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Files posted by zunnie
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W3D Importer 3DSmax8
This nifty tool lets you reimport models from the W3D file back into Max, for you own editing needs
Extract into your 3dsmax8 Folder to install
**Now that you have the model it still needs to be optimized for Rengade, as the importer messes with the W3D file, Please read the tutorial on the subject
Here is the "Importing and Optimizing W3D's Tutorial" - using this script to import
343 downloads
- w3d importer
- mauler
- (and 3 more)
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Single Player Hand of Nod
This is the Single Player Hand of Nod building in gmax/renx format originally released by Aircraftkiller years ago who got it from Westwood.
It works without any adjustments, just plunge it on the map, export and enjoy playing it
59 downloads
- hand of nod
- single player
- (and 5 more)
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Warpath Pack
By zunnie in Miscellaneous
Laebi:
This pack contains some bunkers and objects like the hedgehog and landing craft used in some of my Warpath maps.
Not sure who made some of the objects, but thanks to who ever on the team it was.
78 downloads
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Blank Purchase Terminal Icons
Laeubi: These Blank PT icons were created by Taximes (as far as i know, I havent seen him lately)
The 6 PT icons include the standard GDI and Nod icons and a Civilian, Mutant, Xtras and a blank gray one.
I've uploaded them here as i think i'm one of the few active members of the community that has them (and has found them on his HDD ).
105 downloads
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C&C Reborn Models [OLD]
This is a file i downloaded a long time ago from the reborn website.....it has since then been taken down and has been missed by many fans......here's your chance to get them ........... this is the original file released.....it has not been alter
found on another site so unsure who made tham or if they work
43 downloads
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Generals Zero Hour AOD Mappack
This mappack automatically detects your Generals Zero Hour maps folder and will install the following maps:
!aod triangle base final version(more money)
-aod- civilian insurrection (more money v3)
-aod- lagarto3 v1-3
-aod- mega defense challenge (remade by hazard)
00011
a general & his army new modifidedt version 2
air aod - frontline by evanz1987 [final]
aod - 2 mini no money
aod - fifa terrorist takedown edited by-=modified=-
aod - level ups final v5! by twinsen
aod - new frontline! by twinsen
aod by- china skirmish
aod enemy retreat v3 by twinsen
aod field of fun
the i^love^aod map (final#2 v3)
P.S. Maybe you want to try our First/Third Person Shooter with Tiberium Wars elements:
8081 downloads
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DirectX SDK 2007
Fixes several issues with 3DSMax8 SP3 applied and it not loading or working properly with the W3D Tools and Importers.
One specific error i was able to take a screenshot of is this one:
Greetz zunnie
41 downloads
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Renegade FDS
To get passed the WOL installation for the RenegadeFDS you need to enter a (fake) serial number that starts
with 0669. For example: 0669714956637887900319 (Note: This is a fake serial and you cannot host a server in
XWIS/WOL mode with this serial, it is only provided for you so you can get passed the installation dialogs.)
To host a server on XWIS enter your Renegade serial in server.ini
After installation it is highly recommended to upgrade to TT SSGM 4.x.
Click the links below to view detailed instructions on how to set that up:
SSGM 4.x Download Page
3459 downloads
- server
- dedicated server
- (and 2 more)
0 comments
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CoopBeta
This package will turn your Renegade FDS into a Co-Op server
where you can fight together with other players against bots on the Single Player Mission Maps.
This version has the following maps:
M00_Tutorial
M01
M02
M03
M04
M05
M08
M10
M11
Skirmish00
Source levelfiles for M08, M11 and Skirmish00 are included.
439 downloads
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C&C_Snow_Warfare
By zunnie in Maps by MPF
General Map Information
Snow_Warfare is a deathmatch type of map with a little twist to it.
You will spawn as a random character on this map, with a higher chance of becoming the lower class characters than the high class $1000 characters.
The map is based around Christmas, Snow and Trees scenery.
Domination
The purpose of this map is not to braindead-kill-and-shoot like most Deathmatch maps. On this map there is five "Control Points".
When your team repairs a Control Point your team gets 1 Capture Point per second per Control Point. When the target of 4000 Capture Points has been reached your team will win.
Creator Information
The map was created by Mauler from the TCW Dev Team originally for Tiberium Crystal War and now ported to Renegade.
Special Notes
The map uses custom written scripts by zunnie for the Domination Style which are unavailable in the TT 4.0 RC1 scripts.
The latest TT 4.0 RC2 now contains the scripts used for this level, ENJOY!
199 downloads
0 comments
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Tagging System
By zunnie in SSGM 4.0 Plugins
This is a very simple tagging plugin that I made for the map/mod test server that I use.
It seems to do what I want it to but if there is something wrong with the code I'm sure someone will let me know. keep in mind I know very little of making ssgm plugins.
How it works:
Basically it keeps track of scores over a period of a month and tags a player based on the scores they have accumulated; the tags are updated when a player joins or when a new level loads.
The scores and current month are stored in a file in the server folder called scores.txt; this file gets created if it does not exist.
At the beginning of a new month all data gets deleted.
The scores (which cause the tag updates), and the tag titles are read from the ssgm.ini file so that they can easily be changed.
By: roszek
;Add to the ssgm.ini file.[TaggingSystem]tag1=Generaltag2=Lieutenant Generaltag3=Major Generaltag4=Brigadier Generaltag5=Coloneltag6=Lieutenant Coloneltag7=Captaintag8=First Lieutenanttag9=Second Lieutenanttag10=Sergeant Majortag11=First Sergeanttag12=Master Sergeanttag13=Sergeant First Classtag14=Sergeanttag15=Corporaltag16=Private First Classtag17=Privatescore1=130000score2=105000score3=92000score4=82000SCORE5=72000score6=65000score7=58000score8=51000score9=44000score10=37000score11=30000score12=23000score13=17000score14=11000score15=5000score16=2500
69 downloads
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Where Is My Beacon
By zunnie in SSGM 4.0 Plugins
### Created by Xpert from Atomix
### irc.ax-games.net
### http://www.ax-games.net
### CREDITS
Thanks to reborn for original concept
### DESCRIPTION ###
This plugin will make a player say in team chat when they have placed a beacon and will say near what building if it's legit. This concept of the plugin uses the actual client's name with TMSG rather than the old way of a color message that non-script users couldn't see.
- PLAYERNAME: The beacon I deployed is FAKE.
- PLAYERNAME: I deployed a FAKE beacon near the BUILDINGNAME.
- PLAYERNAME: Please help DEFEND my beacon near the BUILDINGNAME!
### CHANGELOG ###
V1 - Release
96 downloads
- ssgm 4.0 plugin
- xpert
- (and 2 more)
0 comments
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Set Deaths Console Command
By zunnie in SSGM 4.0 Plugins
This plugin will add a console command to the FDS that will allow you to set the deaths count of a player (negative numbers are accepted and work). The following console command is added:
SETDEATHS <ID> <VALUE> - changes the deaths count of a player.
To install place 'SetDeathsConsoleCommand.dll' inside your root FDS folder and add an entry for it under [Plugins] in SSGM.ini.
You can contact me under the nick 'iran'
62 downloads
- iran
- ssgm 4.0 plugin
- (and 2 more)
0 comments
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Space Out
By zunnie in SSGM 4.0 Plugins
I threw together a simple plugin that changes spaces in nicks to underscores.
It seems to work
By: roszek
50 downloads
- roszek
- ssgm 4.0 plugin
- (and 2 more)
0 comments
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Join Name Regulator
By zunnie in SSGM 4.0 Plugins
A simple plugin that has the following features:
- Truncating names longer than a configurable limit
- Replacing characters in a name
- Changing a name when a player joins under an illegal name, you can configure the name to change to and the amount of digits appended to it
These features have been done by multiple people over the years, but I felt like writing this anyway. You can contact me under the nick 'iRANian' on renforums.com. To install place 'JoinNameRegulator.dll' in your FDS folder and add an entry under the [Plugins] section of SSGM.ini and at the bottom of that file add:
[JoinNameRegulator]
GuestNick = Player ; Name to use + randomly generated digits when a player joins with an illegal name
GuestAppendDigits = 6 ; How many digits to append to the GuestNick
AllowedNameLength = 18 ; The maximum allowed length for a name, anything longer than this number will be truncated to this maximum
[JoinNameRegulator_IllegalNamesTable]
; Players who join with one of these nicks will have their name changed to the values configured above
01 = Host
02 = Renegade
03 = Unnamed
[JoinNameRegulator_IllegalCharactersTable]
; This replaces an illegal character to the left of the '=' sign with the character on the right
;WhiteSpace = ! ; WhiteSpace is a special value as the character can't be loaded from the INI loading system
;[ = _
Note: Crashes server if someone joins with 1 letter in their nickname
73 downloads
- ssgm 4.0 plugin
- iran
- (and 3 more)
0 comments
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GameSpy Support
By zunnie in SSGM 4.0 Plugins
The code for this plugin is ported from the OnOeS source code written by Hex, jnz and pvtschlag. I started porting this plugin while I was reading the OnOeS source code and had need for GSA support without having to install the RR server or starting BRenBot. I know there are many alternative software that can do this, but it was a relative quick port and I know some people might need this or be interested in it.
This SSGM 4.0 plugin adds GameSpy broadcasting/listing support to the FDS, like WOLSpy, Renegade Resurrection and BRenBot among others (can) do. The configuration file allows you to configure all the non-essential information sent to the GSA master server, such as info about whether friendly fire is enabled or not. You can also send out custom information such as the name of your (community's) site. All the player info is sent, such as kills and game time.
To install:
1. Copy GameSpy_Support.dll to your main FDS folder, where SSGM is located in.
2. Open up ssgm.ini in the folder and add an entry under [Plugins] for "GameSpy_Support"
3. Add the following text to SSGM.ini and edit it to your liking:
[GameSpy_Support]; Configuration for the GameSpy_Support plugin;What port to listen on for GameSpy queries/packets;NOTE: __DO NOT__ set this to your FDS' port;And make sure the port isn't blocked on any router or some crapListenPort=5858;The name of the server's game modeGameMode=AOW; Keep this zero to use the actual maxplayer amount; This setting is useful for custom max slotsMaxPlayers=0; keep this zero to use the WOL game description/title, or set this to acustom;game titleCustomGameTitle=0;What 'time' info to send out for players.;Set this to Total or Gamestart;Total sends the total time a player has been ingame;Gamestart sends the time players have been ingame since the start of the mapPlayerTimeMode=Total;Append the player count to the WOL game title?; e.g. Derp Server (0/40)NoWOLAppendPlayerCount=trueShowGameMode=trueShowDriverGunner=falseShowTeamChanging=falseShowFriendlyFire=falseShowCredits=trueShowTimeLeft=trueShowPedestal=falseShowRotation=true[GameSpy_Support_ExtraStrings];Note that if there are too many strings listed here (say more than 50) it;will cause a buffer overflow/crash;Example: 01=Website\\www.ultraaow.com01=Website\www.multiplayerforums.com02=Bot\BRenBot03=IRC\irc.multiplayerforums.com
111 downloads
- ssgm 4.0 plugin
- iran
- (and 2 more)
0 comments
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Flood Protection
By zunnie in SSGM 4.0 Plugins
Since this seems to be all the rage now, here's a dll that will block spam of radio commands serverside. 5 commands per 10 secs.
79 downloads
- ssgm 4.0 plugin
- flood protection
- (and 2 more)
0 comments
Submitted
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DDE Channel
By zunnie in SSGM 4.0 Plugins
Incase anyone else is missing the DDE functionality from prior versions of scripts, here it is again.
I think I'm the only person that actually used it but who knows..
52 downloads
- ssgm 4.0 plugin
- raven
- (and 1 more)
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Submitted