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zunnie

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Posts posted by zunnie

  1. Thats normal behaviour in the renegade graphics engine, the viewing distance is just a tad too low for rendering it and the way fog works in there.

    I don't think at this stage it is possible to fix it easily. There is no graphics setting currently that allows you to change it.

  2. MPF_Grand_Prize_Contest.png

    Visit our Website @ multiplayerforums.com - Sign up Now

    UltraAOW NewMaps Prize Week August 2015

    Starting on August the 1st and ending on August the 8th:

    All be there! We got several prizes for this event for various rank types such as most kills, most score and best k/d.

    (Available on Steam ONLY) steamlogo.png (Available on Steam ONLY)

    3 Copies of Unreal Tournament 3

    augweek2015_ut3.jpg

    Requirement: Top 3 most kills.

    2 Copies of the Commandos Collection

    augweek2015_commandos.jpg

    Requirement: Top 2 best K/D.

    1 Copy of Command and Conquer 3 Tiberium Wars

    augweek2015_cnc3.jpg

    Requirement: Most Score.

    1 Copy of Age of Empires III Complete Edition

    augweek2015_age3.jpg

    Requirement: Most Buildings Destroyed.

    1 Copy of Counterstrike Global Offensive

    augweek2015_csgo.jpg

    Requirement: Most Vehicles Killed.

    1 Copy of How to Survive

    augweek2015_how2survive.jpg

    Requirement: Most Repair Points.

    Where can i lookup my stats?

    Here: http://ren.multiplayerforums.com/ranks/NewMaps/

    Rules of Engagement?

    Most important rules:

    • You cannot ever cheat on any of our servers
    • You cannot use advantage skins or models
    • You must be registered on our forums over here
    • You must have a Steam Account to receive the Prize
    • Anything you *think* is inappropiate should not be done, if in doubt: Ask a moderator or admin
    Other important rules you should know about to avoid being (q)kicked, banned or excluded from the contest:

    Please click here to review all server rules

    The Map Rotation

    MtBog Lazer_Tag MPF_Meadow Dawn_Raid GreatUnder Cliffs

    Vile_Facility Sniper_Heights EVA_Relaunch BlazingSands

    LittleHillRumble2 HillBilly_Valley Urban_Warfare Lazer_Tag

    Aftermath Lake_Garden Paintball BoxedInV4 Cold_Valley

    Sand Gobi MtPass DMCenterTS Cold_Waters Antarctica

    Forgotten_Town Orca_Heights Sniper_Heights Cracked

    CloseCombat Bunkers Cold_Wall MPF_Snipers Deth_River

    ULake Sand Bridge Ridge_Warfare MPF_Snipers High_Altitude

    GreatWall Basin Winter_Assault LittleHillRumble2 Last_Stand

    BattleForMidway Paintball Arid Cold_River Night0X

    Hidden_Valley Sniper_Heights Bridge_Control Industrial_Strength

    Ravine MtBog Antarctica Pacific Infinite_Isle Paintball

    Tib_Pit_3 Winter_Assault Antarctica Underpass River_of_Hope

    Bio MtPass DMCenterTS Stockade Ridge_Warfare

    Sand Mines BlazingSands

    Thanks

    Thank you very much for playing on our server and have fun :)

  3. View the New APB Dev Blog Here

    The makers of the game Red Alert - A Path Beyond have posted a new Development Blog.

    Go check it out on their website and maybe register to comment.

    Also note that there are public servers online right now for regular gameplay (join Bluehell Productions) or a mixed gameplay/modes/coop (join MPF AOW/Co-Op).

    MPF has a server too and you can view the subdomain website here: http://apb.multiplayerforums.com

    Have fun!

  4. Release Notes for 7/9/2015

    [ MISC ]

    – Fixed smoke rendering exploits that were possible when running certain video capture applications.

    – Fixed rare issues when equipping the same loadout item for both teams.

    – Fixed an issue where the list of tournament matches would not refresh.

    – Added official game servers cluster in Atlanta.

    [ SOUNDS ]

    – Added new carpet footstep sounds.

    – Tweaked sounds of suits when running to synchronize with footsteps.

    [ MAPS ]

    -Overpass

    –Made first train event predictable, train will start 10 seconds after Ts leave their spawn tunnel

    –Implemented area sound for train, can now use sound reliably throughout B site to hide grenade sounds, footsteps etc.

    –Fixed a see-through texture near Bombsite A towards upper park

    -Dust II

    –Fixed 30 exotic spots where C4 could get stuck

  5. The bots will be normal health when <3 players. (EASY)

    The bots will have 15% more health when <6 players. (NORMAL)

    The bots will have 25% more health when >9 players. (HARD)

    This is a significant decrease in health options for bots compared to earlier where they had 80% more health with >9 players for example.

    I hope this makes killing bots fun again :)

  6. The map with the ship aka Boarding Party been updated just now on the Coop server.

    Now, when you reached certain objectives you don't have to walk back to the spot anymore to get a keycard.

    It's now when you kill the guy holding the Green Keycard, or Yellow Keycard, it will start spawning at the Start area for pickup when you died/respawned.

    The Red key will start spawning once you disabled the torpedo racks.

  7. Winner Imperial Age Weekend

    As you can see on the ranking statistics for last weekend 24 april to 27 april 2015, we selected the following winner:

    - Number 1 with most Games: MPFRohirrim6 with 50 games played.

    Congratulations MPFRohirrim6 :) And thank you very much for playing on our server!

    The winner will be contacted shortly about their prize :)

    Cya at the next event coming soon :)

    PS: The ranking stats have resumed normal operation where they left off on friday the 24th, so your rank is not completely lost from past month ;)

    View your rankstats here: http://ren.multiplayerforums.com/ranks/NewMaps/

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