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zunnie

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Files posted by zunnie

  1. Webadmin Interface for Dedicated Server

    Extract this to your server folder and you will be able to admin your server from a webiste.
     
    A guide can be found here: http://multiplayerforums.com/topic/5323-unreal-tournament-3-server-setup-guide-windows/

    628 downloads

       (0 reviews)

    0 comments

    Submitted

  2. Gamespy Server Patch

    Replace your server executable with this one (UT3.exe) for it to list online.
    Epic Games is now hosting the GSA servers themselves.
     
    A guide can be found here: http://multiplayerforums.com/topic/5323-unreal-tournament-3-server-setup-guide-windows/

    718 downloads

       (0 reviews)

    0 comments

    Updated

  3. snipermaps.zip

    File imported by an administrator

    84 downloads

       (0 reviews)

    0 comments

    Updated

  4. RaceMappack.rar

    File imported by an administrator

    62 downloads

       (0 reviews)

    0 comments

    Updated

  5. CTF-FG-Planetarium

    Planetarium is a fast paced and jumppad-heavy capture the flag map set in space, where controlling the middle section is the key to success. It consists of the middle section with two floors and alot of jumppads.
    Two bases with two floors each. There are also four paths connecting to each base, two between the lower middle floor and two between the upper middle floor.
    By Glacke.

    45 downloads

       (0 reviews)

    0 comments

    Submitted

  6. CTF-FG-Omega13

    CTF-Omega13 is a capture the flag level for 6-10 players located on a space station inside a massive rock in outer space. In the middle of the map there is an open section where the space station goes out into space.
    This section has jump pads going across from base to base with low gravity in the middle, bringing some risk for those choosing to take the “quick and easy way”. There is an alternate corridor going across which takes longer but has a Sniper Rifle pickup in the middle and an open area overlooking the entire middle section.
    The entrance to each base has a choke point coming from the middle and then splitting up into multiple paths all ending up in the flag room, where the flag is waiting on a small platform in the air.
    By Nickolai Fuglevaag.

    47 downloads

       (0 reviews)

    0 comments

    Submitted

  7. CTF-FG-Olympus-B

    A capture the flag map set in a castle in the sky with a great glass wall protecting one side from the other.
    By Oett.

    39 downloads

       (0 reviews)

    0 comments

    Submitted

  8. CTF-FG-Killscreen

    Killscreen is a CTF level for 6-12 players.
    It has a large central area built for long-ranged weapons and smaller defense areas for more close combat.
    By noraneer.

    38 downloads

       (0 reviews)

    0 comments

    Submitted

  9. CTF-FG-Forgeworks

    Forgeworks is a CTF map ideally suited for 8-12 players. It’s simple layout and straightforward design makes it ideally suited for newcomers and pros alike.
    Based on a design by Erik “Sabot” Franzén.
    Erik Rayleigh

    47 downloads

       (0 reviews)

    0 comments

    Submitted

  10. CTF-FG-Divide-B

    Set on a oil platform, Divide is a symmetrical CTF-map (6-10 players) that not only rewards precision shooting but also strategic thinking.
    The map is repackaged (2014-04-02) to work with the newest version of UT.
    By William Wennergren

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Terrace

    4 player nostalgia mod map by UF member Kasian (based on a Tiberian sun map)
    Modifications:
    - New Tiberium model (by Carnius)
    - Predator tank is replaced by the Titan Walker (Golan's model)
    - New Nod infantry (by Golan)
    - Tiberian Sun music
    - new fx effects: burning infantry, blood, nuke explosion

    76 downloads

       (0 reviews)

    0 comments

    Submitted

  12. Blue Desert TW

    This is an all blue tiberium map, I.e. another spam map.
    This map is set up in a way that it can be played boy free-for-all, or 2v2.
    Each side has a large starting blue field, there are a couple of smaller blue expansion fields (with quick regrowth) which depending on whether the 2v2 is top vs bottom or left vs right, will decide whether these are contested or not.
    The main feature, seen in the above image, is the massive central blue tiberium field. A team based match will see players wanting to secure this area has soon has possible, and this area will almost certainly see most of the fighting.
    Each side has 2 uncontested tiberium spikes, and there are a large number of tech gun platforms, but the issue here is that the shear volume of units that can be built due to having a large starting blue field, means that these tech gun platforms will do next to nothing.
    In terms of the look of the map, I really do not like the lighting at all, it is at odds with the desert style texturing.
    This is my only visual complaint.
    As usual crates cannot be used on this map.
    Madin

    144 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Burning Rage

    Burning Rage (6 Player CnC3-Map) Skirmish/Multiplay
    The setting are (is? dont know, i'm german, both sounds strange to me ^^) the outskirts of an
    australian metropolis at dusk. It features parts of the city as well as some forest- and desert-areas.
    It is meant for 3v3 Teamdeathmatch games, might be slightly unbalanced for FFA games.
    Works well for comp stomps.
    NOTE:
    To make a long story short: I do only have 1 Gigabyte of RAM, an athlon3500+ and a relatively
    weak graphics card, so creating such a big map was a pain in the ass for me.
    I just had to get rid of this (map-) monster, if you know what i mean...
    So.. it is definately not as detailed as my previous maps, and definately my last
    map thats that large. I hope you like it nevertheless.
    PPS: For the english-speaking guys: Sorry for my poor english^^
    Author: v1rtu

    213 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Battleground Cologne

    Looks good, plays average.
    While it is always nice to have sensible asymmetrical maps, in this case, the fact that the map is not even has been emphasised.
    For example only 1 side (left) has easy access to the lone tech EMP structure.
    Also the placement of the tech expansion that each side gets is silly.
    The left team has their tech expansion near the bridge (potentially useful for defending the only ground access point), while the right side has their tech expansion near their starting tiberium field (presumably because they cannot get there first tiberium refinery very close the field without capturing the expansion point first).
    So basically the right side is at a large disadvantage.
    The other issue is that is possible for the green tiberium on the right side to grow in areas that the AI harvesters will not harvest (classic CnC3 bug), but that a player can manually target.
    This is a further problem for the player (or AI) that starts on the right.
    However I will definitely award an additional point because crates can be enabled on this map, too many map makers do not bother with this standard feature.
    Madin

    92 downloads

       (0 reviews)

    0 comments

    Submitted

  15. Command & Conquer - Red Alert

    The original installation discs for Command and Conquer Red Alert. Have fun!

    34 downloads

       (0 reviews)

    0 comments

    Updated

  16. Command & Conquer

    The very first Command and Conquer developed by Westwood Studios decades ago.
    Very cool game.
    These are the original installation discs.

    41 downloads

       (0 reviews)

    0 comments

    Updated

  17. Red Alert XP Patch

    This patch is for Windows XP and will allow you to play the game on that Operating System.

    25 downloads

       (0 reviews)

    0 comments

    Updated

  18. CS_Los_Angeles_Office

    A very splendid map based in an large office building.

    38 downloads

       (0 reviews)

    0 comments

    Submitted

  19. DE_Icewerk_CSGO

    A pretty cool map. Gotto play it to agree.

    33 downloads

       (0 reviews)

    0 comments

    Submitted

  20. CS_Crackhouse

    Please no selling of drugs in this house! Save the hostages.

    27 downloads

       (0 reviews)

    0 comments

    Submitted

  21. CS_Museum

    A hostage map where hostages are being held inside a cool looking Museum, including a real bone Dinosaur!

    35 downloads

       (0 reviews)

    0 comments

    Submitted

  22. CS_747

    Rescue hostages from a Boeing 747. Great map.

    39 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Red Bikini Hotwire

    A brand new nice texture/skin in DDS format for Hotwire in a nice red Bikini suit.
    Do not change the default installation destination unless you know exactly what you are doing and it is required. Changing the destination wrongfully will cause this addon to not function correctly with your Game.
    For support visit http://support.mpf-imperial-age.com

    38 downloads

       (0 reviews)

    0 comments

    Submitted

  24. HD Purchase Icon Pack

    This will change all the default low quality Nod and GDI purchase terminal icons into newer HD quality icon textures.
    Do not change the default installation destination unless you know exactly what you are doing and it is required. Changing the destination wrongfully will cause this addon to not function correctly with your Game.
    For support visit http://support.mpf-imperial-age.com

    55 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Circular Clear Scope

    This removes the original Green Transparancy from the Sniper Rifle Scope.
    Do not change the default installation destination unless you know exactly what you are doing and it is required. Changing the destination wrongfully will cause this addon to not function correctly with your Game.
    For support visit http://support.mpf-imperial-age.com

    59 downloads

       (0 reviews)

    0 comments

    Updated

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