missing lock lights restored
    Laser Chain Gun:
    Removed a gap between gun barrel rotor and gun chassis Changed the topbeam texture's VPerSec from 1 to 10 to match the barrel rotation speed Fixed the firing animation to match the rate of fire, to behave more like a chain gun, and removed gaps and mesh clipping seen in the original animation Laser Rifle:
    Made the crystal's color more saturated to prevent the reflective layer from washing out the color Nuclear Strike Beacon:
    Moved feet vertices to fix overlapping/clipping Extended the 4 receivers out on third person/world model Personal Ion Cannon:
    Removed a gap between the scope and gun chassis Fixed clipping between the rotor and scope Fixed the muzzle flash for first person but it doesn't appear after every shot Fixed third person hand position Pistol:
    Fixed the reload animation, the clip wouldn't drop from the weapon due to having an incorrect pivot hierarchy order Fixed broken vertices on clip Fixed bad texture wrapping on clip Rail Gun:
    Removed a small gap between suppressor support and barrel Ramjet Rifle:
    Removed a small gap between hydraulic and gun barrel Fixed third person hand position Repair Gun:
    Removed gaps between canisters and tubes Fixed the third person model's muzzle flash so that the two smaller flashes are no longer cam parallel and fixed their rotation, so they don't clip through the weapon Rocket Launcher:
    Removed a small gap between screen and launcher body Resized the launcher loader to remove large gaps Shotgun:
    Centered the back carried model Fixed third person hand position       ***Included an alternate model that has no stock
          ***Included an alternate back carried model that has the stock folded to match the original back carried model
    Sniper Rifle:
    Changed the white light back to red to match the original model Removed a gap between scope and rifle body Fixed the texture wrapping on the clip Replaced the individual clip model f_cm_snip with the one that's actually used on the weapon Fixed third person hand position       ***Included an alternate back carried model with the scope lid in the closed position
    Tiberium Auto Rifle:
    Changed the white lights back to green to match the original model       ***Included an alternate model with an edited texture that has the canister's color changed to grayscale, added an animated goo mesh over
               the canister similar to the effect on the Chem Sprayer
    Tiberium Flechette Gun:
    Removed unnecessary faces from the inside of the weapon model       ***Made the clip glass clear and reflective
    Volt Auto Rifle:
    Fixed the animated electric texture on the right side of the weapon Removed gaps between the electric currents and the weapon's chassis Made the electric currents 2-sided Fixed the pivot orientation of the flares on the first person model       ***Included an alternate model with a glass cover over the electric currents
          ***Included an alternate model with a red beam styled to Westwood's original model
     
    This package contains a batch file for easy install/customization, and a readme for installation. Please enjoy and if you should use this in any mod or on a server please give credit to everyone involved in this project.
  5. Like
    Unstoppable reacted to Einstein for a file, Asterisk Connect Tool BETA   
    This is the current public beta version of the W3D-Asterisk Connect Tool - A direct connect tool built to be a spiritual successor to the legacy RenIP connect tool. This tool is compatible with all Renegade W3D-engine mods.
     
    It includes:
    A universal server connect tool, compatible with all Renegade-based mods on the W3D engine. A universal single-player game launcher. Save an entry for all of your W3D-based games and easily run them from here! The ability to save multiple server profiles for quickly changing between your various favorite games and servers. Multiple config options (with many more to come!) so that you can have things just the way you like them. An IRC !auth feature for players with protected nicknames. No more joining IRC just to run one command and leave, this will do it for you! Many features are still being developed. Stay tuned for updates!
  6. Thanks
    Unstoppable got a reaction from unknown for a file, High & Bigger Resolution Player List   
    High Resolution Playerlist by rackz
  7. Thanks
    Unstoppable got a reaction from ROZPIERDALATOR for a file, Transparent Message Background   
    This removes the black transparent background from chatbox with the border texture ingame. (Also removes the background of Ctrl, Alt, Ctrl+Alt radio commands list)
    Put the file in Data folder and enjoy!
  8. Like
    Unstoppable got a reaction from Muslium for a file, C&C_Giza   
    A Giza themed map, which is a governorate of Egypt. There are pyramids and a sphenx in the map. Bases contains all basic buildings + Communication Center and Repair Facility. Map is made by me (Unstoppable) and @Muslium. There are also several mummies and some pictures in the pyramid.
  9. Like
    Unstoppable reacted to i.wonder_whatsfordinner for a file, Characters Creepy Smile Texture Pack   
    This is my first character texture pack (probably the best one) that makes the characters smile like a creepy person or a psycho.

    Have fun with it!
  10. Thanks
    Unstoppable got a reaction from ToSp for a file, MasterList: GSA Listing Utility for C&C Renegade   
    A alternative and advanced version of RenList listing utility. This is a server listing utility which takes data from GSA feeds from GSA Master Server hosted by CnCIRC and lists server for user. The differences between RenList and MasterList and the reasons of why you should prefer MasterList is specified below.
    If you using my lister, thank you so much. Please always use the latest version of this
     
    The development is currently paused and it will be continued soon. Current version is stable and should not have any issues.
     
                   • MasterList is quicker than RenList for listing speed.
                   • MasterList is simplier and more advanced than RenList.
                   • Usage of MasterList is easier.
     
    The changes that planned and going to add: 
                   • Buddy system. Notices you when your buddy in a/any server. LIVE!
                   • Favorites system. Notices you when a event that you want happens. Example, when the map you want starts. (WIP)
                   • Some basic improvements for visual of UI. LIVE!
                   • Some other improvements for backend. LIVE!
     
    Some help?? Look below!
                   • Find "Theme" option from Menu>Options list to change your theme.
                   • Change your nickname or your Renegade Installation directory from the related options on Menu>Options.
                   • And be ready for other new features!
     
    Please report bugs and suggestions to me on here or Discord ( The Unstoppable (TR)#1000 ) or find me from MPF Discord Server at http://multiplayerforums.com/discord 
     
    Enjoy!
  11. Like
    Unstoppable reacted to Neijwiert for a file, RenSharp - C# Wrapper for Dragonade   
    Are you struggling with your everyday development in C++?
    Do you suck with memory management or just the general hassle to get third party libraries for your custom Dragonade plugin?

    Well, no more!
    Introducing RenSharp for Dragonade

    This framework I created lets you make plugins for your FDS in .NET 4.7.2. You're probably wondering: will this need a heavily modified scripts.dll? I hear you and that's why I made sure it is bootstrapped by a regular Dragonade plugin.

    "Are there any other limitations?", is probably your next question. Very few, here they are:

    - You can only create custom classes (i.e. specialization of classes) for the classes I made support for. However the reach of this support is the same as you'd use in any normal Dragonade plugin (event classes, console functions, player observer, object observer, etc).

    - I only made support for the template classes that are used throughout scripts.dll. Any customizations on this are not supported.

    - Even though I added in some more safety nets to check for nulls etc. You can still fuck this up and make it crash horribly. Although the checks in place will also throw a managed exception and if not catched and handled will gracefully shutdown the FDS.

    - Some design choices removed some support. For example there is no 'const' concept. But these choices shouldn't really limit your imagination.

    - That's about it of what I can come up with on top of my head right now.


    With any plugin interface there are a few 'gotchas' and for RenSharp those are:

    - Inheritance is pretty much the same as you would in Dragonade. Except static initialization (using macros to register stuff) will not work in C#. Further explanation how this is handled is discussed in the example plugin.

    - All managed classes are basically handles to their C++ variants. You can bind the C++ pointer using the appropiate constructor which takes an IntPtr as an argument. These handle classes are not inheriting from IDisposable and assume they are not in charge of cleaning up that handle. If one of these handle classes is wrapped around an IUmanagedContainer<T> class that means that you MUST dispose them when you're done with them. As these containers indicate that you are indeed in charge of cleanup. 

    - If you pass ownership of an unmanaged pointer to the C++ side (which does the memory management) you should make sure to release the pointer on the managed side. To make sure the garbage collector never disposes it. Likewise, when you keep ownership on the managed side, you should keep a reference to the object for as long as you want to keep it alive.

    - Don't call any methods or use properties of which you don't really know what they do. You can screw it up. Otherwise, if you consider yourself well versed in this stuff, go right ahead.

    - Any more gotchas or usage are pretty much discussed in the example plugin.


    How to get started?
    The only config this adds to da.ini is 'RenSharpPlugins'. You name managed plugin .dlls the same way as you would under 'Plugins'. To start RenSharp you also need to add 'da_RenSharp.dll' under 'Plugins'. Preferably on position 1. But that is up to you. Then follow one of the instructions below:

    The quickest way to get started is to just use any Visual Studio version that can handle .NET 4.7.2. (for VS2019 you can just use the Visual Studio Installer to install .NET 4.7.2.). Create a new .NET 4.7.2. C# class library and search for the NuGet package 'Neijwiert.RenSharp' (right-mouse click on your project and click Manage NuGet Packages...) and click Install. All Renegade stuff is placed under the RenSharp namespace. When the NuGet package is installed it shows a readme.txt on how to properly set your target platform. You then have to place YourPlugin.dll, da_RenSharp.dll, ManagedRenSharp.dll and ManagedScripts.dll in your FDS folder. You can find these .dlls in 'YourPlugin\packages\Neijwiert.RenSharp.1.0.0\content' and 'YourPlugin\packages\Neijwiert.RenSharp.1.0.0\lib'.

    The slow way is to compile it yourself. You can download the ZIP file with the source, or from GitHub. Compilation requires you to have C++/CLI build tools installed (use Visual Studio Installer) and .NET 4.7.2. (also use Visual Studio Installer). You can use a newer Visual Studio version as long as you have Visual Studio 2012 installed on your computer, with latest updates (whenever it prompts you to update the projects when you open the solution, you need to hit cancel). For the C++ stuff you need the same requirements as you would when you build Dragonade. Then you can just add a .NET 4.7.2. class library project and add a reference to 'ManagedScripts'. Make sure you configurate the class library to build as x86. Then you're ready to build and use everything. 


    I pretty much made all this without drawing out a plan. I made some design mistakes and I also couldn't test everything due to the size of it. If you find anything broken/not working or stupidly designed message met and I see if I can get it fixed. This also applies for new feature requests. The best way to approach me would be via GitHub probably or a PM here. This cost me a lot of time and effort to make and I hope you guys are going to enjoy it and hopefully open up modding to some more less experienced coders. Everything is licensed under the Apache 2.0 license, which means you can do everything, but you must mention my name and include a copy of the license. I'm wide open to responses to this negative and positive, feel free to reply to this post.

    GitHub: https://github.com/Neijwiert/RenSharp
    NuGet: https://www.nuget.org/packages/Neijwiert.RenSharp
  12. Like
    Unstoppable got a reaction from i.wonder_whatsfordinner for a file, TT Package Editor Tool   
    Is PackageEditor.exe is hard for you to use?
    Did you bored of long process to do a Package Editor action with console?
    Do you hate using console to do Package Editor actions?
     
    Here's TT Package Editor Tool!
    This tool will let you do amazing stuff with PackageEditor without a console, or wasting long time!
    Tool has some cool built-in features, and a User Interface to ease your life and time!
    You can find, install, download, convert, uninstall, list. And compatible with every server!
    You don't need to put the tool in your server directory! Just open it, and press "Open", and select your server's Package Editor executable. And BOOM!
    You can ask for help below, and report bugs too.
    BUT, For the fastest bugfix and help, please click here.
     
    Thanks for using my tool
  13. Like
    Unstoppable got a reaction from i.wonder_whatsfordinner for a file, MPF Mappack Installer   
    This is the newer and improved version of the MPF Mappack Installer. Differencess from older one is this version supports all maps and content packs of the servers hosted by MPF, and always downloads the latest packages from rotation.
    Feel free to use this installer if you have slow connection.
     
    Sometimes installer fails to detect or can't detect your TTFS folder, in this case select your TTFS folder.
    Please report bugs to our Discord server at http://multiplayerforums.com/discord
  14. Thanks
    Unstoppable got a reaction from trunkskgb for a file, MasterList: GSA Listing Utility for C&C Renegade   
    A alternative and advanced version of RenList listing utility. This is a server listing utility which takes data from GSA feeds from GSA Master Server hosted by CnCIRC and lists server for user. The differences between RenList and MasterList and the reasons of why you should prefer MasterList is specified below.
    If you using my lister, thank you so much. Please always use the latest version of this
     
    The development is currently paused and it will be continued soon. Current version is stable and should not have any issues.
     
                   • MasterList is quicker than RenList for listing speed.
                   • MasterList is simplier and more advanced than RenList.
                   • Usage of MasterList is easier.
     
    The changes that planned and going to add: 
                   • Buddy system. Notices you when your buddy in a/any server. LIVE!
                   • Favorites system. Notices you when a event that you want happens. Example, when the map you want starts. (WIP)
                   • Some basic improvements for visual of UI. LIVE!
                   • Some other improvements for backend. LIVE!
     
    Some help?? Look below!
                   • Find "Theme" option from Menu>Options list to change your theme.
                   • Change your nickname or your Renegade Installation directory from the related options on Menu>Options.
                   • And be ready for other new features!
     
    Please report bugs and suggestions to me on here or Discord ( The Unstoppable (TR)#1000 ) or find me from MPF Discord Server at http://multiplayerforums.com/discord 
     
    Enjoy!
  15. Like
    Unstoppable got a reaction from unknown for a file, MasterList: GSA Listing Utility for C&C Renegade   
    A alternative and advanced version of RenList listing utility. This is a server listing utility which takes data from GSA feeds from GSA Master Server hosted by CnCIRC and lists server for user. The differences between RenList and MasterList and the reasons of why you should prefer MasterList is specified below.
    If you using my lister, thank you so much. Please always use the latest version of this
     
    The development is currently paused and it will be continued soon. Current version is stable and should not have any issues.
     
                   • MasterList is quicker than RenList for listing speed.
                   • MasterList is simplier and more advanced than RenList.
                   • Usage of MasterList is easier.
     
    The changes that planned and going to add: 
                   • Buddy system. Notices you when your buddy in a/any server. LIVE!
                   • Favorites system. Notices you when a event that you want happens. Example, when the map you want starts. (WIP)
                   • Some basic improvements for visual of UI. LIVE!
                   • Some other improvements for backend. LIVE!
     
    Some help?? Look below!
                   • Find "Theme" option from Menu>Options list to change your theme.
                   • Change your nickname or your Renegade Installation directory from the related options on Menu>Options.
                   • And be ready for other new features!
     
    Please report bugs and suggestions to me on here or Discord ( The Unstoppable (TR)#1000 ) or find me from MPF Discord Server at http://multiplayerforums.com/discord 
     
    Enjoy!
  16. Thanks
    Unstoppable got a reaction from Abdelrahman for a file, MPF Mappack Installer   
    This is the newer and improved version of the MPF Mappack Installer. Differencess from older one is this version supports all maps and content packs of the servers hosted by MPF, and always downloads the latest packages from rotation.
    Feel free to use this installer if you have slow connection.
     
    Sometimes installer fails to detect or can't detect your TTFS folder, in this case select your TTFS folder.
    Please report bugs to our Discord server at http://multiplayerforums.com/discord
  17. Thanks
    Unstoppable got a reaction from i.wonder_whatsfordinner for a file, MasterList: GSA Listing Utility for C&C Renegade   
    A alternative and advanced version of RenList listing utility. This is a server listing utility which takes data from GSA feeds from GSA Master Server hosted by CnCIRC and lists server for user. The differences between RenList and MasterList and the reasons of why you should prefer MasterList is specified below.
    If you using my lister, thank you so much. Please always use the latest version of this
     
    The development is currently paused and it will be continued soon. Current version is stable and should not have any issues.
     
                   • MasterList is quicker than RenList for listing speed.
                   • MasterList is simplier and more advanced than RenList.
                   • Usage of MasterList is easier.
     
    The changes that planned and going to add: 
                   • Buddy system. Notices you when your buddy in a/any server. LIVE!
                   • Favorites system. Notices you when a event that you want happens. Example, when the map you want starts. (WIP)
                   • Some basic improvements for visual of UI. LIVE!
                   • Some other improvements for backend. LIVE!
     
    Some help?? Look below!
                   • Find "Theme" option from Menu>Options list to change your theme.
                   • Change your nickname or your Renegade Installation directory from the related options on Menu>Options.
                   • And be ready for other new features!
     
    Please report bugs and suggestions to me on here or Discord ( The Unstoppable (TR)#1000 ) or find me from MPF Discord Server at http://multiplayerforums.com/discord 
     
    Enjoy!
  18. Like
    Unstoppable reacted to i.wonder_whatsfordinner for a file, C&C Renegade Jet with seats and muzzle bones. (RIGGED)   
    This is a version of the Jet (Personal Transport Aircraft) which Nod took over in the campaign if you remember :P. This is a rigged and better version than original with seats (10 seats) and firing bones. There are 2 places where it fires weapons you choose. I may update this in later version for new things, but you can use this in your server if you want. No problems using this rigged version in your server, so enjoy! Made by Seif. 
     
    NOTE: That this rigged jet uses original textures which is v_jet so you don't have to worry about texture.
  19. Thanks
    Unstoppable got a reaction from ROZPIERDALATOR for a file, MasterList: GSA Listing Utility for C&C Renegade   
    A alternative and advanced version of RenList listing utility. This is a server listing utility which takes data from GSA feeds from GSA Master Server hosted by CnCIRC and lists server for user. The differences between RenList and MasterList and the reasons of why you should prefer MasterList is specified below.
    If you using my lister, thank you so much. Please always use the latest version of this
     
    The development is currently paused and it will be continued soon. Current version is stable and should not have any issues.
     
                   • MasterList is quicker than RenList for listing speed.
                   • MasterList is simplier and more advanced than RenList.
                   • Usage of MasterList is easier.
     
    The changes that planned and going to add: 
                   • Buddy system. Notices you when your buddy in a/any server. LIVE!
                   • Favorites system. Notices you when a event that you want happens. Example, when the map you want starts. (WIP)
                   • Some basic improvements for visual of UI. LIVE!
                   • Some other improvements for backend. LIVE!
     
    Some help?? Look below!
                   • Find "Theme" option from Menu>Options list to change your theme.
                   • Change your nickname or your Renegade Installation directory from the related options on Menu>Options.
                   • And be ready for other new features!
     
    Please report bugs and suggestions to me on here or Discord ( The Unstoppable (TR)#1000 ) or find me from MPF Discord Server at http://multiplayerforums.com/discord 
     
    Enjoy!
  20. Thanks
    Unstoppable got a reaction from serw for a file, Renegade GSA API   
    Basic Renegade GSA API made by C# Language. Originally by Iran (if I don't remember wrong), but modified. Have 4 functions;

    GetAllRenServersIPByGSA() - Returns IPEndPoint[] : Gets all servers IP
    GetGSData(IPEndPoint server) - Returns Dictionary<string, string> : Gets server data by server IP.
     
    Here's a basic code for lazy.
    //Shorter version Dictionary<string, string> mpf_server_data = new Dictionary<string, string>(); IPEndPoint mpf_ip = new IPEndPoint(); foreach(IPEndPoint ip in GetAllRenServersIPByGSA()) { if(GetGSData(ip)["hostname"].Contains("MPF")) { mpf_server_data = GetGSData(ip); mpf_ip = ip; } } You can get all servers data with this code too.
     
    If you want shorter way, here's a basic code.
    Dictionary<string, string> mpf_server_data = GetServerDataByKeyValue("hostname", "MPF"); It returns the same mpf_server_data value as the top.
     
     
    For the IP, you can write this code.
    IPEndPoint mpf_ip = GetServerIPByKeyValue("hostname", "MPF"); It also returns the same mpf_ip value as the top.
     
    Comment bugs, glitches and ideas about new functions.
     
  21. Thanks
    Unstoppable got a reaction from serw for a file, Building Warnings   
    WARNING! This plugin only works with DA 1.10.2!
     
    Plugin reports building health percentages and repairing messages ingame with EVA sounds like below.
     
    Messages are configurable from it's configuration file "BuildingWarnings.ini".
    Plugin is capable of:
    - Reporting vehicles with building type (like Turrets).
    - Custom preset names to report (everything of every type).
    - Configurable message colors.
    - Sending building percentages to enemy team.
    - Customizable message cooldown.
     
    Configuration is self-documented so you should be able to do the configuration without an external documentation.
    If you find a bug, let me know in comments or join http://discord.gg/KjeQ7xv and report the bug in #bug-discussion channel. I check Discord more often.

    Source Code
     
  22. Like
    Unstoppable got a reaction from Einstein for a file, Renegade GSA API   
    Basic Renegade GSA API made by C# Language. Originally by Iran (if I don't remember wrong), but modified. Have 4 functions;

    GetAllRenServersIPByGSA() - Returns IPEndPoint[] : Gets all servers IP
    GetGSData(IPEndPoint server) - Returns Dictionary<string, string> : Gets server data by server IP.
     
    Here's a basic code for lazy.
    //Shorter version Dictionary<string, string> mpf_server_data = new Dictionary<string, string>(); IPEndPoint mpf_ip = new IPEndPoint(); foreach(IPEndPoint ip in GetAllRenServersIPByGSA()) { if(GetGSData(ip)["hostname"].Contains("MPF")) { mpf_server_data = GetGSData(ip); mpf_ip = ip; } } You can get all servers data with this code too.
     
    If you want shorter way, here's a basic code.
    Dictionary<string, string> mpf_server_data = GetServerDataByKeyValue("hostname", "MPF"); It returns the same mpf_server_data value as the top.
     
     
    For the IP, you can write this code.
    IPEndPoint mpf_ip = GetServerIPByKeyValue("hostname", "MPF"); It also returns the same mpf_ip value as the top.
     
    Comment bugs, glitches and ideas about new functions.
     
  23. Like
    Unstoppable reacted to Whitedragon for a file, Dragonade   
    This is a server-side game manager for the Renegade FDS.
    It includes a wide variety of features such as additional logging, gamespy forwarding, weapon and powerup drops, new game modes, crates, vehicle shells, vehicle purchase queueing, and much more.
    The source code is included and you can build your own plugins using the built in event system or use existing SSGM plugins.

    http://www.renegadeforums.com/index.php?t=msg&th=41119&start=0&

    Created by @Whitedragon and Black-Cell.net.
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