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zunnie

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Everything posted by zunnie

  1. In addition to the game Just Cause 2 you also get the Monster Truck now to play with, DLC.
  2. CS:Global Offensive Game Night Amsterdam (Netherlands) Friday, 19 April 2013, 18:00:00 CEST UTC+2 hours Calgary (Canada - Alberta) Friday, 19 April 2013, 10:00:00 MDT UTC-6 hours New York (U.S.A. - New York) Friday, 19 April 2013, 12:00:00 EDT UTC-4 hours London (United Kingdom - England) Friday, 19 April 2013, 17:00:00 BST UTC+1 hour Paris (France) Friday, 19 April 2013, 18:00:00 CEST UTC+2 hours Moscow (Russia) Friday, 19 April 2013, 20:00:00 MSK UTC+4 hours Sydney (Australia - New South Wales) Saturday, 20 April 2013, 02:00:00 AEST UTC+10 hours Beijing (China) Saturday, 20 April 2013, 00:00:00 CST UTC+8 hours New Plymouth (New Zealand) Saturday, 20 April 2013, 04:00:00 NZST UTC+12 hours Hello everyone A new Game Night is upcoming FRIDAY the 19th at 6PM Dutch time. You are all invited to come join us in the new EU NewMaps server which was just recently launched. The server is recording advanced logged statistics for all players @ http://mpf.gameme.com -=Click Here=- for server information, maprotation, rules and other information. Monthly Game Prizes On our CSGO server we will give away a original and legal copy of a game on Steam or Origin every month. This month's prize is Age of Empires II: HD Edition which goes to the player ranked first at the end of April. on Server Address You can add the server to your favorites with the following information: IP: 95.211.223.6:27025 or DNS: eu1.csgo-sdk.com:27025 Clan We have a Clan for CSGO but it is not yet very active, if you would like to join then let us know Visit the Official MPF CSgods Group | Visit the Official MPF CSgods Website New Mapping Site We have launched a new website to do with mapping and related things for CSGO using its SDK. You can visit the site here: http://www.csgo-sdk.com There is not yet much information available as we are currently working on it. Feel free to register on our forums and submit tutorials though Thanks Thanks for joining up people
  3. CS:Global Offensive Game Night Amsterdam (Netherlands) Saturday, 13 April 2013, 18:00:00 CEST UTC+2 hours Calgary (Canada - Alberta) Saturday, 13 April 2013, 10:00:00 MDT UTC-6 hours New York (U.S.A. - New York) Saturday, 13 April 2013, 12:00:00 EDT UTC-4 hours London (United Kingdom - England) Saturday, 13 April 2013, 17:00:00 BST UTC+1 hour Paris (France) Saturday, 13 April 2013, 18:00:00 CEST UTC+2 hours Moscow (Russia) Saturday, 13 April 2013, 20:00:00 MSK UTC+4 hours Sydney (Australia - New South Wales) Sunday, 14 April 2013, 02:00:00 AEST UTC+10 hours Beijing (China) Sunday, 14 April 2013, 00:00:00 CST UTC+8 hours New Plymouth (New Zealand) Sunday, 14 April 2013, 04:00:00 NZST UTC+12 hours Hello everyone A new Game Night is upcoming SATURDAY the 13th at 6PM Dutch time. You are all invited to come join us in the new EU NewMaps server which was just recently launched. The server is recording advanced logged statistics for all players @ http://mpf.gameme.com -=Click Here=- for server information, maprotation, rules and other information. Monthly Game Prizes On our CSGO server we will give away a original and legal copy of a game on Steam or Origin every month. This month's prize is Age of Empires II: HD Edition which goes to the player ranked first at the end of April. on Server Address You can add the server to your favorites with the following information: IP: 95.211.223.6:27025 or DNS: eu1.csgo-sdk.com:27025 Clan We have a Clan for CSGO but it is not yet very active, if you would like to join then let us know Visit the Official MPF CSgods Group | Visit the Official MPF CSgods Website Thanks Thanks for joining up people
  4. Nah, im gonna give this one away for nothing. Bubbles wanted it so i'm giving it to her now
  5. I got a free copy of Counter-Strike: Global Offensive if anyone wants it. Official version and legal of course. All you need to do is this: - Create an account on http://store.steampowered.com - Contact me on IRC or TS3 to get it I only have ONE copy atm so be fast lol or someone else gets it
  6. Official CnC 3 Support If you play CnC3 then click the image above to visit the new C&C 3 Forums and start being active there if you want. I know CnC3 is an old game already but some of us, most of us i should say, still have it and play sometimes so i figured we could use a bit support for it. Coop & Art of Defense Mappack by MPF I have assembled a little mappack of a bunch of Coop & Art of Defense maps i found online over the years. Some are really fun to play. I also made 1 map myself which is pretty basic but still fun to do -=Click Here=- to download the mappack and install it. The images the installer uses were done by Kenz3001 boi New Downloads Area for CnC 3 Tiberium Wars -=Click Here=- to view the new downloads area for CnC3. As mentioned in some of my posts i have stopped updating Game-Maps and am now forwarding the download section to here. Feel free to add content to the categories. Please upload only the radar image with startpositions when adding maps. IRC Channel to Chat and Arrange Games Feel free to join our irc channel on irc.multiplayerforums.com in #MPF-CNC3 to Chat, Discuss and Arrange games to play online together. Forums Renamed and Reordered Some gaming subforums now are prefixed with 'Command & Conquer' followed by their title. They have been reordered in alphabetic order. Have fun!
  7. Version 1.0

    3805 downloads

    This mappack contains a bunch of maps designed for Coop and/or Art of Defense. The maps are supposed to be played against scripted computer controlled opponents and in most cases are scripted. The zip contains an installation file that will install into your CnC 3 Tiberium Wars Maps folder directly. Do not change the destination folder unless you know what you are doing and it is required. Maps in this package: AOD_canyon_storm_(v1) 3v5_Smok@lot_CompStomp_v1.1 Art_of_defence_-_avatar_invasion_v1.05 Art_of_Defense_-_Forest_assault_v1 art_of_defense_-_last_stand_v1.0 Art_of_Defense_-_Tiberium_grounds_v1_1 Centralized Incoming-=AOD=- Mission_under_high_voltage Ring_Of_Death(Metal) SarajevoRedZone VonBing's_Pain_Harbor Zunnie_3vs5_Co-op_V5_NoSW P.S. Always wanted to play TW in an First/Third Person Setting? Download this:
  8. Version 1.0

    628 downloads

    I hate superweapons and was a bit frustrated when there was no option to remove them for multiplayer. So I started playing around and made this to remove them. Please note this does not remove the Scrin Mothership as it is not a superweapon as such and can be countered.
  9. Version 1.0

    497 downloads

    The official world builder for command and conquer 3 tiberium wars. Manual is included in PDF format.
  10. Version 1.0

    322 downloads

    Blue Zone scenario for 2 players (1vs1) with enough Tiberium for bigger battles. The Mountains in the middle of the map avoid brainless spamming of units This map was generated using the tutorial from Dudley available at http://multiplayerforums.com/index.php?/topic/1099-worldbuilder-tutorial-for-command-and-conquer-3-tiberium-wars/
  11. Version 1.0

    233 downloads

    This map has been created for the CNCmaps map contest. I didnt had alot time to creatae it, so I was very happy to hear I had 2 extra days left to finish. The map is nothing special, there only is a bit detail, and the map did not become what I wanted it to be, but stillit does look reasonable. Its a 2 player map with a very limited amount of tiberium, so its very inportant to watch your economy. Also the map (as I call it) realistch symetrical, its not symetrical, but both side contain the same, same road, same elevation, but they are not exatly the same. The water does looks a bit srewed, but had no time to fix it. Hope everone like it
  12. Version 1.0

    168 downloads

    Well, a quick playing map like TD. Starting points at the road, nicely centered. Blue Tiberium in the center. Adjusted camera height.
  13. Version 1.0

    166 downloads

    Asphyxiation is a large 2 player map designed for immense one-on-one battles. Plentiful resources and capturable resource structures ensure a great fight with many, many units and tactics. The landscape is a red zone wasteland with narrow chokepoints and large base areas. Dark, choking atmosphere brings the red zone to life along with sounds, and sights that will surely have you seeing green.
  14. Version 1.0

    222 downloads

    Here is another Official EA mission map that i really like , and i always thought it would be really fun as a 1 vs 1 skirmish map. This is Ayers - Rock, from the Nod missions in CnC3, I converted it to play as a skirmish 1 vs 1 map. It is a very large map, lots of ground to cover. I made a few changes to make this map very competitive as a skirmish map. There is blue tiberium and green, 4 - tiberium spikes to capture and 2 EMP's.
  15. Version 2.0

    179 downloads

    - It's a two player map, for both skirmish and multiplayer games. -There's one Nod base in the centre of the map, with a Temple of Nod in it (I wanted to have a capturable S. Weapon at the beginning of the game), some Factories, small Airfield, Power Plants and two Tiberium Spikes. - Four small cities/villages, depends on how you will call them, damaged by Tiberium, with 2 infantry bunkers on each side of the map + two artillery guns in the "south" part and one Tiberium pike per each city/village part. -There are 4 green Tiberium fields, 2 at each player's side, plus one blue Tiberium field in the upper center of the map. In general there's plenty of Tiberium in this map right now. I think maybe that too much and this might be adjusted in later version. -About the terrain, well, what to say ? it's rather plain, with some cliffs in the corners and some minor small elevations, there's enough building space for the players, each base is accessible by three routes (as I tested the AI in game it used the shortest, centre, one, but also sent lots of "decoy" armies from south and north).
  16. Version 1.0

    176 downloads

    Baby_Yoda A 2-Player Command and Conquer 3 skirmish map. corner to corner set up. large redzone tiberium field near each base area. 3 tiberium spikes near your contruction yard. large hill with ramp in center that leads to the top of the walled off base areas.
  17. Version 1.0

    142 downloads

    The once blue zone city Buenos Aires has been infested by tiberium. A battle between NOD and GDI left as result a devastated area. At the end of the battle, NOD tested its new tiberium vein detonation super weapon, which leaves the city in ruins.
  18. Version 1.0

    197 downloads

    Theme: Yellow Zone, temperate/forest This is a 2 player (1vs1) map based on level 12 from the C&C95 GDI campaign. This map is set in Bulgaria where the original took place, in a borderline Yellow Zone. This is an asymmetrical map with either side starting in opposing corner, each side has similar amounts of tiberium surrounding their bases. Each side also has access to their own blue tiberium fields and tiberium spikes by way of outposts, but are vulnerable to attack and seperation from their bases by the attacking force. There is also an EMP tower and Defense Tower on the west side that can only be taken over with air support.
  19. Version 3.0

    87 downloads

    Very first map I've ever made for any game, hope you enjoy it. Two oposing MCVs get to the location and head into the woods to make a base. The map is balanced pretty well. Each side has a green tiberium field and a blue tiberium field nearby. The rest of the tiberium can be obtained from the farm located in the mid-west. The farm contains 2 tiberium fields regenerating 20% faster than the original fields by the bases. This should create a lot of action from players trying to take control of it. There are also three tiberium spikes which can be taken. There is a nice opening behind the lake which can be used to flank an enemy base. P.S. Have fun with the camouflaged comando :]
  20. Version 1.0

    129 downloads

    A 2-Player Command and Conquer 3 map. Corner to corner set up. all the Tiberium spikes are in the center of the map. Fight for them to get the upper hand.
  21. Version 1.0

    205 downloads

    This is an official EA mission map that was one of my favorite and i turned it into a 1 vs 1 skirmish map. There is alot of tiberium for each player (green+ blue). Each player has 2 tiberium spikes to capture on each side of the map. There alot of buildings to garrison also. HAVE FUN!
  22. Version 4.0

    152 downloads

    This is Complex IV its a continuince of my complex series for Red alert 2. Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a massive Ambush point. Ive played it AI seems to work just fine rather fast paced the way i ment it to be this map does have fog on it so deal with it it adds ambience this took bout 2 hours to complete have fun ^.^ K THX BAI!!!
  23. Version 1.0

    132 downloads

    The bases are at the north and south ends. To the east, there is a tiberium field and silo for each player, and a cliff overlooking the center with 2 tiberium spikes and a bunker for players to fight over. In the center, there is a small, destroyed city with a tiberium field for each player, a subway hub in the middle, and some destroyed buildings to hide behind. To the west there is a tiberium spike and a bunker behind each player's base, and accross a canyon, blue tiberium, a mutant hovel, and a bunker are availible for each player, with a defensive turret and EMP control center in the middle. The canyon can be crossed by a bridge on either player's side, or a by a land bridge in the center.
  24. Version 1.0

    172 downloads

    This is a 1v1 skirmish/multiplayer map. A river separates the players, with some shallow areas to cross. There is two Tiberium Fields for each player, one green and one blue. Also, there are three Tiberium Spikes on each side os the river, one near the base and two far away. Expansion Bases were put in the map for strategic ground control near the start and the end of the river. Capturing those points is key to use any Air Units, since this map does not allow you to attack with Air Units directly from you main base.
  25. Version 1.0

    147 downloads

    A highly detailed map set in a Yellow zone valley with two bases right infront of each other, each base has 4 Tiberium fields and Two entrances, the front entrance leads under a bridge to the enemy base, the back entrance allows access to higher ground with several tight passageways that allow you to easily flank enemy forces and his base. the map has 4 Tiberium spikes, 2 on each side, and no Expansion points.
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