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Pwn Call

#MPF Developer
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Everything posted by Pwn Call

  1. 80 downloads

    Texture pack for Renegade. Most are the original westwood textures and some are ones that I have made. There are also several from other people that I have used over the years. Wanted to share the textures with more people.
  2. Doubtful in my single core processor lol. But I'll def try it out when I get the chance
  3. So whenever I try and join a server, either trough ren IP or renlist or even load up renegade by itself, an auto downloader downloads an update that takes like 3 seconds to install. Then it says update complete and I hit ok. Then I try to load it up again and the downloader downloads it again and says the same thing. No matter how many times I do it it keeps happening and won't let me join a game or load up renegade. I tried downloading the tt updater but that didn't fix it. Doesn't matter what server happens on all of them. Any help to get me back in game would be great! Ill be on ts for a little after work. Thanks
  4. Really wish my computer could run it! I have a buddy that did an internship for EA not sure if he really knows any of the big wigs there or not, ill ask him though.
  5. Could you post a list somewhere of what it says and how many kills it takes? Also I thought it would be cool if you killed 2 players within a certain timeframe, say 3 seconds , you would get a double kill bonus of like 100 credits. An ten if you got another one it would be a triple kill bonus. Kind of like in halo. Just a thought
  6. Version 1.0

    45 downloads

    This is a Base 2 Base line that I created to place in your maps. It will show players that they must be outside of the B2B line in order to shoot at the enemy base or they can be BANNED!!!! Best for small maps with close bases.
  7. Version 1.0

    114 downloads

    This is a pack of 3 seperate 3ds Max 8 files for the Standard Renegade buildings. (Air/weps, power plant, refs, bar/hon, and obby/agt) One is the standard buildings with ground meshes attached One is the standard buildings with flying ramps and ground meshes attached The last one is just the flying ramps and vehicle blockers so you can add them to your pre-existing maps
  8. I like the redo of the Westwood maps but I hope people don't hate just because it is under.
  9. Pwn Call

    C&C_Aqua

    This looks sweet, should add to sniper server
  10. Pwn Call

    C&C_BodyRace

    Wtf never seen this before
  11. All three times I've played it its crashed hopefully we get a fox soon cause I like the unit setup. Now maybe work on cnc4 infantry?
  12. I played this a few times on both GDI and Nod. It still seems that GDI has the advantage, I think the mammoth tank is better than almost every other unit with how fast it is. The only decent Nod vehicle was the widow I believe. It could of just been the quality of players on the team though
  13. I say leave it in for now so everyone can still get used to the units, although if it is crashing every single time I would take it out. The map was made really well and I'm starting to get used to the units (since I never played CNC 4 I just bought the most expensive thing i could get)
  14. The only problem is you would need another script to flip you vehicles/infantry upside down as well otherwise you would be running on your head.
  15. I think I'm. Just going to have to temp all the presets in level edit which is what I didn't want to do. Either way it will get the job done
  16. Who said anything about jump jet or mars or moon type levels? You will see and be amazed
  17. I don't know if there is a script out there already but I was basically looking to have it change all characters Gravity Scale setting to a custom amount. I was thinking it oculd be done using a zone and for maps with different gravity you can just make the zone cover the whole map. I know i could just temp the presets but i would rather not have to temp every char if there was a script already.
  18. Map by Blazea58 LE Setup & Emitters by MPF Pwn Call Custom Scripts by MPF Zunnie "Here's one of my last maps for Renegade. I always enjoyed maps that only had barracks and hand of nod, and so I wanted to do it as just with only one single entry to each base, very limited pathways, and tight quarters to fight in. This is a teamwork based map, without teamwork it will probably never end if its a marathon, but i wanted to cater to infantry, seems a lot of players prefer sniping or being infantry anyway's --Blazea58 This is the final version of the map each team has Barracks and Hand of Nod. Mine limit of 12. Credits flow in at a rate of 5 per second and there are ion/nuke pedestals near each base. At the top of the mountain there are 2 houses containing repair gun spawns, UltraAOW Weapon Spawns, and there is an UltraAOW crate spawn in the very middle. With scripts from Zunnie we have set it to a 45min timelimit as well. Screenshots:
  19. Yea when that happens its a lot of work to fix.
  20. Hmm if it is happening a lot or everywhere then there might not have been Vis sectors for the map. You may have to completely redo the Vis sectors in max and redo the generation
  21. These are near the start of the rotation last I checked maybe within first 10 maps? And near the middle of the rotation.
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