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trunkskgb reacted to Madeen in R.I.P. zunnie
Wow, what a shame. I only knew Zunnie in passing, but he did a lot for Renegade and MPF especially. You will be missed, zun!
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trunkskgb got a reaction from shaitan in R.I.P. zunnie
This is all so very surreal, very sad news to hear. I've know zunnie for a very long time through Renegade, and I'm saddened to hear this news. Prayers and thoughts go out his family and friends. He helped me with A LOT of stuff over the years, and he contributed more to Renegade than anyone else I know. He definitely helped keep this game alive. Rest in peace my friend. May there forever be a pot of coffee on for you, and game engines for you to tinker with.
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trunkskgb reacted to Wyld in Happy Memorial Day
We honor and celebrate all those that have served not only in the USA but all over the world.
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trunkskgb reacted to Pwn Call in [VIDEO] - Heightfield from bitmap for terrain
Heightfield from greyscale terrain tutorial, also includes some tid bits for getting a map set up like adding buildings with welds, and such.
Commentation added.
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trunkskgb reacted to cdcyborg in Coming Soon
Looking good, Be interesting to play when its all sorted
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trunkskgb reacted to zunnie in Updating anticheat hash file on server
Update the anticheat.ini file
Everytime you want to play a (new) custom map or file on the server you need to update the anticheat.ini file inside the server data folder.
Using XCC mixer to copy the hash files
Download XCC and put it somewhere on your local drive @
You also need the Hash batchfile, allow folder and the anewmaphashes.ini file which are contained in this zip file:
hashfiles.zip
NOTE: Goto the zip files properties by right clicking on them and choosing "Properties" and "Unblock" it before extracting it.
Place it inside your servers main folder.
In this example i'm going to hash the files for the map C&C_Bridge_Control.mix but the procedure is the same for every map.
Open the XCC mixer you downloaded and browse (by double clicking the drive/folders) until you get to the location where the map.mix file is at.
Double click that mix file to open it in the XCC mixer and you should see something simular to this:
Now you need to select all files (hold shift and or control to select multiple at once), the files that need hashing are typically only the W3D, LDD, LSD, DDB, TDB extensions.
Select them in your XCC window, right click and then choose "Copy"
It will then place the files inside the XCC folder like so:
Now copy the files to your allow folder inside your server directory like so:
Now open the anticheathash.bat file:
A window will popup and you can close it by pressing a key. The files are now hashed inside the anewmaphashes.ini file:
You copy these entries at the bottom of your anticheat.ini found in your data folder of the server:
Close the server and then upload the new anticheat.ini with ftp to the server data folder and overwrite the existing file.
There may be duplicate error messages for files that were hashed from other maps, just remove the duplicate line, and start the server again.
If you want to turn off anticheat checking for a particular file you can add it to the acallow.ini file found in the data folder as well. Edit the file and after the [AllowList] heading you add something like:
[AllowList]
somefile.w3d=0
This should be all.
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trunkskgb reacted to zunnie in Looking for Developers
Looking for Developers (not paid)
We are currently looking for Mappers, Modelers, Texturers, Skinners and Audiophiles to help work on the Tiberium Crystal War game, server and assets.
3D Studio Max - Mappers & Modelers
We use an outdated version of 3DS Max v8 to create and modify maps and models.
Newer versions are not supported because the engine of Renegade W3D has no exporters and plugins available for those newer versions.
If you know other versions of 3DS Max is always nice of course, but remember some options may not be available in 3DS Max v8, also note that you could probably export from newer Max versions into a known format from Max v8 to import it there.
Photoshop CS6 - Texturers & Skinners
If you a good work with Photoshop CS6 (or above) and textures or skins for terrain and/or units in DDS formats of 512x512 and 1024x1024, we are seeking you to help us make this game nice to play and watch.
Audition (or alternatives) - Audiophiles
I'm personally not very good with audio so hence looking for someon) who is.
Jobs would be like extracting and stereo-fy and mp3-fy-ing sound effects from TW and possibly music soundtracks as well.
Qualified?
If you are interested in any of the above then please:
- Contact me via discord at https://discordapp.com/invite/gzgCvrq
- Contact me via irc at irc.cncirc.net #TCW
- Contact me via message on the MPF forums at https://multiplayerforums.com
- Contact me via email at [email protected]
Thanks.
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trunkskgb got a reaction from RoCkStAr in Rotation update December
Does anyone want to fix this? (I could, but I don't have much time these days)
If not, I'd say swap it out with ArcticXP_Beta, or a different map altogether.
Anyone familiar with the map, Ravine? Overlook? Frag City?
There are a lot of good maps out there, that most people have forgotten about by now.
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trunkskgb got a reaction from Kickmofo in Rotation update December
Does anyone want to fix this? (I could, but I don't have much time these days)
If not, I'd say swap it out with ArcticXP_Beta, or a different map altogether.
Anyone familiar with the map, Ravine? Overlook? Frag City?
There are a lot of good maps out there, that most people have forgotten about by now.
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trunkskgb got a reaction from zunnie in Server Back Up 100%
I played last night for a solid 2 hours, and it was great!
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trunkskgb reacted to zunnie in Server Back Up 100%
Server has been back online for a few days now again. Much thanks to Genesis2001 for running NewMaps for a while
Running on Windows 2012 R2 Essentials.
We replaced the primary harddrive with a Samsung 840 Pro 256GB SSD on which the NewMaps & Snipers servers are running off meaning extremely low loading limes
The serverpc also boots up within a minute now
Everything seems to run stable now again, i will however knock on the table for a bit: *knock knock* and hope it will stay this way.
The low SFPS issue we were having for 2 days or so was due to a few settings hidden in windows's Group Policy and registry that were throttling the CPU.
All good now i hope.
Also, XWIS has been bitching tonight again and dropping the server 3 times so far, the next time it happens the server will boot in GameSpy (renlist only) mode for a while.
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trunkskgb reacted to zunnie in Server Relocated and Stability Testing
We are still experiencing BSOD's after a complete new setup.
Unsure what is the cause of them.
The box was examined by the techs from LSN and they could not find anything wrong with the hardware.
The NewMaps 4.1 Server is now temporarily running on a serverpc from Genesis2001.
We are investigating the logs and every piece of software we run on our current own box to try and pindown the problem.
Until this is complete we cannot run the server(s) on there.
I would like to thank Genesis2001 for hosting the NewMaps server for us for a while: Thanks
Everything should run fine, except for a few commands that relayed on a irc bot we ran on our main server such as !skip.
Hopefully we can pindown the problem.
In any case: It is highly likely that we will install Windows 2012 Standard x64 on the serverpc very soon.
Thanks for reading and have fun in the server.
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trunkskgb got a reaction from Manuel857 in MPF Promotions Applied!
Well deserved promotions all around, in attempting to fill the void that Mauler and Roszek left us with, but we shall persevere as we are an incredibly strong group of staff members, and one of the best communities this game has!
Let us celebrate with this video
Zunnie: I've been stepping up my development skills recently, and when I get back from vacation on the 16th, perhaps I can give you another peak into my latest map
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trunkskgb got a reaction from Kickmofo in MPF Promotions Applied!
Well deserved promotions all around, in attempting to fill the void that Mauler and Roszek left us with, but we shall persevere as we are an incredibly strong group of staff members, and one of the best communities this game has!
Let us celebrate with this video
Zunnie: I've been stepping up my development skills recently, and when I get back from vacation on the 16th, perhaps I can give you another peak into my latest map
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trunkskgb got a reaction from Mike in MPF Promotions Applied!
Well deserved promotions all around, in attempting to fill the void that Mauler and Roszek left us with, but we shall persevere as we are an incredibly strong group of staff members, and one of the best communities this game has!
Let us celebrate with this video
Zunnie: I've been stepping up my development skills recently, and when I get back from vacation on the 16th, perhaps I can give you another peak into my latest map
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trunkskgb got a reaction from Paterke in MPF Promotions Applied!
Well deserved promotions all around, in attempting to fill the void that Mauler and Roszek left us with, but we shall persevere as we are an incredibly strong group of staff members, and one of the best communities this game has!
Let us celebrate with this video
Zunnie: I've been stepping up my development skills recently, and when I get back from vacation on the 16th, perhaps I can give you another peak into my latest map
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trunkskgb got a reaction from zunnie in MPF Promotions Applied!
Well deserved promotions all around, in attempting to fill the void that Mauler and Roszek left us with, but we shall persevere as we are an incredibly strong group of staff members, and one of the best communities this game has!
Let us celebrate with this video
Zunnie: I've been stepping up my development skills recently, and when I get back from vacation on the 16th, perhaps I can give you another peak into my latest map
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trunkskgb got a reaction from LordGalyen in Tomorrow: MPF_Sand!
Start learning how to make maps then you guys can do whatever you want!