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zunnie

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Posts posted by zunnie

  1. indie_tester_recruiting.jpg

    Development Upgrades
    As time has progressed and we have taken up a faster pace in the development of Tiberium Crystal War 2.0,we have reached a point where we need a few more testers to help us test the changes and updates we are making.

    Requirements
    If you are interested in joining our Testers Team please note the following (optional) requirements:
    - You must have the Tortoise SVN client installed. (required)
    - You must be registered on our forums. (required)
    - You must be on IRC at irc.multiplayerforums.com #mpf-tcw2 channel. (required)
    - You should have Teamspeak 3 and preferably a microphone on ts.multiplayerforums.com. (not required)
    - Your English is understandable in word and writing. (required)
    - You should be available for testing several days of the week. We test regularly though so don't worry if you are not available a few times.

    What to test?
    During testing sessions we generally test units and their health/armor balancing for example.
    Other times we will be checking out new maps as they are developed by our Developers and you can of course make suggestions.
    Or we would test code changes that affect various settings or values in the game.
    Of course there is more stuff to test but we will discuss that ingame or on irc/ts3 etc.

    Interested?
    Simply reply in this topic and make sure you are on IRC or TS3 sometimes.
    Mauler or zunnie will look at your application and approve it after which you can access our TCW 2.0 SVN Server and Forums.

    Important: Tortoise SVN
    We use a special server mechanism to update the tester and developer clients. This is done through the use of a program called TortoiseSVN
    TortoiseSVN is a 100% FREE and no bullcrap application and allows you to connect to our server and download and update the test client on demand.
    Everytime we commit an update to our SVN server you can simply right click and choose "SVN Update" to get the latest files, works like a charm.
    Thank you
    Thanks for reading and potentially applying for a tester position.

  2. Well, we know for a fact confirmed by LSN that there were attacks on the Switch our server was on, they were not directly targeted at our server though.

    So moving it to a different Switch should make a difference although pings will be the same mostly because the serverpc is still in the same room, just another rackspace and switch.

  3. Here a little video preview of what is to come in Tiberium Crystal War 2.0 :)

    If you have no idea what it is then pleaes visit the website here.

    ---------------------

    Banner_Small_TCW_Dev_Night.png

    Tiberium Crystal War Developer Night

    Amsterdam (Netherlands) Saturday, 25 January 2014, 15:00:00 CET UTC+1 hour

    Calgary (Canada - Alberta) Saturday, 25 January 2014, 07:00:00 MST UTC-7 hours

    New York (U.S.A. - New York) Saturday, 25 January 2014, 09:00:00 EST UTC-5 hours

    London (United Kingdom - England) Saturday, 25 January 2014, 14:00:00 GMT UTC

    Paris (France) Saturday, 25 January 2014, 15:00:00 CET UTC+1 hour

    Moscow (Russia) Saturday, 25 January 2014, 18:00:00 MSK UTC+4 hours

    Sydney (Australia - New South Wales) Sunday, 26 January 2014, 01:00:00 AEDT UTC+11 hours

    Beijing (China) Saturday, 25 January 2014, 22:00:00 CST UTC+8 hours

    New Plymouth (New Zealand) Sunday, 26 January 2014, 03:00:00 NZDT UTC+13 hours

    Introduction

    Hello everyone i would like to announce that we are going to hold a new gaming event for Tiberium Crystal War 1.52.

    Most, if not all, of our Developers and Testers will be available during this event so you can ask questions and or make comments about the current version 1.52 and the upcoming (rumoured to be dead) version 2.0 which is under construction.

    Newcomers

    If you are a newcomer to Tiberium Crystal War or never heared of it, go watch our video trailer first on homepage.Tiberium Crystal War is a full standalone conversion of the Renegade W3D Engine, you do not need Renegade to play it and you can run it aside Renegade just fine.

    It consists of structures, vehicles, units, sounds and many other assets from the game C&C 3: Tiberium Wars which were worked up by our Developers to work with Renegade.

    There are 15+ maps and a few different game-modes such as the classic All Out War, Deathmatch, Co-Op and Domination.

    If you want you can look at our Official Manual.

    Where

    You can download the Tiberium Crystal War v1.52 client from our website at www.tiberiumcrystalwar.com

    There are several mirrors available and all are hosted on 100Mbps and 1Gbps connections.

    Thanks & Have fun

    Thank you all for reading this and maybe joining up in this event, we haven't held any events for a while so we hope to see many people join up and have some good old fun.

    I would really love to see many people ingame this time again so Please spread the word and let's have some bigass fun in there :)

    Greetz the Tiberium Crystal War Development Team

    www.tiberiumcrystalwar.com

  4. Prize for January 2014: Command & Conquer 3: Tiberium Wars

    201401_the_prize_cnc3tw.png

    In the month January 2014 we will be battling for the game "Command & Conquer 3: Tiberium Wars":

    The year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time.

    You must have the most points on the Renegade NewMaps 4.0 server.

    To be eligible for receiving the prize please review the Contest Guidelines.

    To receive your copy you must have a Steam Account @ http://store.steampowered.com

    steamlogo.png

  5. #mpf-renhelp

    Did you know we have a channel for all you mappers out there on IRC?

    A lot of people join there to talk about mapping and help each other with things about mapping.

    The RenHelp section is led by Mauler from MPF :) and the forums for it can be reached through the domain http://www.renhelp.net or just go on the MPF forums over here.

    There are also lots of public tutorials available there to help you make your map.

    Developers

    Some of our Developers are in this channel a lot to answer questions and help with your mapping.

    PwnCall, roszek, ImperialKaskins and Mauler to name a few are there often.

    Mapping Downloads

    You can download a lot of stuff for Renegade Mapping on our forums download section here.

    Assets, Textures, Maps, Tools and everything you can think of is present :)

    The NewMaps Server and New Maps

    We are generally testing maps on our Test server before throwing them into rotation for a full test.

    If you created a map feel free to submit it in our downloads area over here and we will test it for you and maybe add it to our server.

    UltraAOW Special Editor on SVN

    If you made a map or more and we think you are really good we might give you access to our UltraAOW specific editor which has a lot of assets, vehicles, characters, textures and other files ready for use in maps. As well as custom scripting if you need anything special on your map(s).

    Alt+3

    Move out! Go make something ppl :)

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